The digital consumer technology handbook :: a comprehensive guide to devices, standards, future directions, and programmable logic solutions /
The consumer electronics market has never been as awash with new consumer products as it has over the last couple of years. The devices that have emerged on the scene have led to major changes in the way consumers listen to music, access the Internet, communicate, watch videos, play games, take phot...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Amsterdam ; Boston, Mass. :
Newnes,
2004.
©2004 |
Schlagworte: | |
Online-Zugang: | Volltext Volltext |
Zusammenfassung: | The consumer electronics market has never been as awash with new consumer products as it has over the last couple of years. The devices that have emerged on the scene have led to major changes in the way consumers listen to music, access the Internet, communicate, watch videos, play games, take photos, operate their automobileseven live. Digital electronics has led to these leaps in product development, enabling easier exchange of media, cheaper and more reliable products, and convenient services. This handbook is a much-needed, comprehensive engineering guide to the dynamic world of today's digital consumer electronics. It provides complete details on key enabling technologies, standards, delivery and reception systems, products, appliances and networking systems. Each chapter follows a logical progression from a general overview of each device, to market dynamics, to the core technologies and components that make up that particular product. The book thoroughly covers all of the key digital consumer product categories: digital TV, digital audio, mobile communications devices, gaming consoles, DVD players, PCs and peripherals, display devices, digital imaging devices, web terminals and pads, PDAs and other handhelds, screenphones/videophones, telematics devices, eBooks and readers, and many other current and future products. To receive a FREE daily newsletter on displays and consumer electronics, go to: http://www.displaydaily.com/ Surveys crucial engineering information for every digital consumer product category, including cell phones, digital TVs, digital cameras, PDAs and many morethe only reference available to do so Has extremely broad market appeal to embedded systems professionals, including engineers, programmers, engineering managers, marketing and sales personnel1,000,000+ potential readers Helps engineers and managers make the correct design decisions based on real-world data. |
Beschreibung: | Includes index. |
Beschreibung: | 1 online resource (xvi, 656 pages) : illustrations |
ISBN: | 9780750678155 0750678151 9780080530413 0080530419 1281077577 9781281077578 |
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245 | 1 | 4 | |a The digital consumer technology handbook : |b a comprehensive guide to devices, standards, future directions, and programmable logic solutions / |c by Amit Dhir. |
260 | |a Amsterdam ; |a Boston, Mass. : |b Newnes, |c 2004. | ||
264 | 4 | |c ©2004 | |
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520 | |a The consumer electronics market has never been as awash with new consumer products as it has over the last couple of years. The devices that have emerged on the scene have led to major changes in the way consumers listen to music, access the Internet, communicate, watch videos, play games, take photos, operate their automobileseven live. Digital electronics has led to these leaps in product development, enabling easier exchange of media, cheaper and more reliable products, and convenient services. This handbook is a much-needed, comprehensive engineering guide to the dynamic world of today's digital consumer electronics. It provides complete details on key enabling technologies, standards, delivery and reception systems, products, appliances and networking systems. Each chapter follows a logical progression from a general overview of each device, to market dynamics, to the core technologies and components that make up that particular product. The book thoroughly covers all of the key digital consumer product categories: digital TV, digital audio, mobile communications devices, gaming consoles, DVD players, PCs and peripherals, display devices, digital imaging devices, web terminals and pads, PDAs and other handhelds, screenphones/videophones, telematics devices, eBooks and readers, and many other current and future products. To receive a FREE daily newsletter on displays and consumer electronics, go to: http://www.displaydaily.com/ Surveys crucial engineering information for every digital consumer product category, including cell phones, digital TVs, digital cameras, PDAs and many morethe only reference available to do so Has extremely broad market appeal to embedded systems professionals, including engineers, programmers, engineering managers, marketing and sales personnel1,000,000+ potential readers Helps engineers and managers make the correct design decisions based on real-world data. | ||
505 | 0 | |a Chapter 1: Generation DThe Digital Decade -- The Urge to Be Connected -- Our Daily Lives -- The Digitization of Consumer Products -- Why Digitization? -- Converging Media -- Faster and Cheaper Components -- Broadband AccessThe Fat Internet Pipe -- Home Networking -- The Day of the Digital Consumer Device -- Bringing it All Together -- -- Chapter 2: Digital Consumer Devices -- Introduction -- The Era of Digital Consumer Devices -- Market Forecast -- Market Drivers -- Phases of Market Acceptance -- Success Factors and Challenges -- Functional Requirements What About the Personal Computer? -- Digital Home -- King of AllThe Single All-Encompassing Consumer Device Summary -- Chapter 3: Digital Television and Video -- Introduction -- History of Television -- Components of a Digital TV System -- Digital TV Standards -- SDTV and HDTV Technologies -- Digital Set-top Boxes -- Market Outlook -- Integrated Digital Televisions -- Digital Home Theater Systems -- Digital Video Recorders -- Summary -- Chapter 4: Audio Players -- Introduction -- The Need for Digital