Digital art: 1960s - now
This is the global story of digital art from its earliest beginnings to the innovative work of today, encompassing wide-ranging, experimental practices, from computer-generated works on paper created by mathematicians, scientists, engineers, programmers and artists in the 1960s to interactive instal...
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Weitere Verfasser: | , , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
London ; New York, NY
Thames & Hudson
2024
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Schlagworte: | |
Zusammenfassung: | This is the global story of digital art from its earliest beginnings to the innovative work of today, encompassing wide-ranging, experimental practices, from computer-generated works on paper created by mathematicians, scientists, engineers, programmers and artists in the 1960s to interactive installations, virtual reality, net art and videogames. A collaborative, dynamic approach still characterizes the practice of today’s digital artists, who employ technology as a tool while examining its social, ethical and political impact. Digital Art: 1960s–Now delves into ideas of artificial intelligence, computer animation, simulation and cybernetics through the historic works of pioneering artists such as Analívia Cordeiro, Manfred Mohr, Vera Molnar and Frieder Nake, alongside renowned contemporary practitioners including Danielle Brathwaite-Shirley, Ibiye Camp, Sarah Friend, Trevor Paglen and Anna Ridler. Decade-by-decade essays by leading authorities explore changing digital art practices. Interviews and discussions with prominent artists, gallerists, museum curators and collectors at the forefront of the discipline offer further insights in this absorbing illustrated study of the evolution of digital art and its future possibilities A new history of digital art from the 1960s to the present day, with decade-by-decade essays exploring evolving digital art practices, alongside interviews with artists, gallerists, museum curators and collectors |
Beschreibung: | 207 Seiten Illustrationen (überwiegend farbig) 28,8 cm |
ISBN: | 9780500480977 |
Internformat
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520 | 3 | |a This is the global story of digital art from its earliest beginnings to the innovative work of today, encompassing wide-ranging, experimental practices, from computer-generated works on paper created by mathematicians, scientists, engineers, programmers and artists in the 1960s to interactive installations, virtual reality, net art and videogames. A collaborative, dynamic approach still characterizes the practice of today’s digital artists, who employ technology as a tool while examining its social, ethical and political impact. Digital Art: 1960s–Now delves into ideas of artificial intelligence, computer animation, simulation and cybernetics through the historic works of pioneering artists such as Analívia Cordeiro, Manfred Mohr, Vera Molnar and Frieder Nake, alongside renowned contemporary practitioners including Danielle Brathwaite-Shirley, Ibiye Camp, Sarah Friend, Trevor Paglen and Anna Ridler. Decade-by-decade essays by leading authorities explore changing digital art practices. Interviews and discussions with prominent artists, gallerists, museum curators and collectors at the forefront of the discipline offer further insights in this absorbing illustrated study of the evolution of digital art and its future possibilities | |
520 | 3 | |a A new history of digital art from the 1960s to the present day, with decade-by-decade essays exploring evolving digital art practices, alongside interviews with artists, gallerists, museum curators and collectors | |
648 | 7 | |a Geschichte 1960-2024 |2 gnd |9 rswk-swf | |
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700 | 1 | |a Lenz, Melanie |0 (DE-588)1348632844 |4 edt | |
710 | 2 | |a Victoria and Albert Museum |0 (DE-588)38632-7 |4 isb | |
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Datensatz im Suchindex
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illustrated | Illustrated |
indexdate | 2025-01-08T11:01:09Z |
institution | BVB |
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isbn | 9780500480977 |
language | English |
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physical | 207 Seiten Illustrationen (überwiegend farbig) 28,8 cm |
publishDate | 2024 |
publishDateSearch | 2024 |
publishDateSort | 2024 |
publisher | Thames & Hudson |
record_format | marc |
spelling | Digital art 1960s - now edited by Pita Arreola, Corinna Gardner and Melanie Lenz London ; New York, NY Thames & Hudson 2024 207 Seiten Illustrationen (überwiegend farbig) 28,8 cm txt rdacontent sti rdacontent n rdamedia nc rdacarrier This is the global story of digital art from its earliest beginnings to the innovative work of today, encompassing wide-ranging, experimental practices, from computer-generated works on paper created by mathematicians, scientists, engineers, programmers and artists in the 1960s to interactive installations, virtual reality, net art and videogames. A collaborative, dynamic approach still characterizes the practice of today’s digital artists, who employ technology as a tool while examining its social, ethical and political impact. Digital Art: 1960s–Now delves into ideas of artificial intelligence, computer animation, simulation and cybernetics through the historic works of pioneering artists such as Analívia Cordeiro, Manfred Mohr, Vera Molnar and Frieder Nake, alongside renowned contemporary practitioners including Danielle Brathwaite-Shirley, Ibiye Camp, Sarah Friend, Trevor Paglen and Anna Ridler. Decade-by-decade essays by leading authorities explore changing digital art practices. Interviews and discussions with prominent artists, gallerists, museum curators and collectors at the forefront of the discipline offer further insights in this absorbing illustrated study of the evolution of digital art and its future possibilities A new history of digital art from the 1960s to the present day, with decade-by-decade essays exploring evolving digital art practices, alongside interviews with artists, gallerists, museum curators and collectors Geschichte 1960-2024 gnd rswk-swf Computerkunst (DE-588)4010453-9 gnd rswk-swf Computer art / 20th century Computer art / 21st century Art numérique / 20e siècle Art numérique / 21e siècle Computerkunst (DE-588)4010453-9 s Geschichte 1960-2024 z DE-604 Arreola-Burns, Pita (DE-588)1254176799 edt Gardner, Corinna (DE-588)1348632712 edt Lenz, Melanie (DE-588)1348632844 edt Victoria and Albert Museum (DE-588)38632-7 isb |
spellingShingle | Digital art 1960s - now Computerkunst (DE-588)4010453-9 gnd |
subject_GND | (DE-588)4010453-9 |
title | Digital art 1960s - now |
title_auth | Digital art 1960s - now |
title_exact_search | Digital art 1960s - now |
title_full | Digital art 1960s - now edited by Pita Arreola, Corinna Gardner and Melanie Lenz |
title_fullStr | Digital art 1960s - now edited by Pita Arreola, Corinna Gardner and Melanie Lenz |
title_full_unstemmed | Digital art 1960s - now edited by Pita Arreola, Corinna Gardner and Melanie Lenz |
title_short | Digital art |
title_sort | digital art 1960s now |
title_sub | 1960s - now |
topic | Computerkunst (DE-588)4010453-9 gnd |
topic_facet | Computerkunst |
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