Recent advances on using virtual reality technologies for rehabilitation /:
Gespeichert in:
Weitere Verfasser: | , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York :
Nova Publishers,
[2016]
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Schriftenreihe: | Disability studies (Nova Science Publishers)
|
Schlagworte: | |
Online-Zugang: | Volltext |
Beschreibung: | 1 online resource (ix, 196 pages) : illustrations, charts (some colour) |
Bibliographie: | Includes bibliographical references and index. |
ISBN: | 9781634840286 1634840283 |
Internformat
MARC
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245 | 0 | 0 | |a Recent advances on using virtual reality technologies for rehabilitation / |c Paul M. Sharkey and Joav Merrick, editors. |
264 | 1 | |a New York : |b Nova Publishers, |c [2016] | |
264 | 4 | |c ©2016 | |
300 | |a 1 online resource (ix, 196 pages) : |b illustrations, charts (some colour) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
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490 | 1 | |a Disability studies | |
504 | |a Includes bibliographical references and index. | ||
505 | 0 | 0 | |t Recent advances in the use of virtual reality technologies for rehabilitation |r Paul Sharkey, Rachel McCringle and Joav Merrick -- |g Section one: |t technology and rehabilitation -- |t A participatory design framework for the gamification of rehabilitation systems |r Darryl Charles and Suzanne McDonough -- |t Conducting focus groups in Second Life® on health-related topics |r Alice B. Krueger, Patrice Colletti, Hillary R. Bogner, Frances K. Barg and Margaret Grace Stineman -- |
505 | 8 | 0 | |t Self-management intervention for amputees in a virtual world environment |r Sandra L. Winkler, Robin Cooper, Kurt Kraiger, Ann Ludwig, Alice Krueger, Ignacio Gaunaurd, Ashley Fisher, John Kairalla, Scott Elliott, Sarah Wilson and Albert Esquenazi -- |t Evidence-based facial design of an interactive virtual advocate |r Wendy Powell, Tom A. Garner, Daniel Tonks and Thomas Lee -- |t Reflections and early evidence of the importance of presence for three types of feedback in virtual motor rehabilitation |r Thomas Schüler, Luara Ferreira dos Santos and Simon Hoermann -- |
505 | 8 | 0 | |t Challenges in developing new technologies for special needs education: a force-field analysis |r Patrice L. (Tamar) Weiss, Susan V. G. Cobb, Massimo Zancanaro, Nirit Bauminger-Zviely, Sigal Eden, Eynat Gal and Sarah J. Parsons -- |t Video-based quantification of patient's compliance during post-stroke virtual reality rehabilitation |r Matjaž Divjak, Simon Zelič and Aleš Holobar -- |t Putting immersive therapies into PRAXIS: towards holistic wellbeing multisensory meditation environments |r Henry J. Moller, Lee Saynor, Harjot Bal, Kunal Sudan and Lee Jones -- |
505 | 8 | 0 | |t Assessment of motor function in hemiplegic patients using a virtual cycling wheelchair |r Remi Ishikawa, Norihiro Sugita, Makoto Abe, Makoto Yoshizawa, Kazunori Seki and Yasunobu Handa -- |t Grid-pattern indicating interface for ambient assisted living |r Zeeshan Asghar, Goshiro Yamamoto, Yuki Uranishi, Christian Sandor, Tomohiro Kuroda, Petri Pulli and Hirokazu Kato -- |t Low-cost active video game console development for dynamic postural control training |r Annie Pouliot-Laforte, Édouard Auvinet, Martin Lemay and Laurent Ballaz -- |
505 | 8 | 0 | |t Improved mobility and reduced fall risk in older adults after five weeks of virtual reality training |r Shirley R. Shema, Pablo Bezalel, Ziv Sberlo, Orly Wachsler Yannai, Nir Giladi, Jeffrey M. Hausdorff and Anat Mirelman -- Realistic and adaptive cognitive training using virtual characters |r Daniel Sjölie -- The potentiality of virtual reality for the evaluation of spatial abilities: the mental spatial reference frame test |r Silvia Serino, Francesca Morganti, Pietro Cipresso, Erika Emma Ruth Magni and Giuseppe Riva -- |
