Volume Graphics:
Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define...
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
London
Springer London
2000
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Ausgabe: | 1st ed. 2000 |
Schlagworte: | |
Online-Zugang: | UBY01 URL des Eerstveröffentlichers |
Zusammenfassung: | Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping |
Beschreibung: | 1 Online-Ressource (XXX, 421 p. 172 illus) |
ISBN: | 9781447107378 |
DOI: | 10.1007/978-1-4471-0737-8 |
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author2 | Chen, Min Kaufman, Arie E. Yagel, Roni |
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doi_str_mv | 10.1007/978-1-4471-0737-8 |
edition | 1st ed. 2000 |
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spelling | Volume Graphics edited by Min Chen, Arie E. Kaufman, Roni Yagel 1st ed. 2000 London Springer London 2000 1 Online-Ressource (XXX, 421 p. 172 illus) txt rdacontent c rdamedia cr rdacarrier Min Chen, Arie E. Kaufman and Roni Yage/ Volume graphics is concerned with graphics scenes defined in volume data types, where a model is specified by a mass of points instead of a collection of surfaces. The underlying mathematical definition of such a model is a set of scalar fields, which define the geometrical and physical properties of every point in three dimensional space. As true 3D representations, volume data types possess more descriptive power than surface data types, and are morphologically closer to many high-level modelling schemes in traditional surface graphics such as parametric surfaces, implicit surfaces and volume sweeping. The past decade has witnessed significant advances in volume visualisation, driven mainly by applications such as medical imaging and scientific computation. The work in this field has produced a number of volume rendering methods that enable 3D information in a volumetric dataset to be selectively rendered into 2D images. With modern computer hardware, such a process can easily be performed on an ordinary workstation. More importantly, volume-based rendering offers a consistent solution to the primary deficiencies of the traditional surface-based rendering, which include its inability to encapsulate the internal description of a model, and the difficulties in rendering amorphous phenomena. The emergence of volume-based techniques has not only broadened the extent of graphics applications, but also brought computer graphics closer to other scientific and engineering disciplines, including image processing, computer vision, finite element analysis and rapid prototyping Computer Graphics Simulation and Modeling Image Processing and Computer Vision Computer graphics Computer simulation Optical data processing Dialogverarbeitung (DE-588)4012062-4 gnd rswk-swf Bildgebendes Verfahren (DE-588)4006617-4 gnd rswk-swf Rendering (DE-588)4219666-8 gnd rswk-swf Volumendaten (DE-588)4534768-2 gnd rswk-swf Volumenmodell (DE-588)4222593-0 gnd rswk-swf Visualisierung (DE-588)4188417-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Bildgebendes Verfahren (DE-588)4006617-4 s Volumendaten (DE-588)4534768-2 s Visualisierung (DE-588)4188417-6 s Dialogverarbeitung (DE-588)4012062-4 s DE-604 Volumenmodell (DE-588)4222593-0 s Rendering (DE-588)4219666-8 s Chen, Min edt Kaufman, Arie E. edt Yagel, Roni edt Erscheint auch als Druck-Ausgabe 9781852331924 Erscheint auch als Druck-Ausgabe 9781447107385 https://doi.org/10.1007/978-1-4471-0737-8 Verlag URL des Eerstveröffentlichers Volltext |
spellingShingle | Volume Graphics Computer Graphics Simulation and Modeling Image Processing and Computer Vision Computer graphics Computer simulation Optical data processing Dialogverarbeitung (DE-588)4012062-4 gnd Bildgebendes Verfahren (DE-588)4006617-4 gnd Rendering (DE-588)4219666-8 gnd Volumendaten (DE-588)4534768-2 gnd Volumenmodell (DE-588)4222593-0 gnd Visualisierung (DE-588)4188417-6 gnd |
subject_GND | (DE-588)4012062-4 (DE-588)4006617-4 (DE-588)4219666-8 (DE-588)4534768-2 (DE-588)4222593-0 (DE-588)4188417-6 (DE-588)4143413-4 |
title | Volume Graphics |
title_auth | Volume Graphics |
title_exact_search | Volume Graphics |
title_exact_search_txtP | Volume Graphics |
title_full | Volume Graphics edited by Min Chen, Arie E. Kaufman, Roni Yagel |
title_fullStr | Volume Graphics edited by Min Chen, Arie E. Kaufman, Roni Yagel |
title_full_unstemmed | Volume Graphics edited by Min Chen, Arie E. Kaufman, Roni Yagel |
title_short | Volume Graphics |
title_sort | volume graphics |
topic | Computer Graphics Simulation and Modeling Image Processing and Computer Vision Computer graphics Computer simulation Optical data processing Dialogverarbeitung (DE-588)4012062-4 gnd Bildgebendes Verfahren (DE-588)4006617-4 gnd Rendering (DE-588)4219666-8 gnd Volumendaten (DE-588)4534768-2 gnd Volumenmodell (DE-588)4222593-0 gnd Visualisierung (DE-588)4188417-6 gnd |
topic_facet | Computer Graphics Simulation and Modeling Image Processing and Computer Vision Computer graphics Computer simulation Optical data processing Dialogverarbeitung Bildgebendes Verfahren Rendering Volumendaten Volumenmodell Visualisierung Aufsatzsammlung |
url | https://doi.org/10.1007/978-1-4471-0737-8 |
work_keys_str_mv | AT chenmin volumegraphics AT kaufmanariee volumegraphics AT yagelroni volumegraphics |