AudioStrengths of the Digital Domain Principles of Digital Audio -- Digital Physical Media Formats -- Pulse Code Modulation (PCM) -- Internet Audio Formats -- Components of MP3 Portable Players -- Flash Memory -- Internet Audio Players Market Data and Trends -- Other Portable Audio Products -- Convergence of MP3 Functionality in Other Digital Consumer Devices -- Internet Radio -- Digital Audio Radio -- Online Music Distribution Summary -- Chapter 5: Cellular/Mobile Phones -- Introduction -- Definition -- LandscapeMigration to Digital and 3G -- Standards and Consortia -- Market Data -- Market Trends -- Summary -- Chapter 6: Gaming Consoles -- Definition -- Market Data and Trends -- Key Players -- Game of War -- Components of a Gaming Console -- Broadband Access and Online Gaming -- Gaming ConsolesMore Than Just Gaming Machines -- PC Gaming -- Growing Convergence of DVD Players and Gaming Consoles New Gaming Opportunities -- Summary -- Chapter 7: Digital Video/Versatile Disc (DVD) -- Introduction -- The Birth of the DVD -- DVD Format Types -- Regional Codes -- How Does the DVD Work? -- DVD Applications -- DVD Market Numbers, Drivers and Challenges -- Convergence of Multiple Services -- Summary -- Chapter 8: Desktop and Notebook Personal Computers (PCs) -- Introduction -- Definition of the Personal Computer -- Competing to be the Head of the Household -- The PC Fights Back -- Portable/Mobile Computing -- Requirements Overdose -- New PC Demand Drivers -- Summary -- Chapter 9: PC Peripherals -- Introduction -- Printers -- Scanners -- Smart Card Readers -- Keyboards -- Mice -- Summary -- Chapter 10: Digital Displays -- Introduction -- CRTsCathode Ray Tubes -- LCDLiquid Crystal Displays -- PDPPlasma Display Panels -- PALCDPlasma Addressed Liquid Crystal Display -- FEDsField Emission Displays -- DLPDigital Light Processor -- Organic LEDs -- LED Video for Outdoors -- LCoSLiquid Crystal on Silicon -- Comparison of Different Display Technologies -- FPO -- Three-dimensional (3-D) Displays -- The Touch-screen -- Digital Display Interface Standards -- Summary -- Chapter 11: Digital ImagingCameras and Camcorders -- Introduction -- Digital Still Cameras -- Digital Camcorders -- Summary -- Chapter 12: Web Terminals and Web Pads -- Introduction -- Web Pads/Tablets -- Role of the Service Provider -- Summary -- Chapter 13: Internet Smart Handheld Devices -- Introduction -- Vertical Application Devices -- Smart Handheld Phones (or Smart Phones) -- Handheld Companions -- History of the PDA -- PDA Applications -- PDA Form Factors -- Components of a PDA -- Summary -- Chapter 14: Screen and Video Phones -- Introduction -- Definition -- History -- Screenphone Applications -- The Screenphone Market -- Categories and Types -- The Public Switched Telephone Network (PSTN) vs. the -- Internet Protocol (IP) Network -- Screenphone Components -- Video Phone (Webcam) Using the PC -- e-Learning -- Summary -- Chapter 15: Automotive Entertainment Devices -- Introduction -- The Evolving Automobile -- What is Telematics? -- The Automotive Electronics Market -- The Controversy -- The Human Touch -- Pushbutton Controls Versus Voice Recognition -- Standardization of Electronics in Automobiles -- Standards for In-vehicle Power Train and Body Electronics -- Standards for In-vehicle Multimedia Electronics -- Components of a Telematics System -- Manufacturers and Products -- Satellite Radio -- The Vision for Telematics -- Summary -- Chapter 16: eBooks -- Introduction -- What is an eBook? -- Benefits of Using eBooks -- Reading eBooks -- Market -- Copy Protection -- Technology Basics -- Manufacturers and Products -- Challenges -- Summary -- Chapter 17: Other Emerging and Traditional Consumer Electronic Devices -- Introduction -- NetTV -- E-mail Terminals -- Wireless E-mail Devices -- Pagers -- Internet-Enabled Digital Picture Frames -- Pen Computing or Digital Notepad -- Robot AnimalsRobot Dogs -- White Goods -- Lighting Control -- Home Control -- Home Security -- Energy Management Systems -- Home Theater and Entertainment Systems -- Magnetic Recording -- VCRsVideo Cassette Recorders -- Custom-Installed Audio Systems -- Receivers/Amplifiers -- Contents -- Home Speakers -- Vehicle Security -- Vehicle Radar Detectors -- Summary -- Chapter 18: The Digital Dream Home -- Emergence of Digital Homes -- The Digital Home Framework -- Productivity Increases in the Connected World -- Broadband Access -- Home Networking -- The Different Needs of Different Consumer Devices -- Residential Gateways -- Middleware -- Digital Home Working Group -- SummaryThe Home Sweet Digital Home -- Chapter 19: Programmable Logic Solutions -- Enabling Digital Consumer Technology -- What Is Programmable Logic? -- SiliconProgrammable Logic Devices (PLDs) -- IP Cores, Software and Services -- Xilinx Solutions for Digital Consumer Systems -- Addressing the Challenges in System Design -- Using FPCs in Digital Consumer Applications -- Memories and Memory Controllers/Interfaces -- Discrete Logic to CPLD: The Evolution Continues -- Signaling -- Xilinx Solutions for EMI Reduction in Consumer Devices -- Summary -- Chapter 20: Conclusions and Summary -- Landscape -- The Ultimate Digital Consumer Device -- Room for Many -- Components of a Typical Digital Consumer Device -- The Coming of the Digital Home -- Key Technologies to Watch -- In Closing -- Index. | |
500 | |a Includes index. | ||
588 | 0 | |a Print version record. | |
650 | 0 | |a Digital electronics |v Handbooks, manuals, etc. | |
650 | 0 | |a Household electronics |v Handbooks, manuals, etc. | |
650 | 6 | |a Électronique numérique |v Guides, manuels, etc. | |
650 | 6 | |a Appareils électroniques domestiques |v Guides, manuels, etc. | |
650 | 7 | |a TECHNOLOGY & ENGINEERING |x Electronics |x Microelectronics. |2 bisacsh | |
