The mouse machine :: Disney and technology /
Throughout Disney's phenomenally successful run in the entertainment industry, the company has negotiated the use of cutting-edge film and media technologies that, J.P. Telotte argues, have proven fundamental to the company's identity. Disney's technological developments include the u...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Urbana :
University of Illinois Press,
[2008]
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Schriftenreihe: | Book collections on Project MUSE.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Throughout Disney's phenomenally successful run in the entertainment industry, the company has negotiated the use of cutting-edge film and media technologies that, J.P. Telotte argues, have proven fundamental to the company's identity. Disney's technological developments include the use of stereophonic surround sound for Fantasia, experimentation with wide-screen technology, inaugural adoption of three-strip Technicolor film, and early efforts at fostering depth in the animated image. Telotte also chronicles Disney's partnership with television, development of the theme park, and depiction of technology in science-fiction narratives. An in-depth discussion of Disney's shift into digital filmmaking with its Pixar partnership and an emphasis on digital special effects in live-action films, such as the Pirates of the Caribbean series, also highlight the studio's historical investment in technology. By exploring the technological context for Disney creations throughout its history, The Mouse Machine illuminates Disney's extraordinary growth into one of the largest and most influential media and entertainment companies in the world. |
Beschreibung: | 1 online resource |
Bibliographie: | Includes bibliographical references (pages 203-209) and index. |
ISBN: | 9780252092633 0252092635 9786613895660 6613895660 |
Internformat
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245 | 1 | 4 | |a The mouse machine : |b Disney and technology / |c J.P. Telotte. |
264 | 1 | |a Urbana : |b University of Illinois Press, |c [2008] | |
264 | 4 | |c ©2008 | |
300 | |a 1 online resource | ||
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504 | |a Includes bibliographical references (pages 203-209) and index. | ||
588 | |a Description based on print version record. | ||
505 | 0 | |a Front cover -- Title Page -- Copyright Page -- Table of Contents -- Acknowledgments -- Introduction: Main Street, Machines, and the Mouse -- 1. Sound Fantasy -- 2. Minor Hazards: Disney and the Color Adventure -- 3. Three-Dimensional Animation and the Illusion of Life -- 4. A Monstrous Vision: Disney, Science Fiction, and CinemaScope -- 5. Disney in Television Land -- The Inhabitable Text of the Parks -- 7. Course Correction: Of Black Holes and Computer Games -- 8. Better Than Real: Digital Disney, Pixar, and Beyond -- Conclusions -- Notes | |
505 | 8 | |a Works CitedIndex -- back cover | |
520 | |a Throughout Disney's phenomenally successful run in the entertainment industry, the company has negotiated the use of cutting-edge film and media technologies that, J.P. Telotte argues, have proven fundamental to the company's identity. Disney's technological developments include the use of stereophonic surround sound for Fantasia, experimentation with wide-screen technology, inaugural adoption of three-strip Technicolor film, and early efforts at fostering depth in the animated image. Telotte also chronicles Disney's partnership with television, development of the theme park, and depiction of technology in science-fiction narratives. An in-depth discussion of Disney's shift into digital filmmaking with its Pixar partnership and an emphasis on digital special effects in live-action films, such as the Pirates of the Caribbean series, also highlight the studio's historical investment in technology. By exploring the technological context for Disney creations throughout its history, The Mouse Machine illuminates Disney's extraordinary growth into one of the largest and most influential media and entertainment companies in the world. | ||
546 | |a English. | ||
610 | 2 | 0 | |a Walt Disney Company. |0 http://id.loc.gov/authorities/names/n86012698 |
610 | 2 | 7 | |a Walt Disney Company |2 fast |
650 | 0 | |a Motion picture industry |x Technological innovations. | |
650 | 0 | |a Television |x Technological innovations. | |
650 | 0 | |a Amusement parks |x Technological innovations. | |
650 | 6 | |a Cinéma |x Industrie |x Innovations. | |
650 | 6 | |a Télévision |x Innovations. | |
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adam_text | |
any_adam_object | |
author | Telotte, J. P., 1949- |
author_GND | http://id.loc.gov/authorities/names/n83313891 |
author_facet | Telotte, J. P., 1949- |
author_role | |
author_sort | Telotte, J. P., 1949- |
author_variant | j p t jp jpt |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | P - Language and Literature |
callnumber-label | PN1999 |
callnumber-raw | PN1999.W27 |
callnumber-search | PN1999.W27 |
callnumber-sort | PN 41999 W27 |
callnumber-subject | PN - General Literature |
collection | ZDB-4-EBU |
contents | Front cover -- Title Page -- Copyright Page -- Table of Contents -- Acknowledgments -- Introduction: Main Street, Machines, and the Mouse -- 1. Sound Fantasy -- 2. Minor Hazards: Disney and the Color Adventure -- 3. Three-Dimensional Animation and the Illusion of Life -- 4. A Monstrous Vision: Disney, Science Fiction, and CinemaScope -- 5. Disney in Television Land -- The Inhabitable Text of the Parks -- 7. Course Correction: Of Black Holes and Computer Games -- 8. Better Than Real: Digital Disney, Pixar, and Beyond -- Conclusions -- Notes Works CitedIndex -- back cover |
ctrlnum | (OCoLC)811409076 |
dewey-full | 384/.80979494 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 384 - Communications |
dewey-raw | 384/.80979494 |
dewey-search | 384/.80979494 |
dewey-sort | 3384 880979494 |
dewey-tens | 380 - Commerce, communications, transportation |
discipline | Wirtschaftswissenschaften |
format | Electronic eBook |
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indexdate | 2024-11-26T14:49:07Z |
