Collaborative Virtual Environments: Digital Places and Spaces for Interaction
Collaborative Virtual Environments (CVEs) are online digital places and spaces where we can be in touch, play together and work together, even when we are, geographically speaking, worlds apart. We can hang out, present alternative selves, interact with realistic and fantastic objects and carry out...
Gespeichert in:
Weitere Verfasser: | , , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
London
Springer London
2001
|
Ausgabe: | 1st ed. 2001 |
Schriftenreihe: | Computer Supported Cooperative Work
|
Schlagworte: | |
Online-Zugang: | UBY01 Volltext |
Zusammenfassung: | Collaborative Virtual Environments (CVEs) are online digital places and spaces where we can be in touch, play together and work together, even when we are, geographically speaking, worlds apart. We can hang out, present alternative selves, interact with realistic and fantastic objects and carry out impossible manoeuvres. In CVEs we can share the experience of worlds beyond the physical. This book offers an introduction to up-to-date research in the area of CVE design and development. A reader might feel that, collectively, the chapters in this book beg the questions "What is a CVE?". And, for that matter, "What isn't a CVE?". These are good questions, which invoke many different responses. What is certain is that CVEs are the perfect arena for gaining insights into human-human communication and collaboration, collaborative interaction with (virtual and real) objects, the effect of (potentially differing) embodiments, and the nature of place and space. Central to our work and to the work of the authors in this volume is the belief that putting people "into the loop" - explicitly considering human-human and human-environment interaction in the design and development process - is central to the design of any technology, and especially to the design of CVEs. In the case of CVEs this means actually putting people into the worlds, and many of our authors talk explicitly about their experiences and the experiences of study partici pants in virtual environments |
Beschreibung: | 1 Online-Ressource (XX, 316 p. 64 illus) |
ISBN: | 9781447106852 |
DOI: | 10.1007/978-1-4471-0685-2 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV047064144 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 201216s2001 |||| o||u| ||||||eng d | ||
020 | |a 9781447106852 |9 978-1-4471-0685-2 | ||
024 | 7 | |a 10.1007/978-1-4471-0685-2 |2 doi | |
035 | |a (ZDB-2-SCS)978-1-4471-0685-2 | ||
035 | |a (OCoLC)1227480514 | ||
035 | |a (DE-599)BVBBV047064144 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-706 | ||
082 | 0 | |a 4.019 |2 23 | |
082 | 0 | |a 005.437 |2 23 | |
084 | |a ST 285 |0 (DE-625)143648: |2 rvk | ||
245 | 1 | 0 | |a Collaborative Virtual Environments |b Digital Places and Spaces for Interaction |c edited by Elizabeth F. Churchill, David N. Snowdon, Alan J. Munro |
250 | |a 1st ed. 2001 | ||
264 | 1 | |a London |b Springer London |c 2001 | |
300 | |a 1 Online-Ressource (XX, 316 p. 64 illus) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Computer Supported Cooperative Work | |
520 | |a Collaborative Virtual Environments (CVEs) are online digital places and spaces where we can be in touch, play together and work together, even when we are, geographically speaking, worlds apart. We can hang out, present alternative selves, interact with realistic and fantastic objects and carry out impossible manoeuvres. In CVEs we can share the experience of worlds beyond the physical. This book offers an introduction to up-to-date research in the area of CVE design and development. A reader might feel that, collectively, the chapters in this book beg the questions "What is a CVE?". And, for that matter, "What isn't a CVE?". These are good questions, which invoke many different responses. What is certain is that CVEs are the perfect arena for gaining insights into human-human communication and collaboration, collaborative interaction with (virtual and real) objects, the effect of (potentially differing) embodiments, and the nature of place and space. Central to our work and to the work of the authors in this volume is the belief that putting people "into the loop" - explicitly considering human-human and human-environment interaction in the design and development process - is central to the design of any technology, and especially to the design of CVEs. In the case of CVEs this means actually putting people into the worlds, and many of our authors talk explicitly about their experiences and the experiences of study partici pants in virtual environments | ||
650 | 4 | |a User Interfaces and Human Computer Interaction | |
650 | 4 | |a Computer Communication Networks | |
650 | 4 | |a User interfaces (Computer systems) | |
