The persistence of code in game engine culture:
With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the rise of engine-driven culture. Through a series of case studies, Eric Freedman lays out a clear methodol...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York
Routledge, Taylor & Francis Group
2020
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Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the rise of engine-driven culture. Through a series of case studies, Eric Freedman lays out a clear methodology for studying the game development pipeline, and uses the video game engine as a pathway for media scholars and practitioners to navigate the complex terrain of software practice. Examining several distinct software ecosystems that include the proprietary efforts of Amazon, Apple, Capcom, Epic Games and Unity Technologies, and the unique ways that game engines are used in non-game industries, Freedman illustrates why engines matter. The studies bind together designers and players, speak to the labors of the game industry, value the work of both global and regional developers, and establish critical connection points between software and society. Freedman has crafted a much-needed entry point for students new to code, and a research resource for scholars and teachers working in media industries, game development and new media |
Beschreibung: | 1 online resource (x, 200 pages) |
ISBN: | 9780429434242 0429434243 9780429784392 0429784392 9780429784408 0429784406 9780429784415 0429784414 |
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author | Freedman, Eric |
author_facet | Freedman, Eric |
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dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
discipline_str_mv | Sport |
format | Electronic eBook |
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isbn | 9780429434242 0429434243 9780429784392 0429784392 9780429784408 0429784406 9780429784415 0429784414 |
language | English |
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publisher | Routledge, Taylor & Francis Group |
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spelling | Freedman, Eric Verfasser aut The persistence of code in game engine culture Eric Freedman New York Routledge, Taylor & Francis Group 2020 1 online resource (x, 200 pages) txt rdacontent c rdamedia cr rdacarrier With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the rise of engine-driven culture. Through a series of case studies, Eric Freedman lays out a clear methodology for studying the game development pipeline, and uses the video game engine as a pathway for media scholars and practitioners to navigate the complex terrain of software practice. Examining several distinct software ecosystems that include the proprietary efforts of Amazon, Apple, Capcom, Epic Games and Unity Technologies, and the unique ways that game engines are used in non-game industries, Freedman illustrates why engines matter. The studies bind together designers and players, speak to the labors of the game industry, value the work of both global and regional developers, and establish critical connection points between software and society. Freedman has crafted a much-needed entry point for students new to code, and a research resource for scholars and teachers working in media industries, game development and new media Video games / Social aspects Video games / Design / Social aspects Video games industry / Social aspects https://www.taylorfrancis.com/books/9780429434242 Verlag URL des Erstveroeffentlichers Volltext |
spellingShingle | Freedman, Eric The persistence of code in game engine culture Video games / Social aspects Video games / Design / Social aspects Video games industry / Social aspects |
title | The persistence of code in game engine culture |
title_auth | The persistence of code in game engine culture |
title_exact_search | The persistence of code in game engine culture |
title_exact_search_txtP | The persistence of code in game engine culture |
title_full | The persistence of code in game engine culture Eric Freedman |
title_fullStr | The persistence of code in game engine culture Eric Freedman |
title_full_unstemmed | The persistence of code in game engine culture Eric Freedman |
title_short | The persistence of code in game engine culture |
title_sort | the persistence of code in game engine culture |
topic | Video games / Social aspects Video games / Design / Social aspects Video games industry / Social aspects |
topic_facet | Video games / Social aspects Video games / Design / Social aspects Video games industry / Social aspects |
url | https://www.taylorfrancis.com/books/9780429434242 |
work_keys_str_mv | AT freedmaneric thepersistenceofcodeingameengineculture |