Gaming the past: using video games to teach secondary history
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
New York ; London
Routledge, Taylor & Francis Group
2023
|
Ausgabe: | Second edition |
Schlagworte: | |
Beschreibung: | Introduction: The Power of Historical Video Games; 1 Why Play and Study Historical Games?; 2 How Do Historical Games Represent the Past?: Historical Games as Historical Problem Spaces; 3 Genres of Historical Games and Academic Standards of History and Social Studies; 4 Instructional Strategies for Purposeful Play: Gameplay and Analysis in the Classroom; 5 The Real Historical Learning: Assignments and Assessments for Historical Game Analysis; 6 Putting it All Together: Lesson and Unit Plans for Historical Game Studies; Appendix: Profiles of Historical Video Games |
Beschreibung: | xiii, 195 Seiten Illustrationen, Diagramme |
ISBN: | 9781032223483 9781032223476 |
Internformat
MARC
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100 | 1 | |a McCall, Jeremiah B. |d 1972- |e Verfasser |0 (DE-588)173544231 |4 aut | |
245 | 1 | 0 | |a Gaming the past |b using video games to teach secondary history |c Jeremiah McCall |
250 | |a Second edition | ||
264 | 1 | |a New York ; London |b Routledge, Taylor & Francis Group |c 2023 | |
300 | |a xiii, 195 Seiten |b Illustrationen, Diagramme | ||
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337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Introduction: The Power of Historical Video Games; 1 Why Play and Study Historical Games?; 2 How Do Historical Games Represent the Past?: Historical Games as Historical Problem Spaces; 3 Genres of Historical Games and Academic Standards of History and Social Studies; 4 Instructional Strategies for Purposeful Play: Gameplay and Analysis in the Classroom; 5 The Real Historical Learning: Assignments and Assessments for Historical Game Analysis; 6 Putting it All Together: Lesson and Unit Plans for Historical Game Studies; Appendix: Profiles of Historical Video Games | ||
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Datensatz im Suchindex
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author | McCall, Jeremiah B. 1972- |
author_GND | (DE-588)173544231 |
author_facet | McCall, Jeremiah B. 1972- |
author_role | aut |
author_sort | McCall, Jeremiah B. 1972- |
author_variant | j b m jb jbm |
building | Verbundindex |
bvnumber | BV048544396 |
ctrlnum | (OCoLC)1352875738 (DE-599)BVBBV048544396 |
edition | Second edition |
format | Book |
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id | DE-604.BV048544396 |
illustrated | Illustrated |
index_date | 2024-07-03T20:55:48Z |
indexdate | 2024-07-10T09:41:05Z |
institution | BVB |
isbn | 9781032223483 9781032223476 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033920889 |
oclc_num | 1352875738 |
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owner | DE-29 |
owner_facet | DE-29 |
physical | xiii, 195 Seiten Illustrationen, Diagramme |
publishDate | 2023 |
publishDateSearch | 2023 |
publishDateSort | 2023 |
publisher | Routledge, Taylor & Francis Group |
record_format | marc |
spelling | McCall, Jeremiah B. 1972- Verfasser (DE-588)173544231 aut Gaming the past using video games to teach secondary history Jeremiah McCall Second edition New York ; London Routledge, Taylor & Francis Group 2023 xiii, 195 Seiten Illustrationen, Diagramme txt rdacontent n rdamedia nc rdacarrier Introduction: The Power of Historical Video Games; 1 Why Play and Study Historical Games?; 2 How Do Historical Games Represent the Past?: Historical Games as Historical Problem Spaces; 3 Genres of Historical Games and Academic Standards of History and Social Studies; 4 Instructional Strategies for Purposeful Play: Gameplay and Analysis in the Classroom; 5 The Real Historical Learning: Assignments and Assessments for Historical Game Analysis; 6 Putting it All Together: Lesson and Unit Plans for Historical Game Studies; Appendix: Profiles of Historical Video Games Computerspiel (DE-588)4010457-6 gnd rswk-swf Geschichtsunterricht (DE-588)4020533-2 gnd rswk-swf Geschichtsdarstellung (DE-588)4210408-7 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Geschichtsdarstellung (DE-588)4210408-7 s Geschichtsunterricht (DE-588)4020533-2 s DE-604 Erscheint auch als Online-Ausgabe 978-1-003-27222-9 |
spellingShingle | McCall, Jeremiah B. 1972- Gaming the past using video games to teach secondary history Computerspiel (DE-588)4010457-6 gnd Geschichtsunterricht (DE-588)4020533-2 gnd Geschichtsdarstellung (DE-588)4210408-7 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4020533-2 (DE-588)4210408-7 |
title | Gaming the past using video games to teach secondary history |
title_auth | Gaming the past using video games to teach secondary history |
title_exact_search | Gaming the past using video games to teach secondary history |
title_exact_search_txtP | Gaming the past using video games to teach secondary history |
title_full | Gaming the past using video games to teach secondary history Jeremiah McCall |
title_fullStr | Gaming the past using video games to teach secondary history Jeremiah McCall |
title_full_unstemmed | Gaming the past using video games to teach secondary history Jeremiah McCall |
title_short | Gaming the past |
title_sort | gaming the past using video games to teach secondary history |
title_sub | using video games to teach secondary history |
topic | Computerspiel (DE-588)4010457-6 gnd Geschichtsunterricht (DE-588)4020533-2 gnd Geschichtsdarstellung (DE-588)4210408-7 gnd |
topic_facet | Computerspiel Geschichtsunterricht Geschichtsdarstellung |
work_keys_str_mv | AT mccalljeremiahb gamingthepastusingvideogamestoteachsecondaryhistory |