Cinema in the digital age /:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
London ; New York :
Wallflower Press,
[2017]
|
Ausgabe: | Revised edition. |
Schlagworte: | |
Online-Zugang: | Volltext |
Beschreibung: | 1 online resource |
Bibliographie: | Includes bibliographical references and filmography. |
ISBN: | 9780231851183 0231851189 |
Internformat
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264 | 4 | |c ©2017 | |
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505 | 0 | |a Intro; Table of Contents; Acknowledgments; Preface to the Revised Edition; Preface; 1. Accelerationism; 2. The Adorno Paradox; 3. Against Method; 4. Analog/Digital Splice; 5. Blood, Simple; 6. Boredom and Analog Nostalgia; 7. The Digital Spectacular; 8. Disposable Aesthetics; 9. DV Humanism; 10. Filmless Films; 11. Frame Dragging; 12. The Ideology of the Long Take; 13. Image/Text; 14. Incompleteness; 15. Interfaces; 16. iPod Experiment; 17. Ironic Mode; 18. Looking at Yourself Looking; 19. The Lost Underground; 20. Love in the Time of Fragments; 21. Media as Its Own Theory; 22. Mobile Viewing. | |
505 | 8 | |a 23. Moving Space in the Frame, and a Note on Film Theory; 24. Natural Time; 25. Nonlinear; 26. Paranormal Activity 2; 27. Pausing; 28. Punk; 29. Realism; 30. Real Time; 31. The Real You; 32. The Reality Industrial Complex; 33. Remainders; 34. Sampling; 35. Secondary Becomes Primary; 36. Self-Deconstructing Narratives; 37. Shaky Camera; 38. Shoot!; 39. Simultaneous Cinema; 40. Small Screens; 41. Target Video; 42. Time, Memory; 43. Time-Shifting; 44. Timesis: Skimming and Skipping; 45. Undirected Films; 46. Viewer Participation; 47. Virtual Humanism: Part 1; 48. Virtual Humanism: Part 2. | |
505 | 8 | |a 49. Visible Language, Spring 1977; 50. Interpreting Film Images Through Randomized Constraint: The Blue Velvet Project; Filmography; Bibliography. | |
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650 | 0 | |a Motion pictures |x Technological innovations. | |
650 | 0 | |a Digital cinematography. |0 http://id.loc.gov/authorities/subjects/sh2001001797 | |
650 | 6 | |a Cinéma numérique. | |
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650 | 6 | |a Cinéma |x Innovations. | |
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author | Rombes, Nicholas |
author_GND | http://id.loc.gov/authorities/names/n2004080545 |
author_facet | Rombes, Nicholas |
author_role | aut |
author_sort | Rombes, Nicholas |
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collection | ZDB-4-EBA |
contents | Intro; Table of Contents; Acknowledgments; Preface to the Revised Edition; Preface; 1. Accelerationism; 2. The Adorno Paradox; 3. Against Method; 4. Analog/Digital Splice; 5. Blood, Simple; 6. Boredom and Analog Nostalgia; 7. The Digital Spectacular; 8. Disposable Aesthetics; 9. DV Humanism; 10. Filmless Films; 11. Frame Dragging; 12. The Ideology of the Long Take; 13. Image/Text; 14. Incompleteness; 15. Interfaces; 16. iPod Experiment; 17. Ironic Mode; 18. Looking at Yourself Looking; 19. The Lost Underground; 20. Love in the Time of Fragments; 21. Media as Its Own Theory; 22. Mobile Viewing. 23. Moving Space in the Frame, and a Note on Film Theory; 24. Natural Time; 25. Nonlinear; 26. Paranormal Activity 2; 27. Pausing; 28. Punk; 29. Realism; 30. Real Time; 31. The Real You; 32. The Reality Industrial Complex; 33. Remainders; 34. Sampling; 35. Secondary Becomes Primary; 36. Self-Deconstructing Narratives; 37. Shaky Camera; 38. Shoot!; 39. Simultaneous Cinema; 40. Small Screens; 41. Target Video; 42. Time, Memory; 43. Time-Shifting; 44. Timesis: Skimming and Skipping; 45. Undirected Films; 46. Viewer Participation; 47. Virtual Humanism: Part 1; 48. Virtual Humanism: Part 2. 49. Visible Language, Spring 1977; 50. Interpreting Film Images Through Randomized Constraint: The Blue Velvet Project; Filmography; Bibliography. |
ctrlnum | (OCoLC)1017736783 |
dewey-full | 791.4301 |
dewey-hundreds | 700 - The arts |
dewey-ones | 791 - Public performances |
dewey-raw | 791.4301 |
dewey-search | 791.4301 |
dewey-sort | 3791.4301 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines |
edition | Revised edition. |
format | Electronic eBook |
