General Video Game Artificial Intelligence:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Cham
Springer International Publishing
2020
Cham Springer |
Ausgabe: | 1st ed. 2020 |
Schriftenreihe: | Synthesis Lectures on Games and Computational Intelligence
|
Schlagworte: | |
Online-Zugang: | FHI01 URL des Erstveröffentlichers |
Beschreibung: | 1 Online-Ressource (1 Online-Ressource (XIV, 177 Seiten)) |
ISBN: | 9783031021220 |
ISSN: | 2573-6493 |
DOI: | 10.1007/978-3-031-02122-0 |
Internformat
MARC
LEADER | 00000nmm a2200000zcb4500 | ||
---|---|---|---|
001 | BV048595135 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 221206s2020 |||| o||u| ||||||eng d | ||
020 | |a 9783031021220 |c Online |9 978-3-031-02122-0 | ||
024 | 7 | |a 10.1007/978-3-031-02122-0 |2 doi | |
035 | |a (ZDB-2-SXSC)9783031021220 | ||
035 | |a (OCoLC)1354312195 | ||
035 | |a (DE-599)BVBBV048595135 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-573 | ||
082 | 0 | |a 510 |2 23 | |
100 | 1 | |a Liébana, Diego Pérez |e Verfasser |4 aut | |
245 | 1 | 0 | |a General Video Game Artificial Intelligence |c by Diego Pérez Liébana, Simon M. Lucas, Raluca D. Gaina, Julian Togelius, Ahmed Khalifa, Jialin Liu |
250 | |a 1st ed. 2020 | ||
264 | 1 | |a Cham |b Springer International Publishing |c 2020 | |
264 | 1 | |a Cham |b Springer | |
300 | |a 1 Online-Ressource (1 Online-Ressource (XIV, 177 Seiten)) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Synthesis Lectures on Games and Computational Intelligence |x 2573-6493 | |
650 | 4 | |a Mathematics | |
650 | 4 | |a Technology and Engineering | |
650 | 4 | |a Computational Intelligence | |
650 | 4 | |a Popular Culture | |
650 | 4 | |a Artificial Intelligence | |
650 | 4 | |a Mathematics | |
650 | 4 | |a Engineering | |
650 | 4 | |a Computational intelligence | |
650 | 4 | |a Popular Culture | |
650 | 4 | |a Artificial intelligence | |
700 | 1 | |a Lucas, Simon M. |e Sonstige |4 oth | |
700 | 1 | |a Gaina, Raluca D. |e Sonstige |4 oth | |
700 | 1 | |a Togelius, Julian |e Sonstige |4 oth | |
700 | 1 | |a Khalifa, Ahmed |e Sonstige |4 oth | |
700 | 1 | |a Liu, Jialin |e Sonstige |4 oth | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 978-3-031-00171-0 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 978-3-031-00994-5 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 978-3-031-03250-9 |
856 | 4 | 0 | |u https://doi.org/10.1007/978-3-031-02122-0 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
912 | |a ZDB-2-SXSC | ||
940 | 1 | |q ZDB-2-SXSC_2020 | |
999 | |a oai:aleph.bib-bvb.de:BVB01-033970771 | ||
966 | e | |u https://doi.org/10.1007/978-3-031-02122-0 |l FHI01 |p ZDB-2-SXSC |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1804184636222341120 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Liébana, Diego Pérez |
author_facet | Liébana, Diego Pérez |
author_role | aut |
author_sort | Liébana, Diego Pérez |
author_variant | d p l dp dpl |
building | Verbundindex |
bvnumber | BV048595135 |
collection | ZDB-2-SXSC |
ctrlnum | (ZDB-2-SXSC)9783031021220 (OCoLC)1354312195 (DE-599)BVBBV048595135 |
dewey-full | 510 |
dewey-hundreds | 500 - Natural sciences and mathematics |
dewey-ones | 510 - Mathematics |
dewey-raw | 510 |
dewey-search | 510 |
dewey-sort | 3510 |
dewey-tens | 510 - Mathematics |
discipline | Mathematik |
discipline_str_mv | Mathematik |
doi_str_mv | 10.1007/978-3-031-02122-0 |
edition | 1st ed. 2020 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02201nmm a2200589zcb4500</leader><controlfield tag="001">BV048595135</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">221206s2020 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9783031021220</subfield><subfield code="c">Online</subfield><subfield code="9">978-3-031-02122-0</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1007/978-3-031-02122-0</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-2-SXSC)9783031021220</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1354312195</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV048595135</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-573</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">510</subfield><subfield code="2">23</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Liébana, Diego Pérez</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">General Video Game Artificial Intelligence</subfield><subfield code="c">by Diego Pérez Liébana, Simon M. Lucas, Raluca D. Gaina, Julian Togelius, Ahmed Khalifa, Jialin Liu</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">1st ed. 2020</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Cham</subfield><subfield code="b">Springer International Publishing</subfield><subfield code="c">2020</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Cham</subfield><subfield code="b">Springer</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (1 Online-Ressource (XIV, 177 Seiten))</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Synthesis Lectures on Games and Computational Intelligence</subfield><subfield code="x">2573-6493</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Mathematics</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Technology and Engineering</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computational Intelligence</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Popular Culture</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Artificial Intelligence</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Mathematics</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Engineering</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computational intelligence</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Popular Culture</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Artificial intelligence</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Lucas, Simon M.