Expressive space: embodying meaning in video game environments
Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these virtual environments express meaning and communicate ideas and affects through the spatial experiences they afford. Drawing on the emerging...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
München ; Wien
De Gruyter Oldenbourg
[2022]
|
Schriftenreihe: | Video games and the humanities
4 |
Schlagworte: | |
Online-Zugang: | DE-12 DE-1043 DE-1046 DE-858 DE-Aug4 DE-859 DE-860 DE-473 DE-706 DE-739 URL des Erstveröffentlichers |
Zusammenfassung: | Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these virtual environments express meaning and communicate ideas and affects through the spatial experiences they afford. Drawing on the emerging field of embodied cognition, this book explores the dynamic interplay between mind, body, and environment that sits at the heart of spatial communication. To capture the wide diversity of forms that spatial expression can take, the book builds a comparative analysis of twelve video games across four types of space, spanning ones designed for exploration and inhabitation, kinetic enjoyment, enacting a situated role, and enhancing perception. Together, these diverse virtual environments suggest the many ways that video games enhance and extend our embodied lives |
Beschreibung: | 1 Online-Ressource (XI, 262 Seiten) |
ISBN: | 9783110723731 |
DOI: | 10.1515/9783110723731 |
Internformat
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Datensatz im Suchindex
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adam_text | |
adam_txt | |
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author | Whistance-Smith, Gregory |
author_GND | (DE-588)1301059013 |
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author_sort | Whistance-Smith, Gregory |
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dewey-full | 794.842 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.842 |
dewey-search | 794.842 |
dewey-sort | 3794.842 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport |
discipline_str_mv | Allgemeines Sport |
doi_str_mv | 10.1515/9783110723731 |
format | Electronic eBook |
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illustrated | Not Illustrated |
index_date | 2024-07-03T19:08:08Z |
indexdate | 2024-07-20T08:35:12Z |
institution | BVB |
isbn | 9783110723731 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033208676 |
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physical | 1 Online-Ressource (XI, 262 Seiten) |
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spelling | Whistance-Smith, Gregory Verfasser (DE-588)1301059013 aut Expressive space embodying meaning in video game environments Gregory Whistance-Smith München ; Wien De Gruyter Oldenbourg [2022] © 2022 1 Online-Ressource (XI, 262 Seiten) txt rdacontent c rdamedia cr rdacarrier Video games and the humanities 4 Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these virtual environments express meaning and communicate ideas and affects through the spatial experiences they afford. Drawing on the emerging field of embodied cognition, this book explores the dynamic interplay between mind, body, and environment that sits at the heart of spatial communication. To capture the wide diversity of forms that spatial expression can take, the book builds a comparative analysis of twelve video games across four types of space, spanning ones designed for exploration and inhabitation, kinetic enjoyment, enacting a situated role, and enhancing perception. Together, these diverse virtual environments suggest the many ways that video games enhance and extend our embodied lives Architektur Built Environment Embodied Cognition Kommunikation Videospiele HISTORY / Study & Teaching bisacsh Place (Philosophy) in art Place (Philosophy) in mass media Video games Design Embodiment (DE-588)7627636-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Embodiment (DE-588)7627636-3 s Virtuelle Realität (DE-588)4399931-1 s DE-604 Erscheint auch als Druck-Ausgabe 9783110723571 https://doi.org/10.1515/9783110723731 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Whistance-Smith, Gregory Expressive space embodying meaning in video game environments Architektur Built Environment Embodied Cognition Kommunikation Videospiele HISTORY / Study & Teaching bisacsh Place (Philosophy) in art Place (Philosophy) in mass media Video games Design Embodiment (DE-588)7627636-3 gnd Computerspiel (DE-588)4010457-6 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
subject_GND | (DE-588)7627636-3 (DE-588)4010457-6 (DE-588)4399931-1 |
title | Expressive space embodying meaning in video game environments |
title_auth | Expressive space embodying meaning in video game environments |
title_exact_search | Expressive space embodying meaning in video game environments |
title_exact_search_txtP | Expressive space embodying meaning in video game environments |
title_full | Expressive space embodying meaning in video game environments Gregory Whistance-Smith |
title_fullStr | Expressive space embodying meaning in video game environments Gregory Whistance-Smith |
title_full_unstemmed | Expressive space embodying meaning in video game environments Gregory Whistance-Smith |
title_short | Expressive space |
title_sort | expressive space embodying meaning in video game environments |
title_sub | embodying meaning in video game environments |
topic | Architektur Built Environment Embodied Cognition Kommunikation Videospiele HISTORY / Study & Teaching bisacsh Place (Philosophy) in art Place (Philosophy) in mass media Video games Design Embodiment (DE-588)7627636-3 gnd Computerspiel (DE-588)4010457-6 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
topic_facet | Architektur Built Environment Embodied Cognition Kommunikation Videospiele HISTORY / Study & Teaching Place (Philosophy) in art Place (Philosophy) in mass media Video games Design Embodiment Computerspiel Virtuelle Realität |
url | https://doi.org/10.1515/9783110723731 |
work_keys_str_mv | AT whistancesmithgregory expressivespaceembodyingmeaninginvideogameenvironments |