Glued to games: how video games draw us in and hold us spellbound
Video games have come a long way, from AtariÕs pinging, monochromatic Pong to the garish mayhem of Grand Theft Auto and the stylish sophistication of Beatles Rock Band. And itÕs no longer just teenagers that are hookedÑaudiences both young and old canÕt seem to get enough. But while Òvideo-game addi...
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Santa Barbara, Calif ; Denver, Colorado ; Oxford
Praeger
[2011]
|
Ausgabe: | Glued to games - how video games draw us in and hold us spellbound |
Schriftenreihe: | New directions in media
New Directions in Media Series |
Schlagworte: | |
Online-Zugang: | Volltext Volltext |
Zusammenfassung: | Video games have come a long way, from AtariÕs pinging, monochromatic Pong to the garish mayhem of Grand Theft Auto and the stylish sophistication of Beatles Rock Band. And itÕs no longer just teenagers that are hookedÑaudiences both young and old canÕt seem to get enough. But while Òvideo-game addictÓ has become a common term, are these games really physically and psychologically addictive? |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | Online-Ressource (xiv, 186 Seiten) Illustrationen |
ISBN: | 9780313362255 |
Internformat
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250 | |a Glued to games - how video games draw us in and hold us spellbound | ||
264 | 1 | |a Santa Barbara, Calif ; Denver, Colorado ; Oxford |b Praeger |c [2011] | |
300 | |a Online-Ressource (xiv, 186 Seiten) |b Illustrationen | ||
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490 | 0 | |a New directions in media | |
490 | 0 | |a New Directions in Media Series | |
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520 | 3 | |a Video games have come a long way, from AtariÕs pinging, monochromatic Pong to the garish mayhem of Grand Theft Auto and the stylish sophistication of Beatles Rock Band. And itÕs no longer just teenagers that are hookedÑaudiences both young and old canÕt seem to get enough. But while Òvideo-game addictÓ has become a common term, are these games really physically and psychologically addictive? | |
533 | |a Online-Ausg. |n Electronic reproduction; Available via World Wide Web | ||
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Spielsucht |0 (DE-588)4124233-6 |2 gnd |9 rswk-swf |
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653 | 0 | |a Video games / Social aspects | |
653 | 0 | |a Video games / Psychological aspects | |
653 | 0 | |a Video games - Psychological aspects | |
653 | 0 | |a Electronic books | |
689 | 0 | 0 | |a Videospiel |0 (DE-588)4063465-6 |D s |
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689 | 1 | 1 | |a Rezeption |0 (DE-588)4049716-1 |D s |
689 | 1 | |5 DE-604 | |
700 | 1 | |a Ryan, Richard M. |d 1953- |e Verfasser |0 (DE-588)104273674X |4 aut | |
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Datensatz im Suchindex
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---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Rigby, Scott ca. 20./21. Jh Ryan, Richard M. 1953- |
author_GND | (DE-588)1268878553 (DE-588)104273674X |
author_facet | Rigby, Scott ca. 20./21. Jh Ryan, Richard M. 1953- |
author_role | aut aut |
author_sort | Rigby, Scott ca. 20./21. Jh |
author_variant | s r sr r m r rm rmr |
building | Verbundindex |
bvnumber | BV048480732 |
classification_rvk | CV 3600 AP 18200 |
collection | ZDB-30-PQE ZDB-38-EBR ebook |
ctrlnum | (OCoLC)1346091323 (DE-599)GBV687153042 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport Psychologie |
discipline_str_mv | Allgemeines Sport Psychologie |
edition | Glued to games - how video games draw us in and hold us spellbound |
format | Electronic eBook |
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id | DE-604.BV048480732 |
illustrated | Not Illustrated |
index_date | 2024-07-03T20:39:09Z |
indexdate | 2024-07-10T09:39:18Z |
institution | BVB |
