Handbook of research on the influence and effectiveness of gamification in education:
"This reference book considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting by covering a wide range of critical topics such as engagement, serious g...
Gespeichert in:
Weitere Verfasser: | , , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey PA, USA
IGI Global
[2022]
|
Schriftenreihe: | Advances in game-based learning book series
|
Schlagworte: | |
Online-Zugang: | DE-83 DE-91 DE-19 DE-706 DE-898 DE-1050 Volltext |
Zusammenfassung: | "This reference book considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting by covering a wide range of critical topics such as engagement, serious games, and escape rooms |
Beschreibung: | Includes bibliographical references and index. - Mode of access: World Wide Web |
Beschreibung: | 1 Online-Ressource (xxxiv, 835 Seiten) |
ISBN: | 9781668442883 |
DOI: | 10.4018/978-1-6684-4287-6 |
Internformat
MARC
LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
001 | BV048447422 | ||
003 | DE-604 | ||
005 | 20230208 | ||
007 | cr|uuu---uuuuu | ||
008 | 220830s2022 xx o|||| 00||| eng d | ||
020 | |a 9781668442883 |9 978-1-66844-288-3 | ||
024 | 7 | |a 10.4018/978-1-6684-4287-6 |2 doi | |
035 | |a (ZDB-98-IGB)00288939 | ||
035 | |a (OCoLC)1344248965 | ||
035 | |a (DE-599)BVBBV048447422 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-91 |a DE-19 |a DE-83 |a DE-706 |a DE-898 |a DE-1050 | ||
082 | 0 | |a 371.337 | |
084 | |a WIR 523 |2 stub | ||
084 | |a DAT 000 |2 stub | ||
245 | 1 | 0 | |a Handbook of research on the influence and effectiveness of gamification in education |c Oscar Bernardes, Vanessa Amorim, Antonio Carrizo Moreira |
264 | 1 | |a Hershey PA, USA |b IGI Global |c [2022] | |
300 | |a 1 Online-Ressource (xxxiv, 835 Seiten) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Advances in game-based learning book series | |
500 | |a Includes bibliographical references and index. - Mode of access: World Wide Web | ||
520 | |a "This reference book considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting by covering a wide range of critical topics such as engagement, serious games, and escape rooms | ||
650 | 4 | |a Educational games |x Research | |
650 | 4 | |a Gamification |x Research | |
650 | 4 | |a Education |x Computer-assisted instruction | |
700 | 1 | |a Moreira, António Carrizo |0 (DE-588)1016434219 |4 edt | |
700 | 1 | |a Amorim, Vanessa |d 1992- |0 (DE-588)1256613665 |4 edt | |
700 | 1 | |a Bernardes, Oscar Tiago Fontes |d 1978- |0 (DE-588)1237792487 |4 edt | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9781668442876 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 1668442884 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 1668442876 |
856 | 4 | 0 | |u https://doi.org/10.4018/978-1-6684-4287-6 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
912 | |a ZDB-98-IGB | ||
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-033825636 | |
966 | e | |u https://doi.org/10.4018/978-1-6684-4287-6 |l DE-83 |p ZDB-98-IGB |q TUB_EBS_IGB |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-6684-4287-6 |l DE-91 |p ZDB-98-IGB |q TUM_Paketkauf_2022 |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-6684-4287-6 |l DE-19 |p ZDB-98-IGB |q UBM_Einzelkauf_2022 |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-6684-4287-6 |l DE-706 |p ZDB-98-IGB |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-6684-4287-6 |l DE-898 |p ZDB-98-IGB |q FHR_PDA_IGB |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-6684-4287-6 |l DE-1050 |p ZDB-98-IGB |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1818715328009469952 |
---|---|
adam_text | |
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author2 | Moreira, António Carrizo Amorim, Vanessa 1992- Bernardes, Oscar Tiago Fontes 1978- |
author2_role | edt edt edt |
author2_variant | a c m ac acm v a va o t f b otf otfb |
author_GND | (DE-588)1016434219 (DE-588)1256613665 (DE-588)1237792487 |
author_facet | Moreira, António Carrizo Amorim, Vanessa 1992- Bernardes, Oscar Tiago Fontes 1978- |
building | Verbundindex |
bvnumber | BV048447422 |
classification_tum | WIR 523 DAT 000 |
collection | ZDB-98-IGB |
ctrlnum | (ZDB-98-IGB)00288939 (OCoLC)1344248965 (DE-599)BVBBV048447422 |
dewey-full | 371.337 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 371 - Schools and their activities; special education |
dewey-raw | 371.337 |
dewey-search | 371.337 |
dewey-sort | 3371.337 |
dewey-tens | 370 - Education |
discipline | Pädagogik Informatik Wirtschaftswissenschaften |
discipline_str_mv | Pädagogik Informatik Wirtschaftswissenschaften |
doi_str_mv | 10.4018/978-1-6684-4287-6 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>00000nam a2200000zc 4500</leader><controlfield tag="001">BV048447422</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20230208</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">220830s2022 xx o|||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781668442883</subfield><subfield code="9">978-1-66844-288-3</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.4018/978-1-6684-4287-6</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-98-IGB)00288939</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1344248965</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV048447422</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-91</subfield><subfield code="a">DE-19</subfield><subfield code="a">DE-83</subfield><subfield code="a">DE-706</subfield><subfield code="a">DE-898</subfield><subfield code="a">DE-1050</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">371.337</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">WIR 523</subfield><subfield code="2">stub</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">DAT 000</subfield><subfield code="2">stub</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Handbook of research on the influence and effectiveness of gamification in education</subfield><subfield code="c">Oscar Bernardes, Vanessa Amorim, Antonio Carrizo Moreira</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Hershey PA, USA</subfield><subfield code="b">IGI Global</subfield><subfield code="c">[2022]</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (xxxiv, 835 Seiten)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Advances in game-based learning book series</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references