Roleplaying games in the digital age: essays on transmedia storytelling, tabletop RPGs and fandom
""The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in each week to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops...
Gespeichert in:
Weitere Verfasser: | , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Jefferson, North Carolina
McFarland & Company, Inc., Publishers
[2021]
|
Schriftenreihe: | Studies in gaming
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Zusammenfassung: | ""The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in each week to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players across the world. Such shifts elicit new scholarly perspectives from a variety of disciplines. This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of The Adventure Zone podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspective to reflect the future of role-playing."-Provided by publisher"-- |
Beschreibung: | vii, 225 Seiten Illustrationen 26 cm |
ISBN: | 9781476676869 1476676860 |
Internformat
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505 | 8 | |a Introduction : structure to the stories / Stephanie Hedge and Jennifer Grouling -- Paratextuality and transmediation in D&D board games / Jennifer Grouling -- Gateway game and kickstarted community : an interview with Gloomhaven creator Isaac Childres / Jennifer Grouling -- The quest for more yarn : fiber fictions as transmedia narratives / Shelly Jones -- Cultists, apps and player choice : an interview with Mansions of madness creator Nikki Valens / Jennifer Grouling -- Dungeons and digital affordances and dragons : "extremely online" TRPGs / Stephanie Hedge -- Multi-windowed play commitments : the virtual tabletop role-playing game / Noémie Roques -- The unexpected responsibilities of managing an entire ecosystem : an interview with Roll20 creator Nolan T. Jones / Jennifer Grouling -- Roll20, access and rhetorical agency in digital game spaces / Daniel Lawson and Justin Wigard -- Creating canons in tabletop role-playing games played online / Maria Alberto -- Off the rails : convergence through tabletop role-playing modules / Colin Stricklin -- The adventure zone as transmedia stunt spectacular : an interview with Griffin McElroy / Stephanie Hedge -- The fandom rushes in : multiplicity and the evolution of inclusive storytelling, through fan participation in The adventure zone / Michelle McMullin and Lee W. Hibbard -- The limits of the "infinite imagisphere" : collaborative storytelling and audience participation in The adventure zone podcast / Kira Apple -- "Is it Thursday yet?" : narrative time in a live-streamed tabletop RPG / Emily C. Friedman -- Building on resonances : an interview with TRPG fan artists / Stephanie Hedge -- Conclusion : how do you want to do this? / Stephanie Hedge and Jennifer Grouling | |
520 | 3 | |a ""The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in each week to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players across the world. Such shifts elicit new scholarly perspectives from a variety of disciplines. This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of The Adventure Zone podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspective to reflect the future of role-playing."-Provided by publisher"-- | |
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Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
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author2 | Hedge, Stephanie 1984- Snider, Jennifer Grouling |
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author_GND | (DE-588)1201620228 |
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building | Verbundindex |
bvnumber | BV047386372 |
classification_rvk | LB 61000 LC 13000 LB 42000 ST 324 |
