War games: memory, militarism and the subject of play

Cover -- Contents -- List of Figures -- Notes on Contributors -- Acknowledgements -- 1 Introduction: Studying War and Games Philip Hammond and Holger Pötzsch -- 2 Reality Check: Videogames as Propaganda for Inauthentic War Philip Hammond 17 -- 2 Reality Check: Videogames as Propaganda for Inauthenti...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Weitere Verfasser: Hammond, Phillip E. 1931- (HerausgeberIn), Pötzsch, Holger (HerausgeberIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: New York ; London ; Oxford ; New Delhi ; Sydney Bloomsbury Academic 2019
Schlagworte:
Online-Zugang:https://ebookcentral.proquest.com/lib/gbv/detail.action?docID=5986870
https://ebookcentral.proquest.com/lib/potsdamuni/detail