Build gamified websites with PHP and jQuery :: engage, empower, and educate with gamified websites /
Annotation
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham :
Packt Publishing,
2013.
|
Schriftenreihe: | Community experience distilled.
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | Annotation |
Beschreibung: | 1 online resource (124 pages) : illustrated (chiefly color) |
ISBN: | 9781782168126 1782168125 |
Internformat
MARC
LEADER | 00000cam a2200000 i 4500 | ||
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100 | 1 | |a DeBurr, Detrick. | |
245 | 1 | 0 | |a Build gamified websites with PHP and jQuery : |b engage, empower, and educate with gamified websites / |c Detrick DeBurr. |
264 | 1 | |a Birmingham : |b Packt Publishing, |c 2013. | |
300 | |a 1 online resource (124 pages) : |b illustrated (chiefly color) | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
490 | 1 | |a Community experience distilled | |
588 | 0 | |a Online resource; title from PDF title page (ebrary, viewed October 8, 2013). | |
520 | 8 | |a Annotation |b This book is a standard tutorial, which walks you through the gamification development process, to help you incorporate game elements in an eLearning environment. This book is for jQuery and PHP developers who wish to gamify their educational websites. | |
505 | 0 | |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Gamifying the Educational Process; What exactly is gamification?; Schools using gamification; History of gamification in education; Monopoly Academy; Khan Academy; Spongelab; Youtopia; Quest2Learn; World of Classcraft; Gamification in universities; The future of gamification in education; Gamification in the classroom; Having fun in school; Summary; Chapter 2: The Framework; Business objectives; Target behaviors; Players; Activity loops; Fun; Tools | |
505 | 8 | |a Account creation screenSummary; Chapter 3: Objectives and Target Behavior; Fogg behavioral model; Motivation; Ability; Triggers; Triggers in our application; Increasing our players' ability; Motivating our players; Identify internal and external triggers; Intended action; Variable reward; Our development environment; Installing a LAMP stack; Troubleshooting WAMP server setup; Summary; Chapter 4: The Players; Bartle Test of Gamer Psychology; Killers; Leader boards; Rewards for defending and critiquing posts; Achievers; Badges; Leveling/progress; Challenges; Socializers; Explorers; Our players | |
505 | 8 | |a Creating the MySQL databaseCreating our tables; Summary; Chapter 5: Activity; Pyramid of game elements; Gamification toolbox, better than PBLs; The VuPoint application; jQuery; Vupoint.js; Index.html; Home page; Account Creation Page; Validate the form; Writing a new account to the database; The Login Page; Main page view; Summary; Chapter 6: The Fun; Intrinsic versus extrinsic behavior; What makes ""fun"" fun?; The player's experience; Competency; Autonomy; Relatedness; The Scoring module; AjaxHandler.php; The Achievement module; The Leader Board module; Players currently online; Summary | |
505 | 8 | |a Chapter 7: The Wrap UpJust the beginning; Third party plugins; Gigya plugins; Badgeville; More resources; Gamification; PHP; MySQL; jQuery; Appendix: Tables; Engagement loops (Table A -- 1); Player type: Killer; Player type: Achiever; Player type: Socializer; Player type: Explorer; Gamification design matrix (Table A -- 2); Index | |
546 | |a English. | ||
650 | 0 | |a PHP (Computer program language) |0 http://id.loc.gov/authorities/subjects/sh99002710 | |
650 | 0 | |a Web site development. |0 http://id.loc.gov/authorities/subjects/sh98004795 | |
650 | 0 | |a JavaScript (Computer program language) |0 http://id.loc.gov/authorities/subjects/sh96004880 | |
650 | 6 | |a PHP (Langage de programmation) | |
650 | 6 | |a Sites Web |x Développement. | |
650 | 6 | |a JavaScript (Langage de programmation) | |
650 | 7 | |a COMPUTERS |x General. |2 bisacsh | |
650 | 7 | |a JavaScript (Computer program language) |2 fast | |
650 | 7 | |a PHP (Computer program language) |2 fast | |
650 | 7 | |a Web site development |2 fast | |
776 | 0 | |z 1782168117 | |
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adam_text | |
any_adam_object | |
author | DeBurr, Detrick |
author_facet | DeBurr, Detrick |
author_role | |
author_sort | DeBurr, Detrick |
author_variant | d d dd |
building | Verbundindex |
bvnumber | localFWS |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.73.P224 D43 2013eb |
callnumber-search | QA76.73.P224 D43 2013eb |
callnumber-sort | QA 276.73 P224 D43 42013EB |
callnumber-subject | QA - Mathematics |
collection | ZDB-4-EBA |
contents | Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Gamifying the Educational Process; What exactly is gamification?; Schools using gamification; History of gamification in education; Monopoly Academy; Khan Academy; Spongelab; Youtopia; Quest2Learn; World of Classcraft; Gamification in universities; The future of gamification in education; Gamification in the classroom; Having fun in school; Summary; Chapter 2: The Framework; Business objectives; Target behaviors; Players; Activity loops; Fun; Tools Account creation screenSummary; Chapter 3: Objectives and Target Behavior; Fogg behavioral model; Motivation; Ability; Triggers; Triggers in our application; Increasing our players' ability; Motivating our players; Identify internal and external triggers; Intended action; Variable reward; Our development environment; Installing a LAMP stack; Troubleshooting WAMP server setup; Summary; Chapter 4: The Players; Bartle Test of Gamer Psychology; Killers; Leader boards; Rewards for defending and critiquing posts; Achievers; Badges; Leveling/progress; Challenges; Socializers; Explorers; Our players Creating the MySQL databaseCreating our tables; Summary; Chapter 5: Activity; Pyramid of game elements; Gamification toolbox, better than PBLs; The VuPoint application; jQuery; Vupoint.js; Index.html; Home page; Account Creation Page; Validate the form; Writing a new account to the database; The Login Page; Main page view; Summary; Chapter 6: The Fun; Intrinsic versus extrinsic behavior; What makes ""fun"" fun?; The player's experience; Competency; Autonomy; Relatedness; The Scoring module; AjaxHandler.php; The Achievement module; The Leader Board module; Players currently online; Summary Chapter 7: The Wrap UpJust the beginning; Third party plugins; Gigya plugins; Badgeville; More resources; Gamification; PHP; MySQL; jQuery; Appendix: Tables; Engagement loops (Table A -- 1); Player type: Killer; Player type: Achiever; Player type: Socializer; Player type: Explorer; Gamification design matrix (Table A -- 2); Index |
ctrlnum | (OCoLC)861537197 |
dewey-full | 006 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006 |
dewey-search | 006 |
dewey-sort | 16 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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series2 | Community experience distilled |
spelling | DeBurr, Detrick. Build gamified websites with PHP and jQuery : engage, empower, and educate with gamified websites / Detrick DeBurr. Birmingham : Packt Publishing, 2013. 1 online resource (124 pages) : illustrated (chiefly color) text txt rdacontent computer c rdamedia online resource cr rdacarrier Community experience distilled Online resource; title from PDF title page (ebrary, viewed October 8, 2013). Annotation This book is a standard tutorial, which walks you through the gamification development process, to help you incorporate game elements in an eLearning environment. This book is for jQuery and PHP developers who wish to gamify their educational websites. Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Gamifying the Educational Process; What exactly is gamification?; Schools using gamification; History of gamification in education; Monopoly Academy; Khan Academy; Spongelab; Youtopia; Quest2Learn; World of Classcraft; Gamification in universities; The future of gamification in education; Gamification in the classroom; Having fun in school; Summary; Chapter 2: The Framework; Business objectives; Target behaviors; Players; Activity loops; Fun; Tools Account creation screenSummary; Chapter 3: Objectives and Target Behavior; Fogg behavioral model; Motivation; Ability; Triggers; Triggers in our application; Increasing our players' ability; Motivating our players; Identify internal and external triggers; Intended action; Variable reward; Our development environment; Installing a LAMP stack; Troubleshooting WAMP server setup; Summary; Chapter 4: The Players; Bartle Test of Gamer Psychology; Killers; Leader boards; Rewards for defending and critiquing posts; Achievers; Badges; Leveling/progress; Challenges; Socializers; Explorers; Our players Creating the MySQL databaseCreating our tables; Summary; Chapter 5: Activity; Pyramid of game elements; Gamification toolbox, better than PBLs; The VuPoint application; jQuery; Vupoint.js; Index.html; Home page; Account Creation Page; Validate the form; Writing a new account to the database; The Login Page; Main page view; Summary; Chapter 6: The Fun; Intrinsic versus extrinsic behavior; What makes ""fun"" fun?; The player's experience; Competency; Autonomy; Relatedness; The Scoring module; AjaxHandler.php; The Achievement module; The Leader Board module; Players currently online; Summary Chapter 7: The Wrap UpJust the beginning; Third party plugins; Gigya plugins; Badgeville; More resources; Gamification; PHP; MySQL; jQuery; Appendix: Tables; Engagement loops (Table A -- 1); Player type: Killer; Player type: Achiever; Player type: Socializer; Player type: Explorer; Gamification design matrix (Table A -- 2); Index English. PHP (Computer program language) http://id.loc.gov/authorities/subjects/sh99002710 Web site development. http://id.loc.gov/authorities/subjects/sh98004795 JavaScript (Computer program language) http://id.loc.gov/authorities/subjects/sh96004880 PHP (Langage de programmation) Sites Web Développement. JavaScript (Langage de programmation) COMPUTERS General. bisacsh JavaScript (Computer program language) fast PHP (Computer program language) fast Web site development fast 1782168117 1299910742 Community experience distilled. http://id.loc.gov/authorities/names/no2011030603 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=642770 Volltext |
spellingShingle | DeBurr, Detrick Build gamified websites with PHP and jQuery : engage, empower, and educate with gamified websites / Community experience distilled. Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Gamifying the Educational Process; What exactly is gamification?; Schools using gamification; History of gamification in education; Monopoly Academy; Khan Academy; Spongelab; Youtopia; Quest2Learn; World of Classcraft; Gamification in universities; The future of gamification in education; Gamification in the classroom; Having fun in school; Summary; Chapter 2: The Framework; Business objectives; Target behaviors; Players; Activity loops; Fun; Tools Account creation screenSummary; Chapter 3: Objectives and Target Behavior; Fogg behavioral model; Motivation; Ability; Triggers; Triggers in our application; Increasing our players' ability; Motivating our players; Identify internal and external triggers; Intended action; Variable reward; Our development environment; Installing a LAMP stack; Troubleshooting WAMP server setup; Summary; Chapter 4: The Players; Bartle Test of Gamer Psychology; Killers; Leader boards; Rewards for defending and critiquing posts; Achievers; Badges; Leveling/progress; Challenges; Socializers; Explorers; Our players Creating the MySQL databaseCreating our tables; Summary; Chapter 5: Activity; Pyramid of game elements; Gamification toolbox, better than PBLs; The VuPoint application; jQuery; Vupoint.js; Index.html; Home page; Account Creation Page; Validate the form; Writing a new account to the database; The Login Page; Main page view; Summary; Chapter 6: The Fun; Intrinsic versus extrinsic behavior; What makes ""fun"" fun?; The player's experience; Competency; Autonomy; Relatedness; The Scoring module; AjaxHandler.php; The Achievement module; The Leader Board module; Players currently online; Summary Chapter 7: The Wrap UpJust the beginning; Third party plugins; Gigya plugins; Badgeville; More resources; Gamification; PHP; MySQL; jQuery; Appendix: Tables; Engagement loops (Table A -- 1); Player type: Killer; Player type: Achiever; Player type: Socializer; Player type: Explorer; Gamification design matrix (Table A -- 2); Index PHP (Computer program language) http://id.loc.gov/authorities/subjects/sh99002710 Web site development. http://id.loc.gov/authorities/subjects/sh98004795 JavaScript (Computer program language) http://id.loc.gov/authorities/subjects/sh96004880 PHP (Langage de programmation) Sites Web Développement. JavaScript (Langage de programmation) COMPUTERS General. bisacsh JavaScript (Computer program language) fast PHP (Computer program language) fast Web site development fast |
subject_GND | http://id.loc.gov/authorities/subjects/sh99002710 http://id.loc.gov/authorities/subjects/sh98004795 http://id.loc.gov/authorities/subjects/sh96004880 |
title | Build gamified websites with PHP and jQuery : engage, empower, and educate with gamified websites / |
title_auth | Build gamified websites with PHP and jQuery : engage, empower, and educate with gamified websites / |
title_exact_search | Build gamified websites with PHP and jQuery : engage, empower, and educate with gamified websites / |
title_full | Build gamified websites with PHP and jQuery : engage, empower, and educate with gamified websites / Detrick DeBurr. |
title_fullStr | Build gamified websites with PHP and jQuery : engage, empower, and educate with gamified websites / Detrick DeBurr. |
title_full_unstemmed | Build gamified websites with PHP and jQuery : engage, empower, and educate with gamified websites / Detrick DeBurr. |
title_short | Build gamified websites with PHP and jQuery : |
title_sort | build gamified websites with php and jquery engage empower and educate with gamified websites |
title_sub | engage, empower, and educate with gamified websites / |
topic | PHP (Computer program language) http://id.loc.gov/authorities/subjects/sh99002710 Web site development. http://id.loc.gov/authorities/subjects/sh98004795 JavaScript (Computer program language) http://id.loc.gov/authorities/subjects/sh96004880 PHP (Langage de programmation) Sites Web Développement. JavaScript (Langage de programmation) COMPUTERS General. bisacsh JavaScript (Computer program language) fast PHP (Computer program language) fast Web site development fast |
topic_facet | PHP (Computer program language) Web site development. JavaScript (Computer program language) PHP (Langage de programmation) Sites Web Développement. JavaScript (Langage de programmation) COMPUTERS General. Web site development |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=642770 |
work_keys_str_mv | AT deburrdetrick buildgamifiedwebsiteswithphpandjqueryengageempowerandeducatewithgamifiedwebsites |