Video game characters and transmedia storytelling: the dynamic game character
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Amsterdam
Amsterdam University Press
[2023]
|
Schriftenreihe: | Games and play
[9] |
Schlagworte: | |
Online-Zugang: | 20.500.12854/122351 Volltext Volltext Volltext Volltext |
Beschreibung: | 1 Online-Ressource |
ISBN: | 9789048553495 |
DOI: | 10.1515/9789048553495 |
Internformat
MARC
LEADER | 00000nmm a2200000 cb4500 | ||
---|---|---|---|
001 | BV049386978 | ||
003 | DE-604 | ||
005 | 20231215 | ||
007 | cr|uuu---uuuuu | ||
008 | 231027s2023 |||| o||u| ||||||eng d | ||
020 | |a 9789048553495 |c Online |9 978-90-4855-349-5 | ||
024 | 7 | |a 10.1515/9789048553495 |2 doi | |
024 | 7 | |a 10.5117/9789463722957 |2 doi | |
024 | 7 | |a 10.2307/jj.7249516 |2 doi | |
035 | |a (OCoLC)1409126644 | ||
035 | |a (DE-599)BVBBV049386978 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-B1533 |a DE-M100 |a DE-12 |a DE-634 |a DE-210 |a DE-1052 |a DE-521 |a DE-1102 |a DE-1046 |a DE-1047 |a DE-Bo133 |a DE-1028 |a DE-Aug4 |a DE-1050 |a DE-573 |a DE-M347 |a DE-92 |a DE-1051 |a DE-898 |a DE-859 |a DE-860 |a DE-1049 |a DE-863 |a DE-862 |a DE-523 |a DE-Re13 |a DE-Y3 |a DE-255 |a DE-Y7 |a DE-Y2 |a DE-70 |a DE-2174 |a DE-127 |a DE-22 |a DE-155 |a DE-150 |a DE-154 |a DE-91 |a DE-384 |a DE-473 |a DE-19 |a DE-355 |a DE-703 |a DE-20 |a DE-706 |a DE-824 |a DE-29 |a DE-739 | ||
100 | 1 | |a Blom, Joleen |e Verfasser |4 aut | |
245 | 1 | 0 | |a Video game characters and transmedia storytelling |b the dynamic game character |c Joleen Blom |
264 | 1 | |a Amsterdam |b Amsterdam University Press |c [2023] | |
300 | |a 1 Online-Ressource | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Games and play |v [9] | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Spielfigur |0 (DE-588)7523745-3 |2 gnd |9 rswk-swf |
653 | |a Film, Media, and Communication | ||
653 | |a FMC | ||
653 | |a Game Studies | ||
653 | |a GAME | ||
653 | |a Media Studies | ||
653 | |a MEDIA | ||
653 | |a Dynamic Game Characters, transmedia practices, game studies, reader-response theory | ||
653 | 0 | |a Media studies | |
653 | 0 | |a Game theory | |
653 | 0 | |a Games development and programming | |
653 | 0 | |a ART / Mixed Media | |
653 | 0 | |a GAMES / Video & Electronic | |
653 | 0 | |a SOCIAL SCIENCE / Technology Studies | |
653 | 0 | |a Media studies | |
653 | 0 | |a Game theory | |
653 | 0 | |a Games development and programming | |
653 | 0 | |a Digital storytelling | |
653 | 0 | |a Video game characters | |
653 | 6 | |a Electronic books | |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Spielfigur |0 (DE-588)7523745-3 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 978-94-6372-295-7 |
856 | |u 20.500.12854/122351 | ||
856 | 4 | 0 | |u https://doi.org/10.1515/9789048553495 |x Verlag |z kostenfrei |3 Volltext |
856 | 4 | 0 | |u https://directory.doabooks.org/handle/20.500.12854/122351 |x Verlag |z kostenfrei |3 Volltext |
856 | 4 | 0 | |u https://doi.org/10.2307/jj.7249516 |x Resolving-System |z kostenfrei |3 Volltext |
856 | 4 | 0 | |u https://doi.org/10.5117/9789463722957 |x Resolving-System |z kostenfrei |3 Volltext |
912 | |a ZDB-23-DGG |a ZDB-23-GOA |a ZDB-94-OAB |a ZDB-39-JOA | ||
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-034714489 |
Datensatz im Suchindex
DE-BY-FWS_katkey | 1056381 |
---|---|
_version_ | 1813305942628892672 |
adam_text | |
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Blom, Joleen |
author_facet | Blom, Joleen |
author_role | aut |
author_sort | Blom, Joleen |
author_variant | j b jb |
building | Verbundindex |
bvnumber | BV049386978 |
collection | ZDB-23-DGG ZDB-23-GOA ZDB-94-OAB ZDB-39-JOA |
ctrlnum | (OCoLC)1409126644 (DE-599)BVBBV049386978 |