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series | Book collections on Project MUSE. |
spelling | Telotte, J. P., 1949- https://id.oclc.org/worldcat/entity/E39PCjMHMJDP8x4KDdktFQwW8P http://id.loc.gov/authorities/names/n83313891 The mouse machine : Disney and technology / J.P. Telotte. Urbana : University of Illinois Press, [2008] ©2008 1 online resource text txt rdacontent computer c rdamedia online resource cr rdacarrier Includes bibliographical references (pages 203-209) and index. Description based on print version record. Front cover -- Title Page -- Copyright Page -- Table of Contents -- Acknowledgments -- Introduction: Main Street, Machines, and the Mouse -- 1. Sound Fantasy -- 2. Minor Hazards: Disney and the Color Adventure -- 3. Three-Dimensional Animation and the Illusion of Life -- 4. A Monstrous Vision: Disney, Science Fiction, and CinemaScope -- 5. Disney in Television Land -- The Inhabitable Text of the Parks -- 7. Course Correction: Of Black Holes and Computer Games -- 8. Better Than Real: Digital Disney, Pixar, and Beyond -- Conclusions -- Notes Works CitedIndex -- back cover Throughout Disney's phenomenally successful run in the entertainment industry, the company has negotiated the use of cutting-edge film and media technologies that, J.P. Telotte argues, have proven fundamental to the company's identity. Disney's technological developments include the use of stereophonic surround sound for Fantasia, experimentation with wide-screen technology, inaugural adoption of three-strip Technicolor film, and early efforts at fostering depth in the animated image. Telotte also chronicles Disney's partnership with television, development of the theme park, and depiction of technology in science-fiction narratives. An in-depth discussion of Disney's shift into digital filmmaking with its Pixar partnership and an emphasis on digital special effects in live-action films, such as the Pirates of the Caribbean series, also highlight the studio's historical investment in technology. By exploring the technological context for Disney creations throughout its history, The Mouse Machine illuminates Disney's extraordinary growth into one of the largest and most influential media and entertainment companies in the world. English. Walt Disney Company. http://id.loc.gov/authorities/names/n86012698 Walt Disney Company fast Motion picture industry Technological innovations. Television Technological innovations. Amusement parks Technological innovations. Cinéma Industrie Innovations. Télévision Innovations. BUSINESS & ECONOMICS Industries Media & Communications. bisacsh TECHNOLOGY & ENGINEERING Telecommunications. bisacsh PERFORMING ARTS Business Aspects. bisacsh Motion picture industry Technological innovations fast Television Technological innovations fast has work: The mouse machine (Text) https://id.oclc.org/worldcat/entity/E39PCH3QJBMftcXyhXy9B4CjVK https://id.oclc.org/worldcat/ontology/hasWork Print version: The mouse machine 9780252033278 (cloth : alk. paper) (DLC) 2007045204 Book collections on Project MUSE. FWS01 ZDB-4-EBU FWS_PDA_EBU https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=569788 Volltext |
spellingShingle | Telotte, J. P., 1949- The mouse machine : Disney and technology / Book collections on Project MUSE. Front cover -- Title Page -- Copyright Page -- Table of Contents -- Acknowledgments -- Introduction: Main Street, Machines, and the Mouse -- 1. Sound Fantasy -- 2. Minor Hazards: Disney and the Color Adventure -- 3. Three-Dimensional Animation and the Illusion of Life -- 4. A Monstrous Vision: Disney, Science Fiction, and CinemaScope -- 5. Disney in Television Land -- The Inhabitable Text of the Parks -- 7. Course Correction: Of Black Holes and Computer Games -- 8. Better Than Real: Digital Disney, Pixar, and Beyond -- Conclusions -- Notes Works CitedIndex -- back cover Walt Disney Company. http://id.loc.gov/authorities/names/n86012698 Walt Disney Company fast Motion picture industry Technological innovations. Television Technological innovations. Amusement parks Technological innovations. Cinéma Industrie Innovations. Télévision Innovations. BUSINESS & ECONOMICS Industries Media & Communications. bisacsh TECHNOLOGY & ENGINEERING Telecommunications. bisacsh PERFORMING ARTS Business Aspects. bisacsh Motion picture industry Technological innovations fast Television Technological innovations fast |
subject_GND | http://id.loc.gov/authorities/names/n86012698 |
title | The mouse machine : Disney and technology / |
title_auth | The mouse machine : Disney and technology / |
title_exact_search | The mouse machine : Disney and technology / |
title_full | The mouse machine : Disney and technology / J.P. Telotte. |
title_fullStr | The mouse machine : Disney and technology / J.P. Telotte. |
title_full_unstemmed | The mouse machine : Disney and technology / J.P. Telotte. |
title_short | The mouse machine : |
title_sort | mouse machine disney and technology |
title_sub | Disney and technology / |
topic | Walt Disney Company. http://id.loc.gov/authorities/names/n86012698 Walt Disney Company fast Motion picture industry Technological innovations. Television Technological innovations. Amusement parks Technological innovations. Cinéma Industrie Innovations. Télévision Innovations. BUSINESS & ECONOMICS Industries Media & Communications. bisacsh TECHNOLOGY & ENGINEERING Telecommunications. bisacsh PERFORMING ARTS Business Aspects. bisacsh Motion picture industry Technological innovations fast Television Technological innovations fast |
topic_facet | Walt Disney Company. Walt Disney Company Motion picture industry Technological innovations. Television Technological innovations. Amusement parks Technological innovations. Cinéma Industrie Innovations. Télévision Innovations. BUSINESS & ECONOMICS Industries Media & Communications. TECHNOLOGY & ENGINEERING Telecommunications. PERFORMING ARTS Business Aspects. Motion picture industry Technological innovations Television Technological innovations |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=569788 |
work_keys_str_mv | AT telottejp themousemachinedisneyandtechnology AT telottejp mousemachinedisneyandtechnology |