and index. - Mode of access: World Wide Web</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">"This reference book considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting by covering a wide range of critical topics such as engagement, serious games, and escape rooms</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Educational games</subfield><subfield code="x">Research</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Gamification</subfield><subfield code="x">Research</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Education</subfield><subfield code="x">Computer-assisted instruction</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Moreira, António Carrizo</subfield><subfield code="0">(DE-588)1016434219</subfield><subfield code="4">edt</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Amorim, Vanessa</subfield><subfield code="d">1992-</subfield><subfield code="0">(DE-588)1256613665</subfield><subfield code="4">edt</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Bernardes, Oscar Tiago Fontes</subfield><subfield code="d">1978-</subfield><subfield code="0">(DE-588)1237792487</subfield><subfield code="4">edt</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9781668442876</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">1668442884</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">1668442876</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.4018/978-1-6684-4287-6</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Erstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-98-IGB</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-033825636</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-6684-4287-6</subfield><subfield code="l">DE-83</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">TUB_EBS_IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-6684-4287-6</subfield><subfield code="l">DE-91</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">TUM_Paketkauf_2022</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-6684-4287-6</subfield><subfield code="l">DE-19</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">UBM_Einzelkauf_2022</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-6684-4287-6</subfield><subfield code="l">DE-706</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-6684-4287-6</subfield><subfield code="l">DE-898</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">FHR_PDA_IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-6684-4287-6</subfield><subfield code="l">DE-1050</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV048447422 |
illustrated | Not Illustrated |
index_date | 2024-07-03T20:29:38Z |
indexdate | 2024-12-17T19:01:37Z |
institution | BVB |
isbn | 9781668442883 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033825636 |
oclc_num | 1344248965 |
open_access_boolean | |
owner | DE-91 DE-BY-TUM DE-19 DE-BY-UBM DE-83 DE-706 DE-898 DE-BY-UBR DE-1050 |
owner_facet | DE-91 DE-BY-TUM DE-19 DE-BY-UBM DE-83 DE-706 DE-898 DE-BY-UBR DE-1050 |
physical | 1 Online-Ressource (xxxiv, 835 Seiten) |
psigel | ZDB-98-IGB ZDB-98-IGB TUB_EBS_IGB ZDB-98-IGB TUM_Paketkauf_2022 ZDB-98-IGB UBM_Einzelkauf_2022 ZDB-98-IGB FHR_PDA_IGB |
publishDate | 2022 |
publishDateSearch | 2022 |
publishDateSort | 2022 |
publisher | IGI Global |
record_format | marc |
series2 | Advances in game-based learning book series |
spelling | Handbook of research on the influence and effectiveness of gamification in education Oscar Bernardes, Vanessa Amorim, Antonio Carrizo Moreira Hershey PA, USA IGI Global [2022] 1 Online-Ressource (xxxiv, 835 Seiten) txt rdacontent c rdamedia cr rdacarrier Advances in game-based learning book series Includes bibliographical references and index. - Mode of access: World Wide Web "This reference book considers the importance of gamification in the current learning environment and discusses the best practices, opportunities, and challenges of this innovative technology within an educational setting by covering a wide range of critical topics such as engagement, serious games, and escape rooms Educational games Research Gamification Research Education Computer-assisted instruction Moreira, António Carrizo (DE-588)1016434219 edt Amorim, Vanessa 1992- (DE-588)1256613665 edt Bernardes, Oscar Tiago Fontes 1978- (DE-588)1237792487 edt Erscheint auch als Druck-Ausgabe 9781668442876 Erscheint auch als Druck-Ausgabe 1668442884 Erscheint auch als Druck-Ausgabe 1668442876 https://doi.org/10.4018/978-1-6684-4287-6 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Handbook of research on the influence and effectiveness of gamification in education Educational games Research Gamification Research Education Computer-assisted instruction |
title | Handbook of research on the influence and effectiveness of gamification in education |
title_auth | Handbook of research on the influence and effectiveness of gamification in education |
title_exact_search | Handbook of research on the influence and effectiveness of gamification in education |
title_exact_search_txtP | Handbook of research on the influence and effectiveness of gamification in education |
title_full | Handbook of research on the influence and effectiveness of gamification in education Oscar Bernardes, Vanessa Amorim, Antonio Carrizo Moreira |
title_fullStr | Handbook of research on the influence and effectiveness of gamification in education Oscar Bernardes, Vanessa Amorim, Antonio Carrizo Moreira |
title_full_unstemmed | Handbook of research on the influence and effectiveness of gamification in education Oscar Bernardes, Vanessa Amorim, Antonio Carrizo Moreira |
title_short | Handbook of research on the influence and effectiveness of gamification in education |
title_sort | handbook of research on the influence and effectiveness of gamification in education |
topic | Educational games Research Gamification Research Education Computer-assisted instruction |
topic_facet | Educational games Research Gamification Research Education Computer-assisted instruction |
url | https://doi.org/10.4018/978-1-6684-4287-6 |
work_keys_str_mv | AT moreiraantoniocarrizo handbookofresearchontheinfluenceandeffectivenessofgamificationineducation AT amorimvanessa handbookofresearchontheinfluenceandeffectivenessofgamificationineducation AT bernardesoscartiagofontes handbookofresearchontheinfluenceandeffectivenessofgamificationineducation |