650 | 4 | |a Computer communication systems | |
650 | 0 | 7 | |a Virtuelle Realität |0 (DE-588)4399931-1 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Mensch-Maschine-Kommunikation |0 (DE-588)4125909-9 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computer Supported Cooperative Work |0 (DE-588)4288972-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Mehrplatzsystem |0 (DE-588)4224999-5 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Interaktion |0 (DE-588)4027266-7 |2 gnd |9 rswk-swf |
655 | 7 | |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
689 | 0 | 0 | |a Virtuelle Realität |0 (DE-588)4399931-1 |D s |
689 | 0 | 1 | |a Mehrplatzsystem |0 (DE-588)4224999-5 |D s |
689 | 0 | 2 | |a Interaktion |0 (DE-588)4027266-7 |D s |
689 | 0 | |5 DE-604 | |
689 | 1 | 0 | |a Virtuelle Realität |0 (DE-588)4399931-1 |D s |
689 | 1 | 1 | |a Computer Supported Cooperative Work |0 (DE-588)4288972-8 |D s |
689 | 1 | 2 | |a Mensch-Maschine-Kommunikation |0 (DE-588)4125909-9 |D s |
689 | 1 | |5 DE-604 | |
700 | 1 | |a Churchill, Elizabeth F. |4 edt | |
700 | 1 | |a Snowdon, David N. |4 edt | |
700 | 1 | |a Munro, Alan J. |4 edt | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9781852332440 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9781447106869 |
856 | 4 | 0 | |u https://doi.org/10.1007/978-1-4471-0685-2 |x Verlag |z URL des Eerstveröffentlichers |3 Volltext |
912 | |a ZDB-2-SCS | ||
940 | 1 | |q ZDB-2-SCS_2000/2004 | |
999 | |a oai:aleph.bib-bvb.de:BVB01-032471256 | ||
966 | e | |u https://doi.org/10.1007/978-1-4471-0685-2 |l UBY01 |p ZDB-2-SCS |q ZDB-2-SCS_2000/2004 |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1804182061774274560 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author2 | Churchill, Elizabeth F. Snowdon, David N. Munro, Alan J. |
author2_role | edt edt edt |
author2_variant | e f c ef efc d n s dn dns a j m aj ajm |
author_facet | Churchill, Elizabeth F. Snowdon, David N. Munro, Alan J. |
building | Verbundindex |
bvnumber | BV047064144 |
classification_rvk | ST 285 |
collection | ZDB-2-SCS |
ctrlnum | (ZDB-2-SCS)978-1-4471-0685-2 (OCoLC)1227480514 (DE-599)BVBBV047064144 |
dewey-full | 4.019 005.437 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 004 - Computer science 005 - Computer programming, programs, data, security |
dewey-raw | 4.019 005.437 |
dewey-search | 4.019 005.437 |
dewey-sort | 14.019 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
discipline_str_mv | Informatik |
doi_str_mv | 10.1007/978-1-4471-0685-2 |
edition | 1st ed. 2001 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>04133nmm a2200661zc 4500</leader><controlfield tag="001">BV047064144</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">201216s2001 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781447106852</subfield><subfield code="9">978-1-4471-0685-2</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1007/978-1-4471-0685-2</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-2-SCS)978-1-4471-0685-2</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1227480514</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV047064144</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-706</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">4.019</subfield><subfield code="2">23</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">005.437</subfield><subfield code="2">23</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 285</subfield><subfield code="0">(DE-625)143648:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Collaborative Virtual Environments</subfield><subfield code="b">Digital Places and Spaces for Interaction</subfield><subfield code="c">edited by Elizabeth F. Churchill, David N. Snowdon, Alan J. Munro</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">1st ed. 2001</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">London</subfield><subfield code="b">Springer London</subfield><subfield code="c">2001</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (XX, 316 p. 64 illus)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Computer Supported Cooperative Work</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">Collaborative Virtual Environments (CVEs) are online digital places and spaces where we can be in touch, play together and work together, even when we are, geographically speaking, worlds apart. We can hang out, present alternative selves, interact with realistic and fantastic objects and carry out impossible manoeuvres. In CVEs we can share the experience of worlds beyond the physical. This book offers an introduction to up-to-date research in the area of CVE design and development. A reader might feel that, collectively, the chapters in this book beg the questions "What is a CVE?". And, for that matter, "What isn't a