Handbook of research on cross-disciplinary uses of gamification in organizations:
"This book looks at the field of Gamification for economic and social development while providing for further research opportunities in this dynamic and growing field with the goal of increasing the understanding of the importance of Gamification in the context of organizations' improvemen...
Gespeichert in:
Weitere Verfasser: | , , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Hershey, PA
IGI Global
[2022]
|
Schriftenreihe: | Advances in business strategy and competitive advantage (ABSCA) book series
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Zusammenfassung: | "This book looks at the field of Gamification for economic and social development while providing for further research opportunities in this dynamic and growing field with the goal of increasing the understanding of the importance of Gamification in the context of organizations' improvements, providing relevant academic work,and empirical research findings"-- |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | xxvi, 657 Seiten Illustrationen |
ISBN: | 9781799892236 9781799892243 |
Internformat
MARC
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020 | |a 9781799892243 |c paperback |9 978-1-79989-224-3 | ||
035 | |a (OCoLC)1310404633 | ||
035 | |a (DE-599)KXP1767774974 | ||
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041 | 0 | |a eng | |
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245 | 1 | 0 | |a Handbook of research on cross-disciplinary uses of gamification in organizations |c Oscar Bernardes (ISCAP, ISEP, Polytechnic Institute of Porto, Portugal & University of Aveiro, Portugal), Vanessa Amorim (ISCAP, Polytechnic Institute of Porto, Portugal), and Antonio Moreira (University of Aveiro, Portugal), [editor] |
246 | 1 | 3 | |a Cross-disciplinary uses of gamification in organizations |
264 | 1 | |a Hershey, PA |b IGI Global |c [2022] | |
300 | |a xxvi, 657 Seiten |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Advances in business strategy and competitive advantage (ABSCA) book series | |
500 | |a Includes bibliographical references and index | ||
520 | 3 | |a "This book looks at the field of Gamification for economic and social development while providing for further research opportunities in this dynamic and growing field with the goal of increasing the understanding of the importance of Gamification in the context of organizations' improvements, providing relevant academic work,and empirical research findings"-- | |
650 | 0 | 7 | |a Gamification |0 (DE-588)1082245879 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Organisationsverhalten |0 (DE-588)4285859-8 |2 gnd |9 rswk-swf |
653 | 0 | |a Gamification / Economic aspects | |
653 | 0 | |a Simulation games / Psychological aspects | |
653 | 0 | |a Simulation games in education | |
653 | 0 | |a Management games | |
653 | 0 | |a Organizational behavior | |
655 | 7 | |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
689 | 0 | 0 | |a Gamification |0 (DE-588)1082245879 |D s |
689 | 0 | 1 | |a Organisationsverhalten |0 (DE-588)4285859-8 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Bernardes, Oscar Tiago Fontes |d 1978- |0 (DE-588)1237792487 |4 edt | |
700 | 1 | |a Amorim, Vanessa |d 1992- |0 (DE-588)1256613665 |4 edt | |
700 | 1 | |a Moreira, António Carrizo |0 (DE-588)1016434219 |4 edt | |
856 | 4 | 2 | |u https://www.gbv.de/dms/bowker/toc/9781799892250.pdf |v 2022-07-28 |x Aggregator |3 Inhaltsverzeichnis |
999 | |a oai:aleph.bib-bvb.de:BVB01-034329792 |
Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author2 | Bernardes, Oscar Tiago Fontes 1978- Amorim, Vanessa 1992- Moreira, António Carrizo |
author2_role | edt edt edt |
author2_variant | o t f b otf otfb v a va a c m ac acm |
author_GND | (DE-588)1237792487 (DE-588)1256613665 (DE-588)1016434219 |
author_facet | Bernardes, Oscar Tiago Fontes 1978- Amorim, Vanessa 1992- Moreira, António Carrizo |
building | Verbundindex |
bvnumber | BV049067763 |
classification_rvk | ST 690 |
ctrlnum | (OCoLC)1310404633 (DE-599)KXP1767774974 |
dewey-full | 519.3 |
dewey-hundreds | 500 - Natural sciences and mathematics |
dewey-ones | 519 - Probabilities and applied mathematics |
dewey-raw | 519.3 |
dewey-search | 519.3 |
dewey-sort | 3519.3 |
dewey-tens | 510 - Mathematics |
discipline | Informatik Mathematik |
discipline_str_mv | Informatik Mathematik |
format | Book |