doi_str_mv | 10.1515/9789048553495 10.2307/jj.7249516 10.5117/9789463722957 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>00000nmm a2200000 cb4500</leader><controlfield tag="001">BV049386978</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20231215</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">231027s2023 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9789048553495</subfield><subfield code="c">Online</subfield><subfield code="9">978-90-4855-349-5</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1515/9789048553495</subfield><subfield code="2">doi</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.5117/9789463722957</subfield><subfield code="2">doi</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.2307/jj.7249516</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1409126644</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV049386978</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-B1533</subfield><subfield code="a">DE-M100</subfield><subfield code="a">DE-12</subfield><subfield code="a">DE-634</subfield><subfield code="a">DE-210</subfield><subfield code="a">DE-1052</subfield><subfield code="a">DE-521</subfield><subfield code="a">DE-1102</subfield><subfield code="a">DE-1046</subfield><subfield code="a">DE-1047</subfield><subfield code="a">DE-Bo133</subfield><subfield code="a">DE-1028</subfield><subfield code="a">DE-Aug4</subfield><subfield code="a">DE-1050</subfield><subfield code="a">DE-573</subfield><subfield code="a">DE-M347</subfield><subfield code="a">DE-92</subfield><subfield code="a">DE-1051</subfield><subfield code="a">DE-898</subfield><subfield code="a">DE-859</subfield><subfield code="a">DE-860</subfield><subfield code="a">DE-1049</subfield><subfield code="a">DE-863</subfield><subfield code="a">DE-862</subfield><subfield code="a">DE-523</subfield><subfield code="a">DE-Re13</subfield><subfield code="a">DE-Y3</subfield><subfield code="a">DE-255</subfield><subfield code="a">DE-Y7</subfield><subfield code="a">DE-Y2</subfield><subfield code="a">DE-70</subfield><subfield code="a">DE-2174</subfield><subfield code="a">DE-127</subfield><subfield code="a">DE-22</subfield><subfield code="a">DE-155</subfield><subfield code="a">DE-150</subfield><subfield code="a">DE-154</subfield><subfield code="a">DE-91</subfield><subfield code="a">DE-384</subfield><subfield code="a">DE-473</subfield><subfield code="a">DE-19</subfield><subfield code="a">DE-355</subfield><subfield code="a">DE-703</subfield><subfield code="a">DE-20</subfield><subfield code="a">DE-706</subfield><subfield code="a">DE-824</subfield><subfield code="a">DE-29</subfield><subfield code="a">DE-739</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Blom, Joleen</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Video game characters and transmedia storytelling</subfield><subfield code="b">the dynamic game character</subfield><subfield code="c">Joleen Blom</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Amsterdam</subfield><subfield code="b">Amsterdam University Press</subfield><subfield code="c">[2023]</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Games and play</subfield><subfield code="v">[9]</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Spielfigur</subfield><subfield code="0">(DE-588)7523745-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Film, Media, and Communication</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">FMC</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Game Studies</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">GAME</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Media Studies</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">MEDIA</subfield></datafield><datafield tag="653" ind1=" " ind2=" "><subfield code="a">Dynamic Game Characters, transmedia practices, game studies, reader-response theory</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Media studies</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Game theory</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Games development and programming</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">ART / Mixed Media</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">GAMES / Video & Electronic</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">SOCIAL SCIENCE / Technology Studies</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Media studies</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Game theory</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Games development and programming</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Digital storytelling</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Video game characters</subfield></datafield><datafield tag="653" ind1=" " ind2="6"><subfield