CVE?". These are good questions, which invoke many different responses. What is certain is that CVEs are the perfect arena for gaining insights into human-human communication and collaboration, collaborative interaction with (virtual and real) objects, the effect of (potentially differing) embodiments, and the nature of place and space. Central to our work and to the work of the authors in this volume is the belief that putting people "into the loop" - explicitly considering human-human and human-environment interaction in the design and development process - is central to the design of any technology, and especially to the design of CVEs. In the case of CVEs this means actually putting people into the worlds, and many of our authors talk explicitly about their experiences and the experiences of study partici pants in virtual environments</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">User Interfaces and Human Computer Interaction</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer Communication Networks</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">User interfaces (Computer systems)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer communication systems</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Mensch-Maschine-Kommunikation</subfield><subfield code="0">(DE-588)4125909-9</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computer Supported Cooperative Work</subfield><subfield code="0">(DE-588)4288972-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Mehrplatzsystem</subfield><subfield code="0">(DE-588)4224999-5</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Interaktion</subfield><subfield code="0">(DE-588)4027266-7</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="655" ind1=" " ind2="7"><subfield code="0">(DE-588)4143413-4</subfield><subfield code="a">Aufsatzsammlung</subfield><subfield code="2">gnd-content</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Mehrplatzsystem</subfield><subfield code="0">(DE-588)4224999-5</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Interaktion</subfield><subfield code="0">(DE-588)4027266-7</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="689" ind1="1" ind2="0"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="1"><subfield code="a">Computer Supported Cooperative Work</subfield><subfield code="0">(DE-588)4288972-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="2"><subfield code="a">Mensch-Maschine-Kommunikation</subfield><subfield code="0">(DE-588)4125909-9</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Churchill, Elizabeth F.</subfield><subfield code="4">edt</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Snowdon, David N.</subfield><subfield code="4">edt</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Munro, Alan J.</subfield><subfield code="4">edt</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9781852332440</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9781447106869</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1007/978-1-4471-0685-2</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Eerstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-2-SCS</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">ZDB-2-SCS_2000/2004</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-032471256</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-1-4471-0685-2</subfield><subfield code="l">UBY01</subfield><subfield code="p">ZDB-2-SCS</subfield><subfield code="q">ZDB-2-SCS_2000/2004</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
genre | (DE-588)4143413-4 Aufsatzsammlung gnd-content |
genre_facet | Aufsatzsammlung |
id | DE-604.BV047064144 |
illustrated | Not Illustrated |
index_date | 2024-07-03T16:12:22Z |
indexdate | 2024-07-10T09:01:34Z |
institution | BVB |
isbn | 9781447106852 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-032471256 |
oclc_num | 1227480514 |
open_access_boolean | |
owner | DE-706 |
owner_facet | DE-706 |
physical | 1 Online-Ressource (XX, 316 p. 64 illus) |
psigel | ZDB-2-SCS ZDB-2-SCS_2000/2004 ZDB-2-SCS ZDB-2-SCS_2000/2004 |
publishDate | 2001 |
publishDateSearch | 2001 |
publishDateSort | 2001 |
publisher | Springer London |
record_format | marc |
series2 | Computer Supported Cooperative Work |