isbn | 9780313362255 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033858379 |
oclc_num | 1346091323 |
open_access_boolean | |
owner | DE-11 |
owner_facet | DE-11 |
physical | Online-Ressource (xiv, 186 Seiten) Illustrationen |
psigel | ZDB-30-PQE ZDB-38-EBR ebook |
publishDate | 2011 |
publishDateSearch | 2011 |
publishDateSort | 2011 |
publisher | Praeger |
record_format | marc |
series2 | New directions in media New Directions in Media Series |
spelling | Rigby, Scott ca. 20./21. Jh. Verfasser (DE-588)1268878553 aut Glued to games how video games draw us in and hold us spellbound Scott Rigby and Richard M. Ryan Glued to games - how video games draw us in and hold us spellbound Santa Barbara, Calif ; Denver, Colorado ; Oxford Praeger [2011] Online-Ressource (xiv, 186 Seiten) Illustrationen txt rdacontent c rdamedia cr rdacarrier New directions in media New Directions in Media Series Includes bibliographical references and index Video games have come a long way, from AtariÕs pinging, monochromatic Pong to the garish mayhem of Grand Theft Auto and the stylish sophistication of Beatles Rock Band. And itÕs no longer just teenagers that are hookedÑaudiences both young and old canÕt seem to get enough. But while Òvideo-game addictÓ has become a common term, are these games really physically and psychologically addictive? Online-Ausg. Electronic reproduction; Available via World Wide Web Computerspiel (DE-588)4010457-6 gnd rswk-swf Spielsucht (DE-588)4124233-6 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Psychologie (DE-588)4047704-6 gnd rswk-swf Rezeption (DE-588)4049716-1 gnd rswk-swf Video games / Social aspects Video games / Psychological aspects Video games - Psychological aspects Electronic books Videospiel (DE-588)4063465-6 s Computerspiel (DE-588)4010457-6 s Psychologie (DE-588)4047704-6 s Spielsucht (DE-588)4124233-6 s DE-604 Rezeption (DE-588)4049716-1 s Ryan, Richard M. 1953- Verfasser (DE-588)104273674X aut Erscheint auch als Druck-Ausgabe 978-0-313-36224-8 http://site.ebrary.com/lib/alltitles/docDetail.action?docID=10448457 Verlag Volltext http://gbv.eblib.com/patron/FullRecord.aspx?p=656005 Verlag Volltext |
spellingShingle | Rigby, Scott ca. 20./21. Jh Ryan, Richard M. 1953- Glued to games how video games draw us in and hold us spellbound Computerspiel (DE-588)4010457-6 gnd Spielsucht (DE-588)4124233-6 gnd Videospiel (DE-588)4063465-6 gnd Psychologie (DE-588)4047704-6 gnd Rezeption (DE-588)4049716-1 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4124233-6 (DE-588)4063465-6 (DE-588)4047704-6 (DE-588)4049716-1 |
title | Glued to games how video games draw us in and hold us spellbound |
title_auth | Glued to games how video games draw us in and hold us spellbound |
title_exact_search | Glued to games how video games draw us in and hold us spellbound |
title_exact_search_txtP | Glued to games how video games draw us in and hold us spellbound |
title_full | Glued to games how video games draw us in and hold us spellbound Scott Rigby and Richard M. Ryan |
title_fullStr | Glued to games how video games draw us in and hold us spellbound Scott Rigby and Richard M. Ryan |
title_full_unstemmed | Glued to games how video games draw us in and hold us spellbound Scott Rigby and Richard M. Ryan |
title_short | Glued to games |
title_sort | glued to games how video games draw us in and hold us spellbound |
title_sub | how video games draw us in and hold us spellbound |
topic | Computerspiel (DE-588)4010457-6 gnd Spielsucht (DE-588)4124233-6 gnd Videospiel (DE-588)4063465-6 gnd Psychologie (DE-588)4047704-6 gnd Rezeption (DE-588)4049716-1 gnd |
topic_facet | Computerspiel Spielsucht Videospiel Psychologie Rezeption |
url | http://site.ebrary.com/lib/alltitles/docDetail.action?docID=10448457 http://gbv.eblib.com/patron/FullRecord.aspx?p=656005 |
work_keys_str_mv | AT rigbyscott gluedtogameshowvideogamesdrawusinandholdusspellbound AT ryanrichardm gluedtogameshowvideogamesdrawusinandholdusspellbound |