code="a">Electronic books</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Spielfigur</subfield><subfield code="0">(DE-588)7523745-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">978-94-6372-295-7</subfield></datafield><datafield tag="856" ind1=" " ind2=" "><subfield code="u">20.500.12854/122351</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1515/9789048553495</subfield><subfield code="x">Verlag</subfield><subfield code="z">kostenfrei</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://directory.doabooks.org/handle/20.500.12854/122351</subfield><subfield code="x">Verlag</subfield><subfield code="z">kostenfrei</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.2307/jj.7249516</subfield><subfield code="x">Resolving-System</subfield><subfield code="z">kostenfrei</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.5117/9789463722957</subfield><subfield code="x">Resolving-System</subfield><subfield code="z">kostenfrei</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-23-DGG</subfield><subfield code="a">ZDB-23-GOA</subfield><subfield code="a">ZDB-94-OAB</subfield><subfield code="a">ZDB-39-JOA</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-034714489</subfield></datafield></record></collection> |
id | DE-604.BV049386978 |
illustrated | Not Illustrated |
index_date | 2024-07-03T23:00:20Z |
indexdate | 2024-10-19T04:01:45Z |
institution | BVB |
isbn | 9789048553495 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034714489 |
oclc_num | 1409126644 |
open_access_boolean | 1 |
owner | DE-B1533 DE-M100 DE-12 DE-634 DE-210 DE-1052 DE-521 DE-1102 DE-1046 DE-1047 DE-Bo133 DE-1028 DE-Aug4 DE-1050 DE-573 DE-M347 DE-92 DE-1051 DE-898 DE-BY-UBR DE-859 DE-860 DE-1049 DE-863 DE-BY-FWS DE-862 DE-BY-FWS DE-523 DE-Re13 DE-BY-UBR DE-Y3 DE-255 DE-Y7 DE-Y2 DE-70 DE-2174 DE-127 DE-22 DE-BY-UBG DE-155 DE-BY-UBR DE-150 DE-154 DE-91 DE-BY-TUM DE-384 DE-473 DE-BY-UBG DE-19 DE-BY-UBM DE-355 DE-BY-UBR DE-703 DE-20 DE-706 DE-824 DE-29 DE-739 |
owner_facet | DE-B1533 DE-M100 DE-12 DE-634 DE-210 DE-1052 DE-521 DE-1102 DE-1046 DE-1047 DE-Bo133 DE-1028 DE-Aug4 DE-1050 DE-573 DE-M347 DE-92 DE-1051 DE-898 DE-BY-UBR DE-859 DE-860 DE-1049 DE-863 DE-BY-FWS DE-862 DE-BY-FWS DE-523 DE-Re13 DE-BY-UBR DE-Y3 DE-255 DE-Y7 DE-Y2 DE-70 DE-2174 DE-127 DE-22 DE-BY-UBG DE-155 DE-BY-UBR DE-150 DE-154 DE-91 DE-BY-TUM DE-384 DE-473 DE-BY-UBG DE-19 DE-BY-UBM DE-355 DE-BY-UBR DE-703 DE-20 DE-706 DE-824 DE-29 DE-739 |
physical | 1 Online-Ressource |
psigel | ZDB-23-DGG ZDB-23-GOA ZDB-94-OAB ZDB-39-JOA |
publishDate | 2023 |
publishDateSearch | 2023 |
publishDateSort | 2023 |
publisher | Amsterdam University Press |
record_format | marc |
series2 | Games and play |
spellingShingle | Blom, Joleen Video game characters and transmedia storytelling the dynamic game character Computerspiel (DE-588)4010457-6 gnd Spielfigur (DE-588)7523745-3 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)7523745-3 |
title | Video game characters and transmedia storytelling the dynamic game character |
title_auth | Video game characters and transmedia storytelling the dynamic game character |
title_exact_search | Video game characters and transmedia storytelling the dynamic game character |
title_exact_search_txtP | Video game characters and transmedia storytelling the dynamic game character |
title_full | Video game characters and transmedia storytelling the dynamic game character Joleen Blom |
title_fullStr | Video game characters and transmedia storytelling the dynamic game character Joleen Blom |
title_full_unstemmed | Video game characters and transmedia storytelling the dynamic game character Joleen Blom |
title_short | Video game characters and transmedia storytelling |
title_sort | video game characters and transmedia storytelling the dynamic game character |
title_sub | the dynamic game character |
topic | Computerspiel (DE-588)4010457-6 gnd Spielfigur (DE-588)7523745-3 gnd |
topic_facet | Computerspiel Spielfigur |
url | 20.500.12854/122351 https://doi.org/10.1515/9789048553495 https://directory.doabooks.org/handle/20.500.12854/122351 https://doi.org/10.2307/jj.7249516 https://doi.org/10.5117/9789463722957 |
work_keys_str_mv | AT blomjoleen videogamecharactersandtransmediastorytellingthedynamicgamecharacter |