This gaming life: travels in three cities
""In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a videogame. It was the best thing that ever happened to me." So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft,...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Ann Arbor
University of Michigan Press
2008
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Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | ""In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a videogame. It was the best thing that ever happened to me." So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job--as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol's encounters in three cities: London, Seoul, and Reyjkavik. From his days as a Quake genius in London's increasingly corporate gaming culture; to Korea, where gaming is a high stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the "serious" educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences."--Publisher's description |
Beschreibung: | 1 Online-Ressource (213 Seiten) |
ISBN: | 0472023144 0472900528 9780472023141 9780472900527 |
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520 | 3 | |a ""In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a videogame. It was the best thing that ever happened to me." So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job--as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol's encounters in three cities: London, Seoul, and Reyjkavik. From his days as a Quake genius in London's increasingly corporate gaming culture; to Korea, where gaming is a high stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the "serious" educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences."--Publisher's description | |
650 | 7 | |a Jeux vidéo |2 Aspect psychologique | |
650 | 7 | |a Jeux vidéo |2 Aspect social | |
650 | 7 | |a GAMES |2 Board | |
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650 | 7 | |a Video games |2 Psychological aspects | |
650 | 7 | |a Video games |2 Social aspects | |
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650 | 4 | |a Video games |x Social aspects | |
653 | 6 | |a Electronic books | |
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Datensatz im Suchindex
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author | Rossignol, Jim 1978- |
author_facet | Rossignol, Jim 1978- |
author_role | aut |
author_sort | Rossignol, Jim 1978- |
author_variant | j r jr |
building | Verbundindex |
bvnumber | BV048279436 |
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contents | London -- How games make gamers -- The big smoke -- Seoul -- A gamers' world -- Propagandists -- Reykjavik -- The special relationship -- Model living -- Home : the window -- The playlist |
ctrlnum | (OCoLC)528863561 (DE-599)BVBBV048279436 |
format | Electronic eBook |
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index_date | 2024-07-03T20:00:50Z |
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institution | BVB |
isbn | 0472023144 0472900528 9780472023141 9780472900527 |
language | English |
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spelling | Rossignol, Jim 1978- Verfasser aut This gaming life travels in three cities Jim Rossignol Ann Arbor University of Michigan Press 2008 1 Online-Ressource (213 Seiten) txt rdacontent c rdamedia cr rdacarrier London -- How games make gamers -- The big smoke -- Seoul -- A gamers' world -- Propagandists -- Reykjavik -- The special relationship -- Model living -- Home : the window -- The playlist ""In May 2000 I was fired from my job as a reporter on a finance newsletter because of an obsession with a videogame. It was the best thing that ever happened to me." So begins this story of personal redemption through the unlikely medium of electronic games. Quake, World of Warcraft, Eve Online and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job--as a games journalist. Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol's encounters in three cities: London, Seoul, and Reyjkavik. From his days as a Quake genius in London's increasingly corporate gaming culture; to Korea, where gaming is a high stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives. Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the "serious" educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences."--Publisher's description Jeux vidéo Aspect psychologique Jeux vidéo Aspect social GAMES Board GAMES Video & Electronic Video games Psychological aspects Video games Social aspects Electronic books Erscheint auch als Druck-Ausgabe This gaming life Ann Arbor : University of Michigan Press, 2008 9780472116355 https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1527132 Verlag kostenfrei Volltext text file |
spellingShingle | Rossignol, Jim 1978- This gaming life travels in three cities London -- How games make gamers -- The big smoke -- Seoul -- A gamers' world -- Propagandists -- Reykjavik -- The special relationship -- Model living -- Home : the window -- The playlist Jeux vidéo Aspect psychologique Jeux vidéo Aspect social GAMES Board GAMES Video & Electronic Video games Psychological aspects Video games Social aspects |
title | This gaming life travels in three cities |
title_auth | This gaming life travels in three cities |
title_exact_search | This gaming life travels in three cities |
title_exact_search_txtP | This gaming life travels in three cities |
title_full | This gaming life travels in three cities Jim Rossignol |
title_fullStr | This gaming life travels in three cities Jim Rossignol |
title_full_unstemmed | This gaming life travels in three cities Jim Rossignol |
title_short | This gaming life |
title_sort | this gaming life travels in three cities |
title_sub | travels in three cities |
topic | Jeux vidéo Aspect psychologique Jeux vidéo Aspect social GAMES Board GAMES Video & Electronic Video games Psychological aspects Video games Social aspects |
topic_facet | Jeux vidéo GAMES Video games Video games Psychological aspects Video games Social aspects |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=1527132 |
work_keys_str_mv | AT rossignoljim thisgaminglifetravelsinthreecities |