505 | 8 | 0 | |t Virtual spatial navigation tests based on animal research: spatial cognition deficit in first episodes of schizophrenia |r Iveta Fajnerová, Kamil Vlček, Cyril Brom, Mabel Rodriguez, Karolina Dvorská, David Levčik, Lucie Konrádová, Pavol Mikoláš, Martina Ungrmanová, Michal Bida, Karel Blahna, Filip Španiel, Aleš Stuchlik and Jiři Horáček -- |t Enhancing brain activity by controlling virtual objects with the eye |r Cristián Modroño, Julio Plata, Estefania Hernández, Iván Galván, Sofia Garcia, Fernando Zelaya, Francisco Marcano, Óscar Casanova, Gorka Navarrete, Manuel Mas and José Luis González-Mora -- |
505 | 8 | 0 | |t Colour-check in stroke-rehabilitation games |r Veronika Szücs, Cecilia Sik Lanyi, Ferenc Szabo and Peter Csuti -- |t Perception of multi-varied sound patterns of sonified representations of complex systems by people who are blind |r Orly Lahav, Jihad Kittany, Sharona Tal Levy and Miriam Furst -- |t Outdoor navigation system for visually impaired persons |r Babar Chaudary, Iikka Paajala and Petri Pulli -- |t Exploring haptic feedback for robot to human communication |r Ayan Ghosh, Jacques Penders, Peter Jones, Heath Reed and Alessandro Sorranzo -- |t Raised-dot slippage perception on a fingerpad using an active wheel device |r Yoshihiko Nomura and Hirotsugu Kato |
650 | 0 | |a Virtual reality in medicine. |0 http://id.loc.gov/authorities/subjects/sh95001352 | |
650 | 0 | |a Virtual reality therapy. |0 http://id.loc.gov/authorities/subjects/sh97002964 | |
650 | 0 | |a Physical therapy. |0 http://id.loc.gov/authorities/subjects/sh85101568 | |
650 | 2 | |a Computer Simulation | |
650 | 2 | |a Physical Therapy Modalities |0 https://id.nlm.nih.gov/mesh/D026741 | |
650 | 2 | |a Movement Disorders |x rehabilitation |0 https://id.nlm.nih.gov/mesh/D009069Q000534 | |
650 | 2 | |a Psychomotor Disorders |x rehabilitation |0 https://id.nlm.nih.gov/mesh/D011596Q000534 | |
650 | 6 | |a Réalité virtuelle en médecine. | |
650 | 6 | |a Thérapie virtuelle. | |
650 | 6 | |a Simulation par ordinateur. | |
650 | 6 | |a Physiothérapie. | |
650 | 7 | |a simulation. |2 aat | |
650 | 7 | |a HEALTH & FITNESS / Diseases / General |2 bisacsh | |
650 | 7 | |a MEDICAL / Clinical Medicine |2 bisacsh | |
650 | 7 | |a MEDICAL / Diseases |2 bisacsh | |
650 | 7 | |a MEDICAL / Evidence-Based Medicine |2 bisacsh | |
650 | 7 | |a MEDICAL / Internal Medicine |2 bisacsh | |
650 | 7 | |a Virtual reality in medicine |2 fast | |
650 | 7 | |a People with disabilities |x Rehabilitation |2 fast | |
650 | 7 | |a Rehabilitation technology |2 fast | |
650 | 7 | |a Virtual reality therapy |2 fast | |
700 | 1 | |a Sharkey, Paul, |d 1962- |e editor. |1 https://id.oclc.org/worldcat/entity/E39PCjvMkwjmDgBbH6hbD7CMCP |0 http://id.loc.gov/authorities/names/nb98089802 | |
700 | 1 | |a Merrick, Joav, |d 1950- |e editor. |1 https://id.oclc.org/worldcat/entity/E39PBJgMFdtb4FGKMQ4FVg69Xd |0 http://id.loc.gov/authorities/names/n85163171 | |
758 | |i has work: |a Recent advances on using virtual reality technologies for rehabilitation (Text) |1 https://id.oclc.org/worldcat/entity/E39PCH4hbRkTVHkhWcMKYc94FX |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
776 | 0 | 8 | |i Print version: |t Recent advances on using virtual reality technologies for rehabilitation |d New York : Nova Publishers, [2016] |z 9781634840279 (hardcover) |w (DLC) 2015954511 |
830 | 0 | |a Disability studies (Nova Science Publishers) |0 http://id.loc.gov/authorities/names/n2010183396 | |
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Datensatz im Suchindex
DE-BY-FWS_katkey | ZDB-4-EBA-ocn947837518 |
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adam_text | |
any_adam_object | |
author2 | Sharkey, Paul, 1962- Merrick, Joav, 1950- |
author2_role | edt edt |
author2_variant | p s ps j m jm |
author_GND | http://id.loc.gov/authorities/names/nb98089802 http://id.loc.gov/authorities/names/n85163171 |
