Kojić, T. (2025). User Experience for Serious Games in Virtual Reality (1st ed. 2025.). Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-75530-9
Chicago Style (17th ed.) CitationKojić, Tanja. User Experience for Serious Games in Virtual Reality. 1st ed. 2025. Cham: Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-75530-9.
MLA (9th ed.) CitationKojić, Tanja. User Experience for Serious Games in Virtual Reality. 1st ed. 2025. Springer Nature Switzerland, 2025. https://doi.org/10.1007/978-3-031-75530-9.
Warning: These citations may not always be 100% accurate.