contents | Introduction : structure to the stories / Stephanie Hedge and Jennifer Grouling -- Paratextuality and transmediation in D&D board games / Jennifer Grouling -- Gateway game and kickstarted community : an interview with Gloomhaven creator Isaac Childres / Jennifer Grouling -- The quest for more yarn : fiber fictions as transmedia narratives / Shelly Jones -- Cultists, apps and player choice : an interview with Mansions of madness creator Nikki Valens / Jennifer Grouling -- Dungeons and digital affordances and dragons : "extremely online" TRPGs / Stephanie Hedge -- Multi-windowed play commitments : the virtual tabletop role-playing game / Noémie Roques -- The unexpected responsibilities of managing an entire ecosystem : an interview with Roll20 creator Nolan T. Jones / Jennifer Grouling -- Roll20, access and rhetorical agency in digital game spaces / Daniel Lawson and Justin Wigard -- Creating canons in tabletop role-playing games played online / Maria Alberto -- Off the rails : convergence through tabletop role-playing modules / Colin Stricklin -- The adventure zone as transmedia stunt spectacular : an interview with Griffin McElroy / Stephanie Hedge -- The fandom rushes in : multiplicity and the evolution of inclusive storytelling, through fan participation in The adventure zone / Michelle McMullin and Lee W. Hibbard -- The limits of the "infinite imagisphere" : collaborative storytelling and audience participation in The adventure zone podcast / Kira Apple -- "Is it Thursday yet?" : narrative time in a live-streamed tabletop RPG / Emily C. Friedman -- Building on resonances : an interview with TRPG fan artists / Stephanie Hedge -- Conclusion : how do you want to do this? / Stephanie Hedge and Jennifer Grouling |
ctrlnum | (OCoLC)1269391764 (DE-599)BVBBV047386372 |
discipline | Informatik Sozial-/Kulturanthropologie / Empirische Kulturwissenschaft |
discipline_str_mv | Sozial-/Kulturanthropologie / Empirische Kulturwissenschaft |
format | Book |
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isbn | 9781476676869 1476676860 |
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spelling | Roleplaying games in the digital age essays on transmedia storytelling, tabletop RPGs and fandom edited by Stephanie Hedge and Jennifer Grouling Jefferson, North Carolina McFarland & Company, Inc., Publishers [2021] vii, 225 Seiten Illustrationen 26 cm txt rdacontent n rdamedia nc rdacarrier Studies in gaming Introduction : structure to the stories / Stephanie Hedge and Jennifer Grouling -- Paratextuality and transmediation in D&D board games / Jennifer Grouling -- Gateway game and kickstarted community : an interview with Gloomhaven creator Isaac Childres / Jennifer Grouling -- The quest for more yarn : fiber fictions as transmedia narratives / Shelly Jones -- Cultists, apps and player choice : an interview with Mansions of madness creator Nikki Valens / Jennifer Grouling -- Dungeons and digital affordances and dragons : "extremely online" TRPGs / Stephanie Hedge -- Multi-windowed play commitments : the virtual tabletop role-playing game / Noémie Roques -- The unexpected responsibilities of managing an entire ecosystem : an interview with Roll20 creator Nolan T. Jones / Jennifer Grouling -- Roll20, access and rhetorical agency in digital game spaces / Daniel Lawson and Justin Wigard -- Creating canons in tabletop role-playing games played online / Maria Alberto -- Off the rails : convergence through tabletop role-playing modules / Colin Stricklin -- The adventure zone as transmedia stunt spectacular : an interview with Griffin McElroy / Stephanie Hedge -- The fandom rushes in : multiplicity and the evolution of inclusive storytelling, through fan participation in The adventure zone / Michelle McMullin and Lee W. Hibbard -- The limits of the "infinite imagisphere" : collaborative storytelling and audience participation in The adventure zone podcast / Kira Apple -- "Is it Thursday yet?" : narrative time in a live-streamed tabletop RPG / Emily C. Friedman -- Building on resonances : an interview with TRPG fan artists / Stephanie Hedge -- Conclusion : how do you want to do this? / Stephanie Hedge and Jennifer Grouling ""The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in each week to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players across the world. Such shifts elicit new scholarly perspectives from a variety of disciplines. This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of The Adventure Zone podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspective to reflect the future of role-playing."-Provided by publisher"-- Gemeinschaft (DE-588)4020015-2 gnd rswk-swf Rollenspiel (DE-588)4050453-0 gnd rswk-swf Entwickler (DE-588)4209056-8 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Fantasy games / Technological innovations Video games Virtual reality (DE-588)4143413-4 Aufsatzsammlung gnd-content Computerspiel (DE-588)4010457-6 s Rollenspiel (DE-588)4050453-0 s Virtuelle Realität (DE-588)4399931-1 s Gemeinschaft (DE-588)4020015-2 s Entwickler (DE-588)4209056-8 s b DE-604 Hedge, Stephanie 1984- edt Snider, Jennifer Grouling (DE-588)1201620228 edt Erscheint auch als Online-Ausgabe 978-1-4766-4201-7 https://content.ub.hu-berlin.de/monographs/toc/ethnologie/BV047386372.pdf Inhaltsverzeichnis |