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contents | Chapter 1: Generation DThe Digital Decade -- The Urge to Be Connected -- Our Daily Lives -- The Digitization of Consumer Products -- Why Digitization? -- Converging Media -- Faster and Cheaper Components -- Broadband AccessThe Fat Internet Pipe -- Home Networking -- The Day of the Digital Consumer Device -- Bringing it All Together -- -- Chapter 2: Digital Consumer Devices -- Introduction -- The Era of Digital Consumer Devices -- Market Forecast -- Market Drivers -- Phases of Market Acceptance -- Success Factors and Challenges -- Functional Requirements What About the Personal Computer? -- Digital Home -- King of AllThe Single All-Encompassing Consumer Device Summary -- Chapter 3: Digital Television and Video -- Introduction -- History of Television -- Components of a Digital TV System -- Digital TV Standards -- SDTV and HDTV Technologies -- Digital Set-top Boxes -- Market Outlook -- Integrated Digital Televisions -- Digital Home Theater Systems -- Digital Video Recorders -- Summary -- Chapter 4: Audio Players -- Introduction -- The Need for Digital AudioStrengths of the Digital Domain Principles of Digital Audio -- Digital Physical Media Formats -- Pulse Code Modulation (PCM) -- Internet Audio Formats -- Components of MP3 Portable Players -- Flash Memory -- Internet Audio Players Market Data and Trends -- Other Portable Audio Products -- Convergence of MP3 Functionality in Other Digital Consumer Devices -- Internet Radio -- Digital Audio Radio -- Online Music Distribution Summary -- Chapter 5: Cellular/Mobile Phones -- Introduction -- Definition -- LandscapeMigration to Digital and 3G -- Standards and Consortia -- Market Data -- Market Trends -- Summary -- Chapter 6: Gaming Consoles -- Definition -- Market Data and Trends -- Key Players -- Game of War -- Components of a Gaming Console -- Broadband Access and Online Gaming -- Gaming ConsolesMore Than Just Gaming Machines -- PC Gaming -- Growing Convergence of DVD Players and Gaming Consoles New Gaming Opportunities -- Summary -- Chapter 7: Digital Video/Versatile Disc (DVD) -- Introduction -- The Birth of the DVD -- DVD Format Types -- Regional Codes -- How Does the DVD Work? -- DVD Applications -- DVD Market Numbers, Drivers and Challenges -- Convergence of Multiple Services -- Summary -- Chapter 8: Desktop and Notebook Personal Computers (PCs) -- Introduction -- Definition of the Personal Computer -- Competing to be the Head of the Household -- The PC Fights Back -- Portable/Mobile Computing -- Requirements Overdose -- New PC Demand Drivers -- Summary -- Chapter 9: PC Peripherals -- Introduction -- Printers -- Scanners -- Smart Card Readers -- Keyboards -- Mice -- Summary -- Chapter 10: Digital Displays -- Introduction -- CRTsCathode Ray Tubes -- LCDLiquid Crystal Displays -- PDPPlasma Display Panels -- PALCDPlasma Addressed Liquid Crystal Display -- FEDsField Emission Displays -- DLPDigital Light Processor -- Organic LEDs -- LED Video for Outdoors -- LCoSLiquid Crystal on Silicon -- Comparison of Different Display Technologies -- FPO -- Three-dimensional (3-D) Displays -- The Touch-screen -- Digital Display Interface Standards -- Summary -- Chapter 11: Digital ImagingCameras and Camcorders -- Introduction -- Digital Still Cameras -- Digital Camcorders -- Summary -- Chapter 12: Web Terminals and Web Pads -- Introduction -- Web Pads/Tablets -- Role of the Service Provider -- Summary -- Chapter 13: Internet Smart Handheld Devices -- Introduction -- Vertical Application Devices -- Smart Handheld Phones (or Smart Phones) -- Handheld Companions -- History of the PDA -- PDA Applications -- PDA Form Factors -- Components of a PDA -- Summary -- Chapter 14: Screen and Video Phones -- Introduction -- Definition -- History -- Screenphone Applications -- The Screenphone Market -- Categories and Types -- The Public Switched Telephone Network (PSTN) vs. the -- Internet Protocol (IP) Network -- Screenphone Components -- Video Phone (Webcam) Using the PC -- e-Learning -- Summary -- Chapter 15: Automotive Entertainment Devices -- Introduction -- The Evolving Automobile -- What is Telematics? -- The Automotive Electronics Market -- The Controversy -- The Human Touch -- Pushbutton Controls Versus Voice Recognition -- Standardization of Electronics in Automobiles -- Standards for In-vehicle Power Train and Body Electronics -- Standards for In-vehicle Multimedia Electronics -- Components of a Telematics System -- Manufacturers and Products -- Satellite Radio -- The Vision for Telematics -- Summary -- Chapter 16: eBooks -- Introduction -- What is an eBook? -- Benefits of Using eBooks -- Reading eBooks -- Market -- Copy Protection -- Technology Basics -- Manufacturers and Products -- Challenges -- Summary -- Chapter 17: Other Emerging and Traditional Consumer Electronic Devices -- Introduction -- NetTV -- E-mail Terminals -- Wireless E-mail Devices -- Pagers -- Internet-Enabled Digital Picture Frames -- Pen Computing or Digital Notepad -- Robot AnimalsRobot Dogs -- White Goods -- Lighting Control -- Home Control -- Home Security -- Energy Management Systems -- Home Theater and Entertainment Systems -- Magnetic Recording -- VCRsVideo Cassette Recorders -- Custom-Installed Audio Systems -- Receivers/Amplifiers -- Contents -- Home Speakers -- Vehicle Security -- Vehicle Radar Detectors -- Summary -- Chapter 18: The Digital Dream Home -- Emergence of Digital Homes -- The Digital Home Framework -- Productivity Increases in the Connected World -- Broadband Access -- Home Networking -- The Different Needs of Different Consumer Devices -- Residential Gateways -- Middleware -- Digital Home Working Group -- SummaryThe Home Sweet Digital Home -- Chapter 19: Programmable Logic Solutions -- Enabling Digital Consumer Technology -- What Is Programmable Logic? -- SiliconProgrammable Logic Devices (PLDs) -- IP Cores, Software and Services -- Xilinx Solutions for Digital Consumer Systems -- Addressing the Challenges in System Design -- Using FPCs in Digital Consumer Applications -- Memories and Memory Controllers/Interfaces -- Discrete Logic to CPLD: The Evolution Continues -- Signaling -- Xilinx Solutions for EMI Reduction in Consumer Devices -- Summary -- Chapter 20: Conclusions and Summary -- Landscape -- The Ultimate Digital Consumer Device -- Room for Many -- Components of a Typical Digital Consumer Device -- The Coming of the Digital Home -- Key Technologies to Watch -- In Closing -- Index. |