spelling | Collaborative Virtual Environments Digital Places and Spaces for Interaction edited by Elizabeth F. Churchill, David N. Snowdon, Alan J. Munro 1st ed. 2001 London Springer London 2001 1 Online-Ressource (XX, 316 p. 64 illus) txt rdacontent c rdamedia cr rdacarrier Computer Supported Cooperative Work Collaborative Virtual Environments (CVEs) are online digital places and spaces where we can be in touch, play together and work together, even when we are, geographically speaking, worlds apart. We can hang out, present alternative selves, interact with realistic and fantastic objects and carry out impossible manoeuvres. In CVEs we can share the experience of worlds beyond the physical. This book offers an introduction to up-to-date research in the area of CVE design and development. A reader might feel that, collectively, the chapters in this book beg the questions "What is a CVE?". And, for that matter, "What isn't a CVE?". These are good questions, which invoke many different responses. What is certain is that CVEs are the perfect arena for gaining insights into human-human communication and collaboration, collaborative interaction with (virtual and real) objects, the effect of (potentially differing) embodiments, and the nature of place and space. Central to our work and to the work of the authors in this volume is the belief that putting people "into the loop" - explicitly considering human-human and human-environment interaction in the design and development process - is central to the design of any technology, and especially to the design of CVEs. In the case of CVEs this means actually putting people into the worlds, and many of our authors talk explicitly about their experiences and the experiences of study partici pants in virtual environments User Interfaces and Human Computer Interaction Computer Communication Networks User interfaces (Computer systems) Computer communication systems Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Mensch-Maschine-Kommunikation (DE-588)4125909-9 gnd rswk-swf Computer Supported Cooperative Work (DE-588)4288972-8 gnd rswk-swf Mehrplatzsystem (DE-588)4224999-5 gnd rswk-swf Interaktion (DE-588)4027266-7 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Virtuelle Realität (DE-588)4399931-1 s Mehrplatzsystem (DE-588)4224999-5 s Interaktion (DE-588)4027266-7 s DE-604 Computer Supported Cooperative Work (DE-588)4288972-8 s Mensch-Maschine-Kommunikation (DE-588)4125909-9 s Churchill, Elizabeth F. edt Snowdon, David N. edt Munro, Alan J. edt Erscheint auch als Druck-Ausgabe 9781852332440 Erscheint auch als Druck-Ausgabe 9781447106869 https://doi.org/10.1007/978-1-4471-0685-2 Verlag URL des Eerstveröffentlichers Volltext |
spellingShingle | Collaborative Virtual Environments Digital Places and Spaces for Interaction User Interfaces and Human Computer Interaction Computer Communication Networks User interfaces (Computer systems) Computer communication systems Virtuelle Realität (DE-588)4399931-1 gnd Mensch-Maschine-Kommunikation (DE-588)4125909-9 gnd Computer Supported Cooperative Work (DE-588)4288972-8 gnd Mehrplatzsystem (DE-588)4224999-5 gnd Interaktion (DE-588)4027266-7 gnd |
subject_GND | (DE-588)4399931-1 (DE-588)4125909-9 (DE-588)4288972-8 (DE-588)4224999-5 (DE-588)4027266-7 (DE-588)4143413-4 |
title | Collaborative Virtual Environments Digital Places and Spaces for Interaction |
title_auth | Collaborative Virtual Environments Digital Places and Spaces for Interaction |
title_exact_search | Collaborative Virtual Environments Digital Places and Spaces for Interaction |
title_exact_search_txtP | Collaborative Virtual Environments Digital Places and Spaces for Interaction |
title_full | Collaborative Virtual Environments Digital Places and Spaces for Interaction edited by Elizabeth F. Churchill, David N. Snowdon, Alan J. Munro |
title_fullStr | Collaborative Virtual Environments Digital Places and Spaces for Interaction edited by Elizabeth F. Churchill, David N. Snowdon, Alan J. Munro |
title_full_unstemmed | Collaborative Virtual Environments Digital Places and Spaces for Interaction edited by Elizabeth F. Churchill, David N. Snowdon, Alan J. Munro |
title_short | Collaborative Virtual Environments |
title_sort | collaborative virtual environments digital places and spaces for interaction |
title_sub | Digital Places and Spaces for Interaction |
topic | User Interfaces and Human Computer Interaction Computer Communication Networks User interfaces (Computer systems) Computer communication systems Virtuelle Realität (DE-588)4399931-1 gnd Mensch-Maschine-Kommunikation (DE-588)4125909-9 gnd Computer Supported Cooperative Work (DE-588)4288972-8 gnd Mehrplatzsystem (DE-588)4224999-5 gnd Interaktion (DE-588)4027266-7 gnd |
topic_facet | User Interfaces and Human Computer Interaction Computer Communication Networks User interfaces (Computer systems) Computer communication systems Virtuelle Realität Mensch-Maschine-Kommunikation Computer Supported Cooperative Work Mehrplatzsystem Interaktion Aufsatzsammlung |
url | https://doi.org/10.1007/978-1-4471-0685-2 |
work_keys_str_mv | AT churchillelizabethf collaborativevirtualenvironmentsdigitalplacesandspacesforinteraction AT snowdondavidn collaborativevirtualenvironmentsdigitalplacesandspacesforinteraction AT munroalanj collaborativevirtualenvironmentsdigitalplacesandspacesforinteraction |