spellingShingle | Roleplaying games in the digital age essays on transmedia storytelling, tabletop RPGs and fandom Introduction : structure to the stories / Stephanie Hedge and Jennifer Grouling -- Paratextuality and transmediation in D&D board games / Jennifer Grouling -- Gateway game and kickstarted community : an interview with Gloomhaven creator Isaac Childres / Jennifer Grouling -- The quest for more yarn : fiber fictions as transmedia narratives / Shelly Jones -- Cultists, apps and player choice : an interview with Mansions of madness creator Nikki Valens / Jennifer Grouling -- Dungeons and digital affordances and dragons : "extremely online" TRPGs / Stephanie Hedge -- Multi-windowed play commitments : the virtual tabletop role-playing game / Noémie Roques -- The unexpected responsibilities of managing an entire ecosystem : an interview with Roll20 creator Nolan T. Jones / Jennifer Grouling -- Roll20, access and rhetorical agency in digital game spaces / Daniel Lawson and Justin Wigard -- Creating canons in tabletop role-playing games played online / Maria Alberto -- Off the rails : convergence through tabletop role-playing modules / Colin Stricklin -- The adventure zone as transmedia stunt spectacular : an interview with Griffin McElroy / Stephanie Hedge -- The fandom rushes in : multiplicity and the evolution of inclusive storytelling, through fan participation in The adventure zone / Michelle McMullin and Lee W. Hibbard -- The limits of the "infinite imagisphere" : collaborative storytelling and audience participation in The adventure zone podcast / Kira Apple -- "Is it Thursday yet?" : narrative time in a live-streamed tabletop RPG / Emily C. Friedman -- Building on resonances : an interview with TRPG fan artists / Stephanie Hedge -- Conclusion : how do you want to do this? / Stephanie Hedge and Jennifer Grouling Gemeinschaft (DE-588)4020015-2 gnd Rollenspiel (DE-588)4050453-0 gnd Entwickler (DE-588)4209056-8 gnd Computerspiel (DE-588)4010457-6 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
subject_GND | (DE-588)4020015-2 (DE-588)4050453-0 (DE-588)4209056-8 (DE-588)4010457-6 (DE-588)4399931-1 (DE-588)4143413-4 |
title | Roleplaying games in the digital age essays on transmedia storytelling, tabletop RPGs and fandom |
title_auth | Roleplaying games in the digital age essays on transmedia storytelling, tabletop RPGs and fandom |
title_exact_search | Roleplaying games in the digital age essays on transmedia storytelling, tabletop RPGs and fandom |
title_exact_search_txtP | Roleplaying games in the digital age essays on transmedia storytelling, tabletop RPGs and fandom |
title_full | Roleplaying games in the digital age essays on transmedia storytelling, tabletop RPGs and fandom edited by Stephanie Hedge and Jennifer Grouling |
title_fullStr | Roleplaying games in the digital age essays on transmedia storytelling, tabletop RPGs and fandom edited by Stephanie Hedge and Jennifer Grouling |
title_full_unstemmed | Roleplaying games in the digital age essays on transmedia storytelling, tabletop RPGs and fandom edited by Stephanie Hedge and Jennifer Grouling |
title_short | Roleplaying games in the digital age |
title_sort | roleplaying games in the digital age essays on transmedia storytelling tabletop rpgs and fandom |
title_sub | essays on transmedia storytelling, tabletop RPGs and fandom |
topic | Gemeinschaft (DE-588)4020015-2 gnd Rollenspiel (DE-588)4050453-0 gnd Entwickler (DE-588)4209056-8 gnd Computerspiel (DE-588)4010457-6 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
topic_facet | Gemeinschaft Rollenspiel Entwickler Computerspiel Virtuelle Realität Aufsatzsammlung |
url | https://content.ub.hu-berlin.de/monographs/toc/ethnologie/BV047386372.pdf |
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