ctrlnum | (OCoLC)162593222 |
dewey-full | 621.381 |
dewey-hundreds | 600 - Technology (Applied sciences) |
dewey-ones | 621 - Applied physics |
dewey-raw | 621.381 |
dewey-search | 621.381 |
dewey-sort | 3621.381 |
dewey-tens | 620 - Engineering and allied operations |
discipline | Elektrotechnik / Elektronik / Nachrichtentechnik |
format | Electronic eBook |
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2004eb</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">TJF</subfield><subfield code="2">bicssc</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">TEC</subfield><subfield code="x">008070</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="072" ind1=" " ind2="7"><subfield code="a">TEC</subfield><subfield code="x">008060</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="082" ind1="7" ind2=" "><subfield code="a">621.381</subfield><subfield code="2">22</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">MAIN</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Dhir, Amit.</subfield><subfield code="0">http://id.loc.gov/authorities/names/n2003015073</subfield></datafield><datafield tag="245" ind1="1" ind2="4"><subfield code="a">The digital consumer technology handbook :</subfield><subfield code="b">a comprehensive guide to devices, standards, future directions, and programmable logic solutions /</subfield><subfield code="c">by Amit Dhir.</subfield></datafield><datafield tag="260" ind1=" " ind2=" "><subfield code="a">Amsterdam ;</subfield><subfield code="a">Boston, Mass. :</subfield><subfield code="b">Newnes,</subfield><subfield code="c">2004.</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">©2004</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (xvi, 656 pages) :</subfield><subfield code="b">illustrations</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="347" ind1=" " ind2=" "><subfield code="a">text file</subfield><subfield code="2">rdaft</subfield><subfield code="0">http://rdaregistry.info/termList/fileType/1002.</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">The consumer electronics market has never been as awash with new consumer products as it has over the last couple of years. The devices that have emerged on the scene have led to major changes in the way consumers listen to music, access the Internet, communicate, watch videos, play games, take photos, operate their automobileseven live. Digital electronics has led to these leaps in product development, enabling easier exchange of media, cheaper and more reliable products, and convenient services. This handbook is a much-needed, comprehensive engineering guide to the dynamic world of today's digital consumer electronics. It provides complete details on key enabling technologies, standards, delivery and reception systems, products, appliances and networking systems. Each chapter follows a logical progression from a general overview of each device, to market dynamics, to the core technologies and components that make up that particular product. The book thoroughly covers all of the key digital consumer product categories: digital TV, digital audio, mobile communications devices, gaming consoles, DVD players, PCs and peripherals, display devices, digital imaging devices, web terminals and pads, PDAs and other handhelds, screenphones/videophones, telematics devices, eBooks and readers, and many other current and future products. To receive a FREE daily newsletter on displays and consumer electronics, go to: http://www.displaydaily.com/ Surveys crucial engineering information for every digital consumer product category, including cell phones, digital TVs, digital cameras, PDAs and many morethe only reference available to do so Has extremely broad market appeal to embedded systems professionals, including engineers, programmers, engineering managers, marketing and sales personnel1,000,000+ potential readers Helps engineers and managers make the correct design decisions based on real-world data.</subfield></datafield><datafield tag="505" ind1="0" ind2=" "><subfield code="a">Chapter 1: Generation DThe Digital Decade -- The Urge to Be Connected -- Our Daily Lives -- The Digitization of Consumer Products -- Why Digitization? -- Converging Media -- Faster and Cheaper Components -- Broadband AccessThe Fat Internet Pipe -- Home Networking -- The Day of the Digital Consumer Device -- Bringing it All Together -- -- Chapter 2: Digital Consumer Devices -- Introduction -- The Era of Digital Consumer Devices -- Market Forecast -- Market Drivers -- Phases of Market Acceptance -- Success Factors and Challenges -- Functional Requirements What About the Personal Computer? -- Digital Home -- King of AllThe Single All-Encompassing Consumer Device Summary -- Chapter 3: Digital Television and Video -- Introduction -- History of Television -- Components of a Digital TV System -- Digital TV Standards -- SDTV and HDTV Technologies -- Digital Set-top Boxes -- Market Outlook -- Integrated Digital Televisions -- Digital Home Theater Systems -- Digital Video Recorders -- Summary -- Chapter 4: Audio Players -- Introduction -- The Need for Digital AudioStrengths of the Digital Domain Principles of Digital Audio -- Digital Physical Media Formats -- Pulse Code Modulation (PCM) -- Internet Audio Formats -- Components of MP3 Portable Players -- Flash Memory -- Internet Audio Players Market Data and Trends -- Other Portable Audio Products -- Convergence of MP3 Functionality in Other Digital Consumer Devices -- Internet Radio -- Digital Audio Radio -- Online Music Distribution Summary -- Chapter 5: Cellular/Mobile Phones -- Introduction -- Definition -- LandscapeMigration to Digital and 3G -- Standards and Consortia -- Market Data -- Market Trends -- Summary -- Chapter 6: Gaming Consoles -- Definition -- Market Data and Trends -- Key Players -- Game of War -- Components of a Gaming Console -- Broadband Access and Online Gaming -- Gaming ConsolesMore Than Just Gaming Machines -- PC Gaming -- Growing Convergence of DVD Players and Gaming Consoles New Gaming Opportunities -- Summary -- Chapter 