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spelling | Rombes, Nicholas, author. http://id.loc.gov/authorities/names/n2004080545 Cinema in the digital age / Nicholas Rombes. Revised edition. London ; New York : Wallflower Press, [2017] ©2017 1 online resource text txt rdacontent computer c rdamedia online resource cr rdacarrier Includes bibliographical references and filmography. Online resource; title from PDF title page (EBSCO, viewed January 3, 2018). Intro; Table of Contents; Acknowledgments; Preface to the Revised Edition; Preface; 1. Accelerationism; 2. The Adorno Paradox; 3. Against Method; 4. Analog/Digital Splice; 5. Blood, Simple; 6. Boredom and Analog Nostalgia; 7. The Digital Spectacular; 8. Disposable Aesthetics; 9. DV Humanism; 10. Filmless Films; 11. Frame Dragging; 12. The Ideology of the Long Take; 13. Image/Text; 14. Incompleteness; 15. Interfaces; 16. iPod Experiment; 17. Ironic Mode; 18. Looking at Yourself Looking; 19. The Lost Underground; 20. Love in the Time of Fragments; 21. Media as Its Own Theory; 22. Mobile Viewing. 23. Moving Space in the Frame, and a Note on Film Theory; 24. Natural Time; 25. Nonlinear; 26. Paranormal Activity 2; 27. Pausing; 28. Punk; 29. Realism; 30. Real Time; 31. The Real You; 32. The Reality Industrial Complex; 33. Remainders; 34. Sampling; 35. Secondary Becomes Primary; 36. Self-Deconstructing Narratives; 37. Shaky Camera; 38. Shoot!; 39. Simultaneous Cinema; 40. Small Screens; 41. Target Video; 42. Time, Memory; 43. Time-Shifting; 44. Timesis: Skimming and Skipping; 45. Undirected Films; 46. Viewer Participation; 47. Virtual Humanism: Part 1; 48. Virtual Humanism: Part 2. 49. Visible Language, Spring 1977; 50. Interpreting Film Images Through Randomized Constraint: The Blue Velvet Project; Filmography; Bibliography. Motion pictures Philosophy. Motion pictures Technological innovations. Digital cinematography. http://id.loc.gov/authorities/subjects/sh2001001797 Cinéma numérique. Cinéma Philosophie. Cinéma Innovations. PERFORMING ARTS Reference. bisacsh Digital cinematography fast Motion pictures Philosophy fast Motion pictures Technological innovations fast has work: Cinema in the digital age (Text) https://id.oclc.org/worldcat/entity/E39PCFXbwDxT9gwHyc9HK8CVcq https://id.oclc.org/worldcat/ontology/hasWork Print version: Rombes, Nicholas. Cinema in the digital age. Revised edition. London ; New York : Wallflower Press, [2017] 9780231167543 (DLC) 2017015923 (OCoLC)990057182 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1640595 Volltext |
spellingShingle | Rombes, Nicholas Cinema in the digital age / Intro; Table of Contents; Acknowledgments; Preface to the Revised Edition; Preface; 1. Accelerationism; 2. The Adorno Paradox; 3. Against Method; 4. Analog/Digital Splice; 5. Blood, Simple; 6. Boredom and Analog Nostalgia; 7. The Digital Spectacular; 8. Disposable Aesthetics; 9. DV Humanism; 10. Filmless Films; 11. Frame Dragging; 12. The Ideology of the Long Take; 13. Image/Text; 14. Incompleteness; 15. Interfaces; 16. iPod Experiment; 17. Ironic Mode; 18. Looking at Yourself Looking; 19. The Lost Underground; 20. Love in the Time of Fragments; 21. Media as Its Own Theory; 22. Mobile Viewing. 23. Moving Space in the Frame, and a Note on Film Theory; 24. Natural Time; 25. Nonlinear; 26. Paranormal Activity 2; 27. Pausing; 28. Punk; 29. Realism; 30. Real Time; 31. The Real You; 32. The Reality Industrial Complex; 33. Remainders; 34. Sampling; 35. Secondary Becomes Primary; 36. Self-Deconstructing Narratives; 37. Shaky Camera; 38. Shoot!; 39. Simultaneous Cinema; 40. Small Screens; 41. Target Video; 42. Time, Memory; 43. Time-Shifting; 44. Timesis: Skimming and Skipping; 45. Undirected Films; 46. Viewer Participation; 47. Virtual Humanism: Part 1; 48. Virtual Humanism: Part 2. 49. Visible Language, Spring 1977; 50. Interpreting Film Images Through Randomized Constraint: The Blue Velvet Project; Filmography; Bibliography. Motion pictures Philosophy. Motion pictures Technological innovations. Digital cinematography. http://id.loc.gov/authorities/subjects/sh2001001797 Cinéma numérique. Cinéma Philosophie. Cinéma Innovations. PERFORMING ARTS Reference. bisacsh Digital cinematography fast Motion pictures Philosophy fast Motion pictures Technological innovations fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh2001001797 |
title | Cinema in the digital age / |
title_auth | Cinema in the digital age / |
title_exact_search | Cinema in the digital age / |
title_full | Cinema in the digital age / Nicholas Rombes. |
title_fullStr | Cinema in the digital age / Nicholas Rombes. |
title_full_unstemmed | Cinema in the digital age / Nicholas Rombes. |
title_short | Cinema in the digital age / |
title_sort | cinema in the digital age |
topic | Motion pictures Philosophy. Motion pictures Technological innovations. Digital cinematography. http://id.loc.gov/authorities/subjects/sh2001001797 Cinéma numérique. Cinéma Philosophie. Cinéma Innovations. PERFORMING ARTS Reference. bisacsh Digital cinematography fast Motion pictures Philosophy fast Motion pictures Technological innovations fast |
topic_facet | Motion pictures Philosophy. Motion pictures Technological innovations. Digital cinematography. Cinéma numérique. Cinéma Philosophie. Cinéma Innovations. PERFORMING ARTS Reference. Digital cinematography Motion pictures Philosophy Motion pictures Technological innovations |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1640595 |
work_keys_str_mv | AT rombesnicholas cinemainthedigitalage |