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genre_facet | Aufsatzsammlung |
id | DE-604.BV049067763 |
illustrated | Illustrated |
index_date | 2024-07-03T22:26:10Z |
indexdate | 2024-07-10T09:54:18Z |
institution | BVB |
isbn | 9781799892236 9781799892243 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034329792 |
oclc_num | 1310404633 |
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owner_facet | DE-739 |
physical | xxvi, 657 Seiten Illustrationen |
publishDate | 2022 |
publishDateSearch | 2022 |
publishDateSort | 2022 |
publisher | IGI Global |
record_format | marc |
series2 | Advances in business strategy and competitive advantage (ABSCA) book series |
spelling | Handbook of research on cross-disciplinary uses of gamification in organizations Oscar Bernardes (ISCAP, ISEP, Polytechnic Institute of Porto, Portugal & University of Aveiro, Portugal), Vanessa Amorim (ISCAP, Polytechnic Institute of Porto, Portugal), and Antonio Moreira (University of Aveiro, Portugal), [editor] Cross-disciplinary uses of gamification in organizations Hershey, PA IGI Global [2022] xxvi, 657 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Advances in business strategy and competitive advantage (ABSCA) book series Includes bibliographical references and index "This book looks at the field of Gamification for economic and social development while providing for further research opportunities in this dynamic and growing field with the goal of increasing the understanding of the importance of Gamification in the context of organizations' improvements, providing relevant academic work,and empirical research findings"-- Gamification (DE-588)1082245879 gnd rswk-swf Organisationsverhalten (DE-588)4285859-8 gnd rswk-swf Gamification / Economic aspects Simulation games / Psychological aspects Simulation games in education Management games Organizational behavior (DE-588)4143413-4 Aufsatzsammlung gnd-content Gamification (DE-588)1082245879 s Organisationsverhalten (DE-588)4285859-8 s DE-604 Bernardes, Oscar Tiago Fontes 1978- (DE-588)1237792487 edt Amorim, Vanessa 1992- (DE-588)1256613665 edt Moreira, António Carrizo (DE-588)1016434219 edt https://www.gbv.de/dms/bowker/toc/9781799892250.pdf 2022-07-28 Aggregator Inhaltsverzeichnis |
spellingShingle | Handbook of research on cross-disciplinary uses of gamification in organizations Gamification (DE-588)1082245879 gnd Organisationsverhalten (DE-588)4285859-8 gnd |
subject_GND | (DE-588)1082245879 (DE-588)4285859-8 (DE-588)4143413-4 |
title | Handbook of research on cross-disciplinary uses of gamification in organizations |
title_alt | Cross-disciplinary uses of gamification in organizations |
title_auth | Handbook of research on cross-disciplinary uses of gamification in organizations |
title_exact_search | Handbook of research on cross-disciplinary uses of gamification in organizations |
title_exact_search_txtP | Handbook of research on cross-disciplinary uses of gamification in organizations |
title_full | Handbook of research on cross-disciplinary uses of gamification in organizations Oscar Bernardes (ISCAP, ISEP, Polytechnic Institute of Porto, Portugal & University of Aveiro, Portugal), Vanessa Amorim (ISCAP, Polytechnic Institute of Porto, Portugal), and Antonio Moreira (University of Aveiro, Portugal), [editor] |
title_fullStr | Handbook of research on cross-disciplinary uses of gamification in organizations Oscar Bernardes (ISCAP, ISEP, Polytechnic Institute of Porto, Portugal & University of Aveiro, Portugal), Vanessa Amorim (ISCAP, Polytechnic Institute of Porto, Portugal), and Antonio Moreira (University of Aveiro, Portugal), [editor] |
title_full_unstemmed | Handbook of research on cross-disciplinary uses of gamification in organizations Oscar Bernardes (ISCAP, ISEP, Polytechnic Institute of Porto, Portugal & University of Aveiro, Portugal), Vanessa Amorim (ISCAP, Polytechnic Institute of Porto, Portugal), and Antonio Moreira (University of Aveiro, Portugal), [editor] |
title_short | Handbook of research on cross-disciplinary uses of gamification in organizations |
title_sort | handbook of research on cross disciplinary uses of gamification in organizations |
topic | Gamification (DE-588)1082245879 gnd Organisationsverhalten (DE-588)4285859-8 gnd |
topic_facet | Gamification Organisationsverhalten Aufsatzsammlung |
url | https://www.gbv.de/dms/bowker/toc/9781799892250.pdf |
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