</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Gaina, Raluca D.</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Togelius, Julian</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Khalifa, Ahmed</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Liu, Jialin</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">978-3-031-00171-0</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">978-3-031-00994-5</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">978-3-031-03250-9</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1007/978-3-031-02122-0</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Erstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-2-SXSC</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">ZDB-2-SXSC_2020</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-033970771</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-031-02122-0</subfield><subfield code="l">FHI01</subfield><subfield code="p">ZDB-2-SXSC</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV048595135 |
illustrated | Not Illustrated |
index_date | 2024-07-03T21:08:29Z |
indexdate | 2024-07-10T09:42:29Z |
institution | BVB |
isbn | 9783031021220 |
issn | 2573-6493 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033970771 |
oclc_num | 1354312195 |
open_access_boolean | |
owner | DE-573 |
owner_facet | DE-573 |
physical | 1 Online-Ressource (1 Online-Ressource (XIV, 177 Seiten)) |
psigel | ZDB-2-SXSC ZDB-2-SXSC_2020 |
publishDate | 2020 |
publishDateSearch | 2020 |
publishDateSort | 2020 |
publisher | Springer International Publishing Springer |
record_format | marc |
series2 | Synthesis Lectures on Games and Computational Intelligence |
spelling | Liébana, Diego Pérez Verfasser aut General Video Game Artificial Intelligence by Diego Pérez Liébana, Simon M. Lucas, Raluca D. Gaina, Julian Togelius, Ahmed Khalifa, Jialin Liu 1st ed. 2020 Cham Springer International Publishing 2020 Cham Springer 1 Online-Ressource (1 Online-Ressource (XIV, 177 Seiten)) txt rdacontent c rdamedia cr rdacarrier Synthesis Lectures on Games and Computational Intelligence 2573-6493 Mathematics Technology and Engineering Computational Intelligence Popular Culture Artificial Intelligence Engineering Computational intelligence Artificial intelligence Lucas, Simon M. Sonstige oth Gaina, Raluca D. Sonstige oth Togelius, Julian Sonstige oth Khalifa, Ahmed Sonstige oth Liu, Jialin Sonstige oth Erscheint auch als Druck-Ausgabe 978-3-031-00171-0 Erscheint auch als Druck-Ausgabe 978-3-031-00994-5 Erscheint auch als Druck-Ausgabe 978-3-031-03250-9 https://doi.org/10.1007/978-3-031-02122-0 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Liébana, Diego Pérez General Video Game Artificial Intelligence Mathematics Technology and Engineering Computational Intelligence Popular Culture Artificial Intelligence Engineering Computational intelligence Artificial intelligence |
title | General Video Game Artificial Intelligence |
title_auth | General Video Game Artificial Intelligence |
title_exact_search | General Video Game Artificial Intelligence |
title_exact_search_txtP | General Video Game Artificial Intelligence |
title_full | General Video Game Artificial Intelligence by Diego Pérez Liébana, Simon M. Lucas, Raluca D. Gaina, Julian Togelius, Ahmed Khalifa, Jialin Liu |
title_fullStr | General Video Game Artificial Intelligence by Diego Pérez Liébana, Simon M. Lucas, Raluca D. Gaina, Julian Togelius, Ahmed Khalifa, Jialin Liu |
title_full_unstemmed | General Video Game Artificial Intelligence by Diego Pérez Liébana, Simon M. Lucas, Raluca D. Gaina, Julian Togelius, Ahmed Khalifa, Jialin Liu |
title_short | General Video Game Artificial Intelligence |
title_sort | general video game artificial intelligence |
topic | Mathematics Technology and Engineering Computational Intelligence Popular Culture Artificial Intelligence Engineering Computational intelligence Artificial intelligence |
topic_facet | Mathematics Technology and Engineering Computational Intelligence Popular Culture Artificial Intelligence Engineering Computational intelligence Artificial intelligence |
url | https://doi.org/10.1007/978-3-031-02122-0 |
work_keys_str_mv | AT liebanadiegoperez generalvideogameartificialintelligence AT lucassimonm generalvideogameartificialintelligence AT gainaralucad generalvideogameartificialintelligence AT togeliusjulian generalvideogameartificialintelligence AT khalifaahmed generalvideogameartificialintelligence AT liujialin generalvideogameartificialintelligence |