The virtual Renaissance: adopting virtual reality to transform how art history is taught
The development of art history as an academic discipline taught in a classroom remains dependent on the technologies that reproduce images. Traditionally, this has been limited to two-dimensional images which fail to capture the essence of a three-dimensional work or space. As image technology advan...
Gespeichert in:
Hauptverfasser: | , |
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Format: | Artikel |
Sprache: | English |
Veröffentlicht: |
2023
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Schlagworte: | |
Zusammenfassung: | The development of art history as an academic discipline taught in a classroom remains dependent on the technologies that reproduce images. Traditionally, this has been limited to two-dimensional images which fail to capture the essence of a three-dimensional work or space. As image technology advances, so too must the methods art historians use for teaching and conducting research. This chapter explores new approaches for teaching Renaissance art history that harnesses the full potential of immersive technology. Rather than relying on 2D images to recreate the experience of an architectural space, virtual reality technology allows students to experience these sites with their instructors. |
Beschreibung: | Illustrationen |
ISBN: | 978-1-03-228049-3 |
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illustrated | Illustrated |
index_date | 2024-07-03T23:32:53Z |
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institution | BVB |
isbn | 978-1-03-228049-3 |
language | English |
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spelling | Hupe, Eric R. Verfasser aut The virtual Renaissance adopting virtual reality to transform how art history is taught Eric R. Hupe and Caitlyn Carr 2023 Illustrationen txt rdacontent n rdamedia nc rdacarrier The development of art history as an academic discipline taught in a classroom remains dependent on the technologies that reproduce images. Traditionally, this has been limited to two-dimensional images which fail to capture the essence of a three-dimensional work or space. As image technology advances, so too must the methods art historians use for teaching and conducting research. This chapter explores new approaches for teaching Renaissance art history that harnesses the full potential of immersive technology. Rather than relying on 2D images to recreate the experience of an architectural space, virtual reality technology allows students to experience these sites with their instructors. Lehre (DE-588)4241291-2 gnd rswk-swf Kunstgeschichte Fach (DE-588)4138803-3 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Kunstgeschichte Fach (DE-588)4138803-3 s Lehre (DE-588)4241291-2 s Virtuelle Realität (DE-588)4399931-1 s DE-604 Carr, Caitlyn Verfasser aut pages:128-141 Media technologies and the digital humanities in medieval and Early Modern studies / edited by Katharine D. Scherff and Lane J. Sobehrad New York ; London, 2023 Seite 128-141 (DE-604)BV048849041 978-1-03-228049-3 Erscheint auch als Online-Ausgabe 10.4324/9781003295082-13 |
spellingShingle | Hupe, Eric R. Carr, Caitlyn The virtual Renaissance adopting virtual reality to transform how art history is taught Lehre (DE-588)4241291-2 gnd Kunstgeschichte Fach (DE-588)4138803-3 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
subject_GND | (DE-588)4241291-2 (DE-588)4138803-3 (DE-588)4399931-1 |
title | The virtual Renaissance adopting virtual reality to transform how art history is taught |
title_auth | The virtual Renaissance adopting virtual reality to transform how art history is taught |
title_exact_search | The virtual Renaissance adopting virtual reality to transform how art history is taught |
title_exact_search_txtP | The virtual Renaissance adopting virtual reality to transform how art history is taught |
title_full | The virtual Renaissance adopting virtual reality to transform how art history is taught Eric R. Hupe and Caitlyn Carr |
title_fullStr | The virtual Renaissance adopting virtual reality to transform how art history is taught Eric R. Hupe and Caitlyn Carr |
title_full_unstemmed | The virtual Renaissance adopting virtual reality to transform how art history is taught Eric R. Hupe and Caitlyn Carr |
title_short | The virtual Renaissance |
title_sort | the virtual renaissance adopting virtual reality to transform how art history is taught |
title_sub | adopting virtual reality to transform how art history is taught |
topic | Lehre (DE-588)4241291-2 gnd Kunstgeschichte Fach (DE-588)4138803-3 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
topic_facet | Lehre Kunstgeschichte Fach Virtuelle Realität |
work_keys_str_mv | AT hupeericr thevirtualrenaissanceadoptingvirtualrealitytotransformhowarthistoryistaught AT carrcaitlyn thevirtualrenaissanceadoptingvirtualrealitytotransformhowarthistoryistaught |