Blender 3D By Example: A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil
bGet up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83/b h4Key Features/h4 ulliLearn the basics of 3D design and navi...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing Limited
2020
|
Ausgabe: | 2 |
Schlagworte: | |
Zusammenfassung: | bGet up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83/b h4Key Features/h4 ulliLearn the basics of 3D design and navigate your way around the Blender interface /li liUnderstand how 3D components work and how to create 3D content for your games /li liFamiliarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender/li/ul h4Book Description/h4 Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You'll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender's new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games. h4What you will learn/h4 ulliExplore core 3D modeling tools in Blender such as extrude, bevel, and loop cut /li liUnderstand Blender's Outliner hierarchy, collections, and modifiers /li liFind solutions to common problems in modeling 3D characters and designs /li liImplement lighting and probes to liven up an architectural scene using EEVEE /li liProduce a final rendered image complete with lighting and post-processing effects /li liLearn character concept art workflows and how to use the basics of Grease Pencil /li liLearn how to use Blender's built-in texture painting tools/li/ul h4Who this book is for/h4 Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you |
Beschreibung: | 1 Online-Ressource (658 Seiten) |
ISBN: | 9781789617993 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV047069625 | ||
003 | DE-604 | ||
005 | 20211214 | ||
007 | cr|uuu---uuuuu | ||
008 | 201218s2020 |||| o||u| ||||||eng d | ||
020 | |a 9781789617993 |9 978-1-78961-799-3 | ||
035 | |a (ZDB-5-WPSE)9781789617993658 | ||
035 | |a (OCoLC)1227478722 | ||
035 | |a (DE-599)BVBBV047069625 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
100 | 1 | |a Baechler, Oscar |e Verfasser |4 aut | |
245 | 1 | 0 | |a Blender 3D By Example |b A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil |c Baechler, Oscar |
250 | |a 2 | ||
264 | 1 | |a Birmingham |b Packt Publishing Limited |c 2020 | |
300 | |a 1 Online-Ressource (658 Seiten) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
520 | |a bGet up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83/b h4Key Features/h4 ulliLearn the basics of 3D design and navigate your way around the Blender interface /li liUnderstand how 3D components work and how to create 3D content for your games /li liFamiliarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender/li/ul h4Book Description/h4 Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. | ||
520 | |a You'll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender's new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games. | ||
520 | |a h4What you will learn/h4 ulliExplore core 3D modeling tools in Blender such as extrude, bevel, and loop cut /li liUnderstand Blender's Outliner hierarchy, collections, and modifiers /li liFind solutions to common problems in modeling 3D characters and designs /li liImplement lighting and probes to liven up an architectural scene using EEVEE /li liProduce a final rendered image complete with lighting and post-processing effects /li liLearn character concept art workflows and how to use the basics of Grease Pencil /li liLearn how to use Blender's built-in texture painting tools/li/ul h4Who this book is for/h4 Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you | ||
650 | 4 | |a COMPUTERS / Computer Graphics | |
650 | 4 | |a COMPUTERS / Computer Simulation | |
700 | 1 | |a Greer, Xury |e Sonstige |4 oth | |
912 | |a ZDB-5-WPSE | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-032476651 |
Datensatz im Suchindex
_version_ | 1804182071642423296 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Baechler, Oscar |
author_facet | Baechler, Oscar |
author_role | aut |
author_sort | Baechler, Oscar |
author_variant | o b ob |
building | Verbundindex |
bvnumber | BV047069625 |
collection | ZDB-5-WPSE |
ctrlnum | (ZDB-5-WPSE)9781789617993658 (OCoLC)1227478722 (DE-599)BVBBV047069625 |
edition | 2 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03685nmm a2200349zc 4500</leader><controlfield tag="001">BV047069625</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20211214 </controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">201218s2020 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781789617993</subfield><subfield code="9">978-1-78961-799-3</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-5-WPSE)9781789617993658</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1227478722</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV047069625</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Baechler, Oscar</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Blender 3D By Example</subfield><subfield code="b">A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil</subfield><subfield code="c">Baechler, Oscar</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">2</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Birmingham</subfield><subfield code="b">Packt Publishing Limited</subfield><subfield code="c">2020</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (658 Seiten)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">bGet up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83/b h4Key Features/h4 ulliLearn the basics of 3D design and navigate your way around the Blender interface /li liUnderstand how 3D components work and how to create 3D content for your games /li liFamiliarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender/li/ul h4Book Description/h4 Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. </subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">You'll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender's new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games. </subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">h4What you will learn/h4 ulliExplore core 3D modeling tools in Blender such as extrude, bevel, and loop cut /li liUnderstand Blender's Outliner hierarchy, collections, and modifiers /li liFind solutions to common problems in modeling 3D characters and designs /li liImplement lighting and probes to liven up an architectural scene using EEVEE /li liProduce a final rendered image complete with lighting and post-processing effects /li liLearn character concept art workflows and how to use the basics of Grease Pencil /li liLearn how to use Blender's built-in texture painting tools/li/ul h4Who this book is for/h4 Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">COMPUTERS / Computer Graphics</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">COMPUTERS / Computer Simulation</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Greer, Xury</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-5-WPSE</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-032476651</subfield></datafield></record></collection> |
id | DE-604.BV047069625 |
illustrated | Not Illustrated |
index_date | 2024-07-03T16:13:33Z |
indexdate | 2024-07-10T09:01:43Z |
institution | BVB |
isbn | 9781789617993 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-032476651 |
oclc_num | 1227478722 |
open_access_boolean | |
physical | 1 Online-Ressource (658 Seiten) |
psigel | ZDB-5-WPSE |
publishDate | 2020 |
publishDateSearch | 2020 |
publishDateSort | 2020 |
publisher | Packt Publishing Limited |
record_format | marc |
spelling | Baechler, Oscar Verfasser aut Blender 3D By Example A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil Baechler, Oscar 2 Birmingham Packt Publishing Limited 2020 1 Online-Ressource (658 Seiten) txt rdacontent c rdamedia cr rdacarrier bGet up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling, sculpting, materials, textures, lighting, and rigging using the latest features of Blender 2.83/b h4Key Features/h4 ulliLearn the basics of 3D design and navigate your way around the Blender interface /li liUnderstand how 3D components work and how to create 3D content for your games /li liFamiliarize yourself with 3D Modeling, Texturing, Lighting, Rendering and Sculpting with Blender/li/ul h4Book Description/h4 Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book, you'll learn about modeling, rigging, animation, rendering, and much more with the help of some interesting projects. This practical guide, based on the Blender 2.83 LTS version, starts by helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You'll use basic modeling tools to understand the simplest 3D workflow by customizing a Viking themed scene. You'll get a chance to see the 3D modeling process from start to finish by building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE, Blender's new state-of-the-art rendering engine. As you advance, you'll explore a variety of 3D design techniques, such as sculpting, retopologizing, unwrapping, baking, painting, rigging, and animating to bring a baby dragon to life. By the end of this book, you'll have learned how to work with Blender to create impressive computer graphics, art, design, and architecture, and you'll be able to use robust Blender tools for your design projects and video games. h4What you will learn/h4 ulliExplore core 3D modeling tools in Blender such as extrude, bevel, and loop cut /li liUnderstand Blender's Outliner hierarchy, collections, and modifiers /li liFind solutions to common problems in modeling 3D characters and designs /li liImplement lighting and probes to liven up an architectural scene using EEVEE /li liProduce a final rendered image complete with lighting and post-processing effects /li liLearn character concept art workflows and how to use the basics of Grease Pencil /li liLearn how to use Blender's built-in texture painting tools/li/ul h4Who this book is for/h4 Whether you're completely new to Blender, or an animation veteran enticed by Blender's newest features, this book will have something for you COMPUTERS / Computer Graphics COMPUTERS / Computer Simulation Greer, Xury Sonstige oth |
spellingShingle | Baechler, Oscar Blender 3D By Example A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil COMPUTERS / Computer Graphics COMPUTERS / Computer Simulation |
title | Blender 3D By Example A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil |
title_auth | Blender 3D By Example A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil |
title_exact_search | Blender 3D By Example A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil |
title_exact_search_txtP | Blender 3D By Example A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil |
title_full | Blender 3D By Example A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil Baechler, Oscar |
title_fullStr | Blender 3D By Example A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil Baechler, Oscar |
title_full_unstemmed | Blender 3D By Example A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil Baechler, Oscar |
title_short | Blender 3D By Example |
title_sort | blender 3d by example a project based guide to learning the latest blender 3d eevee rendering engine and grease pencil |
title_sub | A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil |
topic | COMPUTERS / Computer Graphics COMPUTERS / Computer Simulation |
topic_facet | COMPUTERS / Computer Graphics COMPUTERS / Computer Simulation |
work_keys_str_mv | AT baechleroscar blender3dbyexampleaprojectbasedguidetolearningthelatestblender3deeveerenderingengineandgreasepencil AT greerxury blender3dbyexampleaprojectbasedguidetolearningthelatestblender3deeveerenderingengineandgreasepencil |