author_additional | Paul Sharkey, Rachel McCringle and Joav Merrick -- Darryl Charles and Suzanne McDonough -- Alice B. Krueger, Patrice Colletti, Hillary R. Bogner, Frances K. Barg and Margaret Grace Stineman -- Sandra L. Winkler, Robin Cooper, Kurt Kraiger, Ann Ludwig, Alice Krueger, Ignacio Gaunaurd, Ashley Fisher, John Kairalla, Scott Elliott, Sarah Wilson and Albert Esquenazi -- Wendy Powell, Tom A. Garner, Daniel Tonks and Thomas Lee -- Thomas Schüler, Luara Ferreira dos Santos and Simon Hoermann -- Patrice L. (Tamar) Weiss, Susan V. G. Cobb, Massimo Zancanaro, Nirit Bauminger-Zviely, Sigal Eden, Eynat Gal and Sarah J. Parsons -- Matjaž Divjak, Simon Zelič and Aleš Holobar -- Henry J. Moller, Lee Saynor, Harjot Bal, Kunal Sudan and Lee Jones -- Remi Ishikawa, Norihiro Sugita, Makoto Abe, Makoto Yoshizawa, Kazunori Seki and Yasunobu Handa -- Zeeshan Asghar, Goshiro Yamamoto, Yuki Uranishi, Christian Sandor, Tomohiro Kuroda, Petri Pulli and Hirokazu Kato -- Annie Pouliot-Laforte, Édouard Auvinet, Martin Lemay and Laurent Ballaz -- Shirley R. Shema, Pablo Bezalel, Ziv Sberlo, Orly Wachsler Yannai, Nir Giladi, Jeffrey M. Hausdorff and Anat Mirelman -- Realistic and adaptive cognitive training using virtual characters Daniel Sjölie -- The potentiality of virtual reality for the evaluation of spatial abilities: the mental spatial reference frame test Silvia Serino, Francesca Morganti, Pietro Cipresso, Erika Emma Ruth Magni and Giuseppe Riva -- Iveta Fajnerová, Kamil Vlček, Cyril Brom, Mabel Rodriguez, Karolina Dvorská, David Levčik, Lucie Konrádová, Pavol Mikoláš, Martina Ungrmanová, Michal Bida, Karel Blahna, Filip Španiel, Aleš Stuchlik and Jiři Horáček -- Cristián Modroño, Julio Plata, Estefania Hernández, Iván Galván, Sofia Garcia, Fernando Zelaya, Francisco Marcano, Óscar Casanova, Gorka Navarrete, Manuel Mas and José Luis González-Mora -- Veronika Szücs, Cecilia Sik Lanyi, Ferenc Szabo and Peter Csuti -- Orly Lahav, Jihad Kittany, Sharona Tal Levy and Miriam Furst -- Babar Chaudary, Iikka Paajala and Petri Pulli -- Ayan Ghosh, Jacques Penders, Peter Jones, Heath Reed and Alessandro Sorranzo -- Yoshihiko Nomura and Hirotsugu Kato |
author_facet | Sharkey, Paul, 1962- Merrick, Joav, 1950- |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | R - Medicine |
callnumber-label | R859 |
callnumber-raw | R859.7.C65 |
callnumber-search | R859.7.C65 |
callnumber-sort | R 3859.7 C65 |
callnumber-subject | R - General Medicine |
collection | ZDB-4-EBA |
contents | Recent advances in the use of virtual reality technologies for rehabilitation technology and rehabilitation -- A participatory design framework for the gamification of rehabilitation systems Conducting focus groups in Second Life® on health-related topics Self-management intervention for amputees in a virtual world environment Evidence-based facial design of an interactive virtual advocate Reflections and early evidence of the importance of presence for three types of feedback in virtual motor rehabilitation Challenges in developing new technologies for special needs education: a force-field analysis Video-based quantification of patient's compliance during post-stroke virtual reality rehabilitation Putting immersive therapies into PRAXIS: towards holistic wellbeing multisensory meditation environments Assessment of motor function in hemiplegic patients using a virtual cycling wheelchair Grid-pattern indicating interface for ambient assisted living Low-cost active video game console development for dynamic postural control training Improved mobility and reduced fall risk in older adults after five weeks of virtual reality training Virtual spatial navigation tests based on animal research: spatial cognition deficit in first episodes of schizophrenia Enhancing brain activity by controlling virtual objects with the eye Colour-check in stroke-rehabilitation games Perception of multi-varied sound patterns of sonified representations of complex systems by people who are blind Outdoor navigation system for visually impaired persons Exploring haptic feedback for robot to human communication Raised-dot slippage perception on a fingerpad using an active wheel device |