7: Digital Video/Versatile Disc (DVD) -- Introduction -- The Birth of the DVD -- DVD Format Types -- Regional Codes -- How Does the DVD Work? -- DVD Applications -- DVD Market Numbers, Drivers and Challenges -- Convergence of Multiple Services -- Summary -- Chapter 8: Desktop and Notebook Personal Computers (PCs) -- Introduction -- Definition of the Personal Computer -- Competing to be the Head of the Household -- The PC Fights Back -- Portable/Mobile Computing -- Requirements Overdose -- New PC Demand Drivers -- Summary -- Chapter 9: PC Peripherals -- Introduction -- Printers -- Scanners -- Smart Card Readers -- Keyboards -- Mice -- Summary -- Chapter 10: Digital Displays -- Introduction -- CRTsCathode Ray Tubes -- LCDLiquid Crystal Displays -- PDPPlasma Display Panels -- PALCDPlasma Addressed Liquid Crystal Display -- FEDsField Emission Displays -- DLPDigital Light Processor -- Organic LEDs -- LED Video for Outdoors -- LCoSLiquid Crystal on Silicon -- Comparison of Different Display Technologies -- FPO -- Three-dimensional (3-D) Displays -- The Touch-screen -- Digital Display Interface Standards -- Summary -- Chapter 11: Digital ImagingCameras and Camcorders -- Introduction -- Digital Still Cameras -- Digital Camcorders -- Summary -- Chapter 12: Web Terminals and Web Pads -- Introduction -- Web Pads/Tablets -- Role of the Service Provider -- Summary -- Chapter 13: Internet Smart Handheld Devices -- Introduction -- Vertical Application Devices -- Smart Handheld Phones (or Smart Phones) -- Handheld Companions -- History of the PDA -- PDA Applications -- PDA Form Factors -- Components of a PDA -- Summary -- Chapter 14: Screen and Video Phones -- Introduction -- Definition -- History -- Screenphone Applications -- The Screenphone Market -- Categories and Types -- The Public Switched Telephone Network (PSTN) vs. the -- Internet Protocol (IP) Network -- Screenphone Components -- Video Phone (Webcam) Using the PC -- e-Learning -- Summary -- Chapter 15: Automotive Entertainment Devices -- Introduction -- The Evolving Automobile -- What is Telematics? -- The Automotive Electronics Market -- The Controversy -- The Human Touch -- Pushbutton Controls Versus Voice Recognition -- Standardization of Electronics in Automobiles -- Standards for In-vehicle Power Train and Body Electronics -- Standards for In-vehicle Multimedia Electronics -- Components of a Telematics System -- Manufacturers and Products -- Satellite Radio -- The Vision for Telematics -- Summary -- Chapter 16: eBooks -- Introduction -- What is an eBook? -- Benefits of Using eBooks -- Reading eBooks -- Market -- Copy Protection -- Technology Basics -- Manufacturers and Products -- Challenges -- Summary -- Chapter 17: Other Emerging and Traditional Consumer Electronic Devices -- Introduction -- NetTV -- E-mail Terminals -- Wireless E-mail Devices -- Pagers -- Internet-Enabled Digital Picture Frames -- Pen Computing or Digital Notepad -- Robot AnimalsRobot Dogs -- White Goods -- Lighting Control -- Home Control -- Home Security -- Energy Management Systems -- Home Theater and Entertainment Systems -- Magnetic Recording -- VCRsVideo Cassette Recorders -- Custom-Installed Audio Systems -- Receivers/Amplifiers -- Contents -- Home Speakers -- Vehicle Security -- Vehicle Radar Detectors -- Summary -- Chapter 18: The Digital Dream Home -- Emergence of Digital Homes -- The Digital Home Framework -- Productivity Increases in the Connected World -- Broadband Access -- Home Networking -- The Different Needs of Different Consumer Devices -- Residential Gateways -- Middleware -- Digital Home Working Group -- SummaryThe Home Sweet Digital Home -- Chapter 19: Programmable Logic Solutions -- Enabling Digital Consumer Technology -- What Is Programmable Logic? -- SiliconProgrammable Logic Devices (PLDs) -- IP Cores, Software and Services -- Xilinx Solutions for Digital Consumer Systems -- Addressing the Challenges in System Design -- Using FPCs in Digital Consumer Applications -- Memories and Memory Controllers/Interfaces -- Discrete Logic to CPLD: The Evolution Continues -- Signaling -- Xilinx Solutions for EMI Reduction in Consumer Devices -- Summary -- Chapter 20: Conclusions and Summary -- Landscape -- The Ultimate Digital Consumer Device -- Room for Many -- Components of a 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genre | Handbook https://id.nlm.nih.gov/mesh/D020479 handbooks. aat Handbooks and manuals fast Handbooks and manuals. lcgft http://id.loc.gov/authorities/genreForms/gf2014026109 Guides et manuels. rvmgf |
genre_facet | Handbook handbooks. Handbooks and manuals Handbooks and manuals. Guides et manuels. |
id | ZDB-4-EBA-ocn162593222 |
illustrated | Illustrated |
indexdate | 2024-11-27T13:16:07Z |
institution | BVB |
isbn | 9780750678155 0750678151 9780080530413 0080530419 1281077577 9781281077578 |
language | English |
oclc_num | 162593222 |
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owner | MAIN DE-863 DE-BY-FWS |
owner_facet | MAIN DE-863 DE-BY-FWS |
physical | 1 online resource (xvi, 656 pages) : illustrations |
psigel | ZDB-4-EBA |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | Newnes, |
record_format | marc |
spelling | Dhir, Amit. http://id.loc.gov/authorities/names/n2003015073 The digital consumer technology handbook : a comprehensive guide to devices, standards, future directions, and programmable logic solutions / by Amit Dhir. Amsterdam ; Boston, Mass. : Newnes, 2004. ©2004 1 online resource (xvi, 656 pages) : illustrations text txt rdacontent computer c rdamedia online resource cr rdacarrier text file rdaft http://rdaregistry.info/termList/fileType/1002. The consumer electronics market has never been as awash with new consumer products as it has over the last couple of years. The devices that have emerged on the scene have led to major changes in the way consumers listen to music, access the Internet, communicate, watch videos, play games, take photos, operate their automobileseven live. Digital electronics has led to these leaps in product development, enabling easier exchange of media, cheaper and more reliable products, and