Mastering Unity Scripting.:
This book is an easy-to-follow guide that introduces you to advanced tips and techniques to code Unity games in C♯. Using practical and hands-on examples across ten comprehensive chapters, you'll learn how C♯ can be applied creatively to build professional-grade games that sell. You will be abl...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham, UK :
Packt Publishing,
2015.
|
Schriftenreihe: | Community experience distilled.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | This book is an easy-to-follow guide that introduces you to advanced tips and techniques to code Unity games in C♯. Using practical and hands-on examples across ten comprehensive chapters, you'll learn how C♯ can be applied creatively to build professional-grade games that sell. You will be able to create impressive Artificial Intelligence for enemy characters, customize camera rendering for postprocess effects, and improve scene management by understanding component-based architecture. In addition, you will have an in-depth look at the .NET classes used to increase program reliability, see how to process datasets such as CSV files, and understand how to run advanced queries on data. By the end of this book, you'll become a powerful Unity developer, equipped with plenty of tools and techniques to quickly and effectively develop merchantable games. |
Beschreibung: | Includes index. |
Beschreibung: | 1 online resource |
ISBN: | 1322872112 9781322872117 9781784390563 1784390569 |
Internformat
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spelling | Thorn, Alan. http://id.loc.gov/authorities/names/n2003014900 Mastering Unity Scripting. Birmingham, UK : Packt Publishing, 2015. 1 online resource text txt rdacontent computer c rdamedia online resource cr rdacarrier text file rda Community Experience Distilled Print version record. Includes index. This book is an easy-to-follow guide that introduces you to advanced tips and techniques to code Unity games in C♯. Using practical and hands-on examples across ten comprehensive chapters, you'll learn how C♯ can be applied creatively to build professional-grade games that sell. You will be able to create impressive Artificial Intelligence for enemy characters, customize camera rendering for postprocess effects, and improve scene management by understanding component-based architecture. In addition, you will have an in-depth look at the .NET classes used to increase program reliability, see how to process datasets such as CSV files, and understand how to run advanced queries on data. By the end of this book, you'll become a powerful Unity developer, equipped with plenty of tools and techniques to quickly and effectively develop merchantable games. Unity (Electronic resource) http://id.loc.gov/authorities/names/n2011038776 Unity (Electronic resource) fast C# (Computer program language) http://id.loc.gov/authorities/subjects/sh2001001705 Video games Programming. http://id.loc.gov/authorities/subjects/sh95003476 C# (Langage de programmation) Jeux vidéo Programmation. GAMES Board. bisacsh C# (Computer program language) fast Video games Programming fast has work: Mastering Unity scripting (Text) https://id.oclc.org/worldcat/entity/E39PCGR4TkVtcDYf6HbBcy7wVK https://id.oclc.org/worldcat/ontology/hasWork Print version: Thorn, Alan. Mastering Unity scripting : Learn advanced C♯ tips and techniques to make professional-grade games with Unity. Birmingham, England : Packt Publishing, ©2015 v, 361 pages Community experience distilled. 9781784390655 Community experience distilled. http://id.loc.gov/authorities/names/no2011030603 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=945690 Volltext |
spellingShingle | Thorn, Alan Mastering Unity Scripting. Community experience distilled. Unity (Electronic resource) http://id.loc.gov/authorities/names/n2011038776 Unity (Electronic resource) fast C# (Computer program language) http://id.loc.gov/authorities/subjects/sh2001001705 Video games Programming. http://id.loc.gov/authorities/subjects/sh95003476 C# (Langage de programmation) Jeux vidéo Programmation. GAMES Board. bisacsh C# (Computer program language) fast Video games Programming fast |
subject_GND | http://id.loc.gov/authorities/names/n2011038776 http://id.loc.gov/authorities/subjects/sh2001001705 http://id.loc.gov/authorities/subjects/sh95003476 |
title | Mastering Unity Scripting. |
title_auth | Mastering Unity Scripting. |
title_exact_search | Mastering Unity Scripting. |
title_full | Mastering Unity Scripting. |
title_fullStr | Mastering Unity Scripting. |
title_full_unstemmed | Mastering Unity Scripting. |
title_short | Mastering Unity Scripting. |
title_sort | mastering unity scripting |
topic | Unity (Electronic resource) http://id.loc.gov/authorities/names/n2011038776 Unity (Electronic resource) fast C# (Computer program language) http://id.loc.gov/authorities/subjects/sh2001001705 Video games Programming. http://id.loc.gov/authorities/subjects/sh95003476 C# (Langage de programmation) Jeux vidéo Programmation. GAMES Board. bisacsh C# (Computer program language) fast Video games Programming fast |
topic_facet | Unity (Electronic resource) C# (Computer program language) Video games Programming. C# (Langage de programmation) Jeux vidéo Programmation. GAMES Board. Video games Programming |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=945690 |
work_keys_str_mv | AT thornalan masteringunityscripting |