ctrlnum | (OCoLC)947837518 |
dewey-full | 610.285 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 610 - Medicine and health |
dewey-raw | 610.285 |
dewey-search | 610.285 |
dewey-sort | 3610.285 |
dewey-tens | 610 - Medicine and health |
discipline | Medizin |
format | Electronic eBook |
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Krueger, Patrice Colletti, Hillary R. Bogner, Frances K. Barg and Margaret Grace Stineman --</subfield></datafield><datafield tag="505" ind1="8" ind2="0"><subfield code="t">Self-management intervention for amputees in a virtual world environment</subfield><subfield code="r">Sandra L. Winkler, Robin Cooper, Kurt Kraiger, Ann Ludwig, Alice Krueger, Ignacio Gaunaurd, Ashley Fisher, John Kairalla, Scott Elliott, Sarah Wilson and Albert Esquenazi --</subfield><subfield code="t">Evidence-based facial design of an interactive virtual advocate</subfield><subfield code="r">Wendy Powell, Tom A. Garner, Daniel Tonks and Thomas Lee --</subfield><subfield code="t">Reflections and early evidence of the importance of presence for three types of feedback in virtual motor rehabilitation</subfield><subfield code="r">Thomas Schüler, Luara Ferreira dos Santos and Simon Hoermann --</subfield></datafield><datafield tag="505" ind1="8" ind2="0"><subfield code="t">Challenges in developing new technologies for special needs education: a force-field analysis</subfield><subfield code="r">Patrice L. (Tamar) Weiss, Susan V. G. Cobb, Massimo Zancanaro, Nirit Bauminger-Zviely, Sigal Eden, Eynat Gal and Sarah J. Parsons --</subfield><subfield code="t">Video-based quantification of patient's compliance during post-stroke virtual reality rehabilitation</subfield><subfield code="r">Matjaž Divjak, Simon Zelič and Aleš Holobar --</subfield><subfield code="t">Putting immersive therapies into PRAXIS: towards holistic wellbeing multisensory meditation environments</subfield><subfield code="r">Henry J. 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id | ZDB-4-EBA-ocn947837518 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:27:09Z |
institution | BVB |
isbn | 9781634840286 1634840283 |
language | English |
lccn | 2020678187 |
oclc_num | 947837518 |
open_access_boolean | |
owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (ix, 196 pages) : illustrations, charts (some colour) |
psigel | ZDB-4-EBA |
publishDate | 2016 |
publishDateSearch | 2016 |
publishDateSort | 2016 |
publisher | Nova Publishers, |
record_format | marc |
series | Disability studies (Nova Science Publishers) |
series2 | Disability studies |
spelling | Recent advances on using virtual reality technologies for rehabilitation / Paul M. Sharkey and Joav Merrick, editors. New York : Nova Publishers, [2016] ©2016 1 online resource (ix, 196 pages) : illustrations, charts (some colour) text txt rdacontent computer c rdamedia online resource cr rdacarrier data file rda Disability studies Includes bibliographical references and index. Recent advances in the use of virtual reality technologies for rehabilitation Paul Sharkey, Rachel McCringle and Joav Merrick -- Section one: technology and rehabilitation -- A participatory design framework for the gamification of rehabilitation systems Darryl Charles and Suzanne McDonough -- Conducting focus groups in Second Life® on health-related topics Alice B. Krueger, Patrice Colletti, Hillary R. Bogner, Frances K. Barg and Margaret Grace Stineman -- Self-management intervention for amputees in a virtual world environment Sandra L. Winkler, Robin Cooper, Kurt Kraiger, Ann Ludwig, Alice Krueger, Ignacio Gaunaurd, Ashley Fisher, John Kairalla, Scott Elliott, Sarah Wilson and Albert Esquenazi -- Evidence-based facial design of an interactive virtual advocate Wendy Powell, Tom A. Garner, Daniel Tonks and Thomas Lee -- Reflections and early evidence of the importance of presence for three types of feedback in virtual motor rehabilitation Thomas Schüler, Luara Ferreira dos Santos and Simon Hoermann -- Challenges in developing new technologies for special needs education: a force-field analysis Patrice L. (Tamar) Weiss, Susan V. G. Cobb, Massimo Zancanaro, Nirit Bauminger-Zviely, Sigal Eden, Eynat Gal and Sarah J. Parsons -- Video-based quantification of patient's compliance during post-stroke virtual reality rehabilitation Matjaž Divjak, Simon Zelič and Aleš Holobar -- Putting immersive therapies into PRAXIS: towards holistic wellbeing multisensory meditation environments Henry J. Moller, Lee Saynor, Harjot Bal, Kunal Sudan and Lee Jones -- Assessment of motor function in hemiplegic patients using a virtual cycling wheelchair Remi Ishikawa, Norihiro Sugita, Makoto Abe, Makoto Yoshizawa, Kazunori Seki and Yasunobu Handa -- Grid-pattern indicating interface for ambient assisted living Zeeshan Asghar, Goshiro Yamamoto, Yuki Uranishi, Christian Sandor, Tomohiro Kuroda, Petri Pulli and Hirokazu Kato -- Low-cost active video game console development for dynamic postural control training Annie Pouliot-Laforte, Édouard Auvinet, Martin Lemay and Laurent Ballaz -- Improved mobility and reduced fall risk in older adults after five weeks of virtual reality training Shirley R. Shema, Pablo Bezalel, Ziv Sberlo, Orly Wachsler Yannai, Nir Giladi, Jeffrey M. Hausdorff and Anat Mirelman -- Realistic and adaptive cognitive training using virtual characters Daniel Sjölie -- The potentiality of virtual reality for the evaluation of spatial abilities: the mental spatial reference frame test Silvia Serino, Francesca Morganti, Pietro Cipresso, Erika Emma Ruth Magni and Giuseppe Riva -- Virtual spatial navigation tests based on animal research: spatial cognition deficit in first episodes of schizophrenia Iveta Fajnerová, Kamil Vlček, Cyril Brom, Mabel Rodriguez, Karolina Dvorská, David Levčik, Lucie Konrádová, Pavol Mikoláš, Martina Ungrmanová, Michal Bida, Karel Blahna, Filip Španiel, Aleš Stuchlik and Jiři Horáček -- Enhancing brain activity by controlling virtual objects with the eye Cristián Modroño, Julio Plata, Estefania Hernández, Iván Galván, Sofia Garcia, Fernando Zelaya, Francisco Marcano, Óscar Casanova, Gorka Navarrete, Manuel Mas and José Luis González-Mora -- Colour-check in stroke-rehabilitation games Veronika Szücs, Cecilia Sik Lanyi, Ferenc Szabo and Peter Csuti -- Perception of multi-varied sound patterns of sonified representations of complex systems by people who are blind Orly Lahav, Jihad Kittany, Sharona Tal Levy and Miriam Furst -- Outdoor navigation system for visually impaired persons Babar Chaudary, Iikka Paajala and Petri Pulli -- Exploring haptic feedback for robot to human communication Ayan Ghosh, Jacques Penders, Peter Jones, Heath Reed and Alessandro Sorranzo -- Raised-dot slippage perception on a fingerpad using an active wheel device Yoshihiko Nomura and Hirotsugu Kato Virtual reality in medicine. http://id.loc.gov/authorities/subjects/sh95001352 Virtual reality therapy. http://id.loc.gov/authorities/subjects/sh97002964 Physical therapy. http://id.loc.gov/authorities/subjects/sh85101568 Computer Simulation Physical Therapy Modalities https://id.nlm.nih.gov/mesh/D026741 Movement Disorders rehabilitation https://id.nlm.nih.gov/mesh/D009069Q000534 Psychomotor Disorders rehabilitation https://id.nlm.nih.gov/mesh/D011596Q000534 Réalité virtuelle en médecine. Thérapie virtuelle. Simulation par ordinateur. Physiothérapie. simulation. aat HEALTH & FITNESS / Diseases / General bisacsh MEDICAL / Clinical Medicine bisacsh MEDICAL / Diseases bisacsh MEDICAL / Evidence-Based Medicine bisacsh MEDICAL / Internal Medicine bisacsh Virtual reality in medicine fast People with disabilities Rehabilitation fast Rehabilitation technology fast Virtual reality therapy fast Sharkey, Paul, 1962- editor. https://id.oclc.org/worldcat/entity/E39PCjvMkwjmDgBbH6hbD7CMCP http://id.loc.gov/authorities/names/nb98089802 Merrick, Joav, 1950- editor. https://id.oclc.org/worldcat/entity/E39PBJgMFdtb4FGKMQ4FVg69Xd http://id.loc.gov/authorities/names/n85163171 has work: Recent advances on using virtual reality technologies for rehabilitation (Text) https://id.oclc.org/worldcat/entity/E39PCH4hbRkTVHkhWcMKYc94FX https://id.oclc.org/worldcat/ontology/hasWork Print version: Recent advances on using virtual reality technologies for rehabilitation New York : Nova Publishers, [2016] 9781634840279 (hardcover) (DLC) 2015954511 Disability studies (Nova Science Publishers) http://id.loc.gov/authorities/names/n2010183396 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1226063 Volltext |
spellingShingle | Recent advances on using virtual reality technologies for rehabilitation / Disability studies (Nova Science Publishers) Recent advances in the use of virtual reality technologies for rehabilitation technology and rehabilitation -- A participatory design framework for the gamification of rehabilitation systems Conducting focus groups in Second Life® on health-related topics Self-management intervention for amputees in a virtual world environment Evidence-based facial design of an interactive virtual advocate Reflections and early evidence of the importance of presence for three types of feedback in virtual motor rehabilitation Challenges in developing new technologies for special needs education: a force-field analysis Video-based quantification of patient's compliance during post-stroke virtual reality rehabilitation Putting immersive therapies into PRAXIS: towards holistic wellbeing multisensory meditation environments Assessment of motor function in hemiplegic patients using a virtual cycling wheelchair Grid-pattern indicating interface for ambient assisted living Low-cost active video game console development for dynamic postural control training Improved mobility and reduced fall risk in older adults after five weeks of virtual reality training Virtual spatial navigation tests based on animal research: spatial cognition deficit in first episodes of schizophrenia Enhancing brain activity by controlling virtual objects with the eye Colour-check in stroke-rehabilitation games Perception of multi-varied sound patterns of sonified representations of complex systems by people who are blind Outdoor navigation system for visually impaired persons Exploring haptic feedback for robot to human communication Raised-dot slippage perception on a fingerpad using an active wheel device Virtual reality in medicine. http://id.loc.gov/authorities/subjects/sh95001352 Virtual reality therapy. http://id.loc.gov/authorities/subjects/sh97002964 Physical therapy. http://id.loc.gov/authorities/subjects/sh85101568 Computer Simulation Physical Therapy Modalities https://id.nlm.nih.gov/mesh/D026741 Movement Disorders rehabilitation https://id.nlm.nih.gov/mesh/D009069Q000534 Psychomotor Disorders rehabilitation https://id.nlm.nih.gov/mesh/D011596Q000534 Réalité virtuelle en médecine. Thérapie virtuelle. Simulation par ordinateur. Physiothérapie. simulation. aat HEALTH & FITNESS / Diseases / General bisacsh MEDICAL / Clinical Medicine bisacsh MEDICAL / Diseases bisacsh MEDICAL / Evidence-Based Medicine bisacsh MEDICAL / Internal Medicine bisacsh Virtual reality in medicine fast People with disabilities Rehabilitation fast Rehabilitation technology fast Virtual reality therapy fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh95001352 http://id.loc.gov/authorities/subjects/sh97002964 http://id.loc.gov/authorities/subjects/sh85101568 https://id.nlm.nih.gov/mesh/D026741 https://id.nlm.nih.gov/mesh/D009069Q000534 https://id.nlm.nih.gov/mesh/D011596Q000534 |
title | Recent advances on using virtual reality technologies for rehabilitation / |
title_alt | Recent advances in the use of virtual reality technologies for rehabilitation technology and rehabilitation -- A participatory design framework for the gamification of rehabilitation systems Conducting focus groups in Second Life® on health-related topics Self-management intervention for amputees in a virtual world environment Evidence-based facial design of an interactive virtual advocate Reflections and early evidence of the importance of presence for three types of feedback in virtual motor rehabilitation Challenges in developing new technologies for special needs education: a force-field analysis Video-based quantification of patient's compliance during post-stroke virtual reality rehabilitation Putting immersive therapies into PRAXIS: towards holistic wellbeing multisensory meditation environments Assessment of motor function in hemiplegic patients using a virtual cycling wheelchair Grid-pattern indicating interface for ambient assisted living Low-cost active video game console development for dynamic postural control training Improved mobility and reduced fall risk in older adults after five weeks of virtual reality training Virtual spatial navigation tests based on animal research: spatial cognition deficit in first episodes of schizophrenia Enhancing brain activity by controlling virtual objects with the eye Colour-check in stroke-rehabilitation games Perception of multi-varied sound patterns of sonified representations of complex systems by people who are blind Outdoor navigation system for visually impaired persons Exploring haptic feedback for robot to human communication Raised-dot slippage perception on a fingerpad using an active wheel device |
title_auth | Recent advances on using virtual reality technologies for rehabilitation / |
title_exact_search | Recent advances on using virtual reality technologies for rehabilitation / |
title_full | Recent advances on using virtual reality technologies for rehabilitation / Paul M. Sharkey and Joav Merrick, editors. |
title_fullStr | Recent advances on using virtual reality technologies for rehabilitation / Paul M. Sharkey and Joav Merrick, editors. |
title_full_unstemmed | Recent advances on using virtual reality technologies for rehabilitation / Paul M. Sharkey and Joav Merrick, editors. |
title_short | Recent advances on using virtual reality technologies for rehabilitation / |
title_sort | recent advances on using virtual reality technologies for rehabilitation |
topic | Virtual reality in medicine. http://id.loc.gov/authorities/subjects/sh95001352 Virtual reality therapy. http://id.loc.gov/authorities/subjects/sh97002964 Physical therapy. http://id.loc.gov/authorities/subjects/sh85101568 Computer Simulation Physical Therapy Modalities https://id.nlm.nih.gov/mesh/D026741 Movement Disorders rehabilitation https://id.nlm.nih.gov/mesh/D009069Q000534 Psychomotor Disorders rehabilitation https://id.nlm.nih.gov/mesh/D011596Q000534 Réalité virtuelle en médecine. Thérapie virtuelle. Simulation par ordinateur. Physiothérapie. simulation. aat HEALTH & FITNESS / Diseases / General bisacsh MEDICAL / Clinical Medicine bisacsh MEDICAL / Diseases bisacsh MEDICAL / Evidence-Based Medicine bisacsh MEDICAL / Internal Medicine bisacsh Virtual reality in medicine fast People with disabilities Rehabilitation fast Rehabilitation technology fast Virtual reality therapy fast |
topic_facet | Virtual reality in medicine. Virtual reality therapy. Physical therapy. Computer Simulation Physical Therapy Modalities Movement Disorders rehabilitation Psychomotor Disorders rehabilitation Réalité virtuelle en médecine. Thérapie virtuelle. Simulation par ordinateur. Physiothérapie. simulation. HEALTH & FITNESS / Diseases / General MEDICAL / Clinical Medicine MEDICAL / Diseases MEDICAL / Evidence-Based Medicine MEDICAL / Internal Medicine Virtual reality in medicine People with disabilities Rehabilitation Rehabilitation technology Virtual reality therapy |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1226063 |
work_keys_str_mv | AT sharkeypaul recentadvancesonusingvirtualrealitytechnologiesforrehabilitation AT merrickjoav recentadvancesonusingvirtualrealitytechnologiesforrehabilitation |