convenient services. This handbook is a much-needed, comprehensive engineering guide to the dynamic world of today's digital consumer electronics. It provides complete details on key enabling technologies, standards, delivery and reception systems, products, appliances and networking systems. Each chapter follows a logical progression from a general overview of each device, to market dynamics, to the core technologies and components that make up that particular product. The book thoroughly covers all of the key digital consumer product categories: digital TV, digital audio, mobile communications devices, gaming consoles, DVD players, PCs and peripherals, display devices, digital imaging devices, web terminals and pads, PDAs and other handhelds, screenphones/videophones, telematics devices, eBooks and readers, and many other current and future products. To receive a FREE daily newsletter on displays and consumer electronics, go to: http://www.displaydaily.com/ Surveys crucial engineering information for every digital consumer product category, including cell phones, digital TVs, digital cameras, PDAs and many morethe only reference available to do so Has extremely broad market appeal to embedded systems professionals, including engineers, programmers, engineering managers, marketing and sales personnel1,000,000+ potential readers Helps engineers and managers make the correct design decisions based on real-world data. Chapter 1: Generation DThe Digital Decade -- The Urge to Be Connected -- Our Daily Lives -- The Digitization of Consumer Products -- Why Digitization? -- Converging Media -- Faster and Cheaper Components -- Broadband AccessThe Fat Internet Pipe -- Home Networking -- The Day of the Digital Consumer Device -- Bringing it All Together -- -- Chapter 2: Digital Consumer Devices -- Introduction -- The Era of Digital Consumer Devices -- Market Forecast -- Market Drivers -- Phases of Market Acceptance -- Success Factors and Challenges -- Functional Requirements What About the Personal Computer? -- Digital Home -- King of AllThe Single All-Encompassing Consumer Device Summary -- Chapter 3: Digital Television and Video -- Introduction -- History of Television -- Components of a Digital TV System -- Digital TV Standards -- SDTV and HDTV Technologies -- Digital Set-top Boxes -- Market Outlook -- Integrated Digital Televisions -- Digital Home Theater Systems -- Digital Video Recorders -- Summary -- Chapter 4: Audio Players -- Introduction -- The Need for Digital AudioStrengths of the Digital Domain Principles of Digital Audio -- Digital Physical Media Formats -- Pulse Code Modulation (PCM) -- Internet Audio Formats -- Components of MP3 Portable Players -- Flash Memory -- Internet Audio Players Market Data and Trends -- Other Portable Audio Products -- Convergence of MP3 Functionality in Other Digital Consumer Devices -- Internet Radio -- Digital Audio Radio -- Online Music Distribution Summary -- Chapter 5: Cellular/Mobile Phones -- Introduction -- Definition -- LandscapeMigration to Digital and 3G -- Standards and Consortia -- Market Data -- Market Trends -- Summary -- Chapter 6: Gaming Consoles -- Definition -- Market Data and Trends -- Key Players -- Game of War -- Components of a Gaming Console -- Broadband Access and Online Gaming -- Gaming ConsolesMore Than Just Gaming Machines -- PC Gaming -- Growing Convergence of DVD Players and Gaming Consoles New Gaming Opportunities -- Summary -- Chapter 7: Digital Video/Versatile Disc (DVD) -- Introduction -- The Birth of the DVD -- DVD Format Types -- Regional Codes -- How Does the DVD Work? -- DVD Applications -- DVD Market Numbers, Drivers and Challenges -- Convergence of Multiple Services -- Summary -- Chapter 8: Desktop and Notebook Personal Computers (PCs) -- Introduction -- Definition of the Personal Computer -- Competing to be the Head of the Household -- The PC Fights Back -- Portable/Mobile Computing -- Requirements Overdose -- New PC Demand Drivers -- Summary -- Chapter 9: PC Peripherals -- Introduction -- Printers -- Scanners -- Smart Card Readers -- Keyboards -- Mice -- Summary -- Chapter 10: Digital Displays -- Introduction -- CRTsCathode Ray Tubes -- LCDLiquid Crystal Displays -- PDPPlasma Display Panels -- PALCDPlasma Addressed Liquid Crystal Display -- FEDsField Emission Displays -- DLPDigital Light Processor -- Organic LEDs -- LED Video for Outdoors -- LCoSLiquid Crystal on Silicon -- Comparison of Different Display Technologies -- FPO -- Three-dimensional (3-D) Displays -- The Touch-screen -- Digital Display Interface Standards -- Summary -- Chapter 11: Digital ImagingCameras and Camcorders -- Introduction -- Digital Still Cameras -- Digital Camcorders -- Summary -- Chapter 12: Web Terminals and Web Pads -- Introduction -- Web Pads/Tablets -- Role of the Service Provider -- Summary -- Chapter 13: Internet Smart Handheld Devices -- Introduction -- Vertical Application Devices -- Smart Handheld Phones (or Smart Phones) -- Handheld Companions -- History of the PDA -- PDA Applications -- PDA Form Factors -- Components of a PDA -- Summary -- Chapter 14: Screen and Video Phones -- Introduction -- Definition -- History -- Screenphone Applications -- The Screenphone Market -- Categories and Types -- The Public Switched Telephone Network (PSTN) vs. the -- Internet Protocol (IP) Network -- Screenphone Components -- Video Phone (Webcam) Using the PC -- e-Learning -- Summary -- Chapter 15: Automotive Entertainment Devices -- Introduction -- The Evolving Automobile -- What is Telematics? -- The Automotive Electronics Market -- The Controversy -- The Human Touch -- Pushbutton Controls Versus Voice Recognition -- Standardization of Electronics in Automobiles -- Standards for In-vehicle Power Train and Body Electronics -- Standards for In-vehicle Multimedia Electronics -- Components of a Telematics System -- Manufacturers and Products -- Satellite Radio -- The Vision for Telematics -- Summary -- Chapter 16: eBooks -- Introduction -- What is an eBook? -- Benefits of Using eBooks -- Reading eBooks -- Market -- Copy Protection -- Technology Basics -- Manufacturers and Products -- Challenges -- Summary -- Chapter 17: Other Emerging and Traditional Consumer Electronic Devices -- Introduction -- NetTV -- E-mail Terminals -- Wireless E-mail Devices -- Pagers -- Internet-Enabled Digital Picture Frames -- Pen Computing or Digital Notepad -- Robot AnimalsRobot Dogs -- White Goods -- Lighting Control -- Home Control -- Home Security -- Energy Management Systems -- Home Theater and Entertainment Systems -- Magnetic Recording -- VCRsVideo Cassette Recorders -- Custom-Installed Audio Systems -- Receivers/Amplifiers -- Contents -- Home Speakers -- Vehicle Security -- Vehicle Radar Detectors -- Summary -- Chapter 18: The Digital Dream Home -- Emergence of Digital Homes -- The Digital Home Framework -- Productivity Increases in the Connected World -- Broadband Access -- Home Networking -- The Different Needs of Different Consumer Devices -- Residential Gateways -- Middleware -- Digital Home Working Group -- SummaryThe Home Sweet Digital Home -- Chapter 19: Programmable Logic Solutions -- Enabling Digital Consumer Technology -- What Is Programmable Logic? -- SiliconProgrammable Logic Devices (PLDs) -- IP Cores, Software and Services -- Xilinx Solutions for Digital Consumer Systems -- Addressing the Challenges in System Design -- Using FPCs in Digital Consumer Applications -- Memories and Memory Controllers/Interfaces -- Discrete Logic to CPLD: The Evolution Continues -- Signaling -- Xilinx Solutions for EMI Reduction in Consumer Devices -- Summary -- Chapter 20: Conclusions and Summary -- Landscape -- The Ultimate Digital Consumer Device -- Room for Many -- Components of a Typical Digital Consumer Device -- The Coming of the Digital Home -- Key Technologies to Watch -- In Closing -- Index. Includes index. Print version record. Digital electronics Handbooks, manuals, etc. Household electronics Handbooks, manuals, etc. Électronique numérique Guides, manuels, etc. Appareils électroniques domestiques Guides, manuels, etc. TECHNOLOGY & ENGINEERING Electronics Microelectronics. bisacsh TECHNOLOGY & ENGINEERING Electronics Digital. bisacsh Digital electronics fast Household electronics fast Handbook https://id.nlm.nih.gov/mesh/D020479 handbooks. aat Handbooks and manuals fast Handbooks and manuals. lcgft http://id.loc.gov/authorities/genreForms/gf2014026109 Guides et manuels. rvmgf has work: The digital consumer technology handbook (Text) https://id.oclc.org/worldcat/entity/E39PCFHBdkhvwqxQDPChhmfK3P https://id.oclc.org/worldcat/ontology/hasWork Print version: Dhir, Amit. Digital consumer technology handbook. Amsterdam ; Boston, Mass. : Newnes, 2004 0750678151 9780750678155 (DLC) 2003068632 (OCoLC)53926662 FWS01 ZDB-4-EBA FWS_PDA_EBA https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=210302 Volltext FWS01 ZDB-4-EBA FWS_PDA_EBA https://www.sciencedirect.com/science/book/9780750678155 Volltext |
spellingShingle | Dhir, Amit The digital consumer technology handbook : a comprehensive guide to devices, standards, future directions, and programmable logic solutions / Chapter 1: Generation DThe Digital Decade -- The Urge to Be Connected -- Our Daily Lives -- The Digitization of Consumer Products -- Why Digitization? -- Converging Media -- Faster and Cheaper Components -- Broadband AccessThe Fat Internet Pipe -- Home Networking -- The Day of the Digital Consumer Device -- Bringing it All Together -- -- Chapter 2: Digital Consumer Devices -- Introduction -- The Era of Digital Consumer Devices -- Market Forecast -- Market Drivers -- Phases of Market Acceptance -- Success Factors and Challenges -- Functional Requirements What About the Personal Computer? -- Digital Home -- King of AllThe Single All-Encompassing Consumer Device Summary -- Chapter 3: Digital Television and Video -- Introduction -- History of Television -- Components of a Digital TV System -- Digital TV Standards -- SDTV and HDTV Technologies -- Digital Set-top Boxes -- Market Outlook -- Integrated Digital Televisions -- Digital Home Theater Systems -- Digital Video Recorders -- Summary -- Chapter 4: Audio Players -- Introduction -- The Need for Digital AudioStrengths of the Digital Domain Principles of Digital Audio -- Digital Physical Media Formats -- Pulse Code Modulation (PCM) -- Internet Audio Formats -- Components of MP3 Portable Players -- Flash Memory -- Internet Audio Players Market Data and Trends -- Other Portable Audio Products -- Convergence of MP3 Functionality in Other Digital Consumer Devices -- Internet Radio -- Digital Audio Radio -- Online Music Distribution Summary -- Chapter 5: Cellular/Mobile Phones -- Introduction -- Definition -- LandscapeMigration to Digital and 3G -- Standards and Consortia -- Market Data -- Market Trends -- Summary -- Chapter 6: Gaming Consoles -- Definition -- Market Data and Trends -- Key Players -- Game of War -- Components of a Gaming Console -- Broadband Access and Online Gaming -- Gaming ConsolesMore Than Just Gaming Machines -- PC Gaming -- Growing Convergence of DVD Players and Gaming Consoles New Gaming Opportunities -- Summary -- Chapter 7: Digital Video/Versatile Disc (DVD) -- Introduction -- The Birth of the DVD -- DVD Format Types -- Regional Codes -- How Does the DVD Work? -- DVD Applications -- DVD Market Numbers, Drivers and Challenges -- Convergence of Multiple Services -- Summary -- Chapter 8: Desktop and Notebook Personal Computers (PCs) -- Introduction -- Definition of the Personal Computer -- Competing to be the Head of the Household -- The PC Fights Back -- Portable/Mobile Computing -- Requirements Overdose -- New PC Demand Drivers -- Summary -- Chapter 9: PC Peripherals -- Introduction -- Printers -- Scanners -- Smart Card Readers -- Keyboards -- Mice -- Summary -- Chapter 10: Digital Displays -- Introduction -- CRTsCathode Ray Tubes -- LCDLiquid Crystal Displays -- PDPPlasma Display Panels -- PALCDPlasma Addressed Liquid Crystal Display -- FEDsField Emission Displays -- DLPDigital Light Processor -- Organic LEDs -- LED Video for Outdoors -- LCoSLiquid Crystal on Silicon -- Comparison of Different Display Technologies -- FPO -- Three-dimensional (3-D) Displays -- The Touch-screen -- Digital Display Interface Standards -- Summary -- Chapter 11: Digital ImagingCameras and Camcorders -- Introduction -- Digital Still Cameras -- Digital Camcorders -- Summary -- Chapter 12: Web Terminals and Web Pads -- Introduction -- Web Pads/Tablets -- Role of the Service Provider -- Summary -- Chapter 13: Internet Smart Handheld Devices -- Introduction -- Vertical Application Devices -- Smart Handheld Phones (or Smart Phones) -- Handheld Companions -- History of the PDA -- PDA Applications -- PDA Form Factors -- Components of a PDA -- Summary -- Chapter 14: Screen and Video Phones -- Introduction -- Definition -- History -- Screenphone Applications -- The Screenphone Market -- Categories and Types -- The Public Switched Telephone Network (PSTN) vs. the -- Internet Protocol (IP) Network -- Screenphone Components -- Video Phone (Webcam) Using the PC -- e-Learning -- Summary -- Chapter 15: Automotive Entertainment Devices -- Introduction -- The Evolving Automobile -- What is Telematics? -- The Automotive Electronics Market -- The Controversy -- The Human Touch -- Pushbutton Controls Versus Voice Recognition -- Standardization of Electronics in Automobiles -- Standards for In-vehicle Power Train and Body Electronics -- Standards for In-vehicle Multimedia Electronics -- Components of a Telematics System -- Manufacturers and Products -- Satellite Radio -- The Vision for Telematics -- Summary -- Chapter 16: eBooks -- Introduction -- What is an eBook? -- Benefits of Using eBooks -- Reading eBooks -- Market -- Copy Protection -- Technology Basics -- Manufacturers and Products -- Challenges -- Summary -- Chapter 17: Other Emerging and Traditional Consumer Electronic Devices -- Introduction -- NetTV -- E-mail Terminals -- Wireless E-mail Devices -- Pagers -- Internet-Enabled Digital Picture Frames -- Pen Computing or Digital Notepad -- Robot AnimalsRobot Dogs -- White Goods -- Lighting Control -- Home Control -- Home Security -- Energy Management Systems -- Home Theater and Entertainment Systems -- Magnetic Recording -- VCRsVideo Cassette Recorders -- Custom-Installed Audio Systems -- Receivers/Amplifiers -- Contents -- Home Speakers -- Vehicle Security -- Vehicle Radar Detectors -- Summary -- Chapter 18: The Digital Dream Home -- Emergence of Digital Homes -- The Digital Home Framework -- Productivity Increases in the Connected World -- Broadband Access -- Home Networking -- The Different Needs of Different Consumer Devices -- Residential Gateways -- Middleware -- Digital Home Working Group -- SummaryThe Home Sweet Digital Home -- Chapter 19: Programmable Logic Solutions -- Enabling Digital Consumer Technology -- What Is Programmable Logic? -- SiliconProgrammable Logic Devices (PLDs) -- IP Cores, Software and Services -- Xilinx Solutions for Digital Consumer Systems -- Addressing the Challenges in System Design -- Using FPCs in Digital Consumer Applications -- Memories and Memory Controllers/Interfaces -- Discrete Logic to CPLD: The Evolution Continues -- Signaling -- Xilinx Solutions for EMI Reduction in Consumer Devices -- Summary -- Chapter 20: Conclusions and Summary -- Landscape -- The Ultimate Digital Consumer Device -- Room for Many -- Components of a Typical Digital Consumer Device -- The Coming of the Digital Home -- Key Technologies to Watch -- In Closing -- Index. Digital electronics Handbooks, manuals, etc. Household electronics Handbooks, manuals, etc. Électronique numérique Guides, manuels, etc. Appareils électroniques domestiques Guides, manuels, etc. TECHNOLOGY & ENGINEERING Electronics Microelectronics. bisacsh TECHNOLOGY & ENGINEERING Electronics Digital. bisacsh Digital electronics fast Household electronics fast |
subject_GND | https://id.nlm.nih.gov/mesh/D020479 http://id.loc.gov/authorities/genreForms/gf2014026109 |
title | The digital consumer technology handbook : a comprehensive guide to devices, standards, future directions, and programmable logic solutions / |
title_auth | The digital consumer technology handbook : a comprehensive guide to devices, standards, future directions, and programmable logic solutions / |
title_exact_search | The digital consumer technology handbook : a comprehensive guide to devices, standards, future directions, and programmable logic solutions / |
title_full | The digital consumer technology handbook : a comprehensive guide to devices, standards, future directions, and programmable logic solutions / by Amit Dhir. |
title_fullStr | The digital consumer technology handbook : a comprehensive guide to devices, standards, future directions, and programmable logic solutions / by Amit Dhir. |
title_full_unstemmed | The digital consumer technology handbook : a comprehensive guide to devices, standards, future directions, and programmable logic solutions / by Amit Dhir. |
title_short | The digital consumer technology handbook : |
title_sort | digital consumer technology handbook a comprehensive guide to devices standards future directions and programmable logic solutions |
title_sub | a comprehensive guide to devices, standards, future directions, and programmable logic solutions / |
topic | Digital electronics Handbooks, manuals, etc. Household electronics Handbooks, manuals, etc. Électronique numérique Guides, manuels, etc. Appareils électroniques domestiques Guides, manuels, etc. TECHNOLOGY & ENGINEERING Electronics Microelectronics. bisacsh TECHNOLOGY & ENGINEERING Electronics Digital. bisacsh Digital electronics fast Household electronics fast |
topic_facet | Digital electronics Handbooks, manuals, etc. Household electronics Handbooks, manuals, etc. Électronique numérique Guides, manuels, etc. Appareils électroniques domestiques Guides, manuels, etc. TECHNOLOGY & ENGINEERING Electronics Microelectronics. TECHNOLOGY & ENGINEERING Electronics Digital. Digital electronics Household electronics Handbook handbooks. Handbooks and manuals Handbooks and manuals. Guides et manuels. |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=210302 https://www.sciencedirect.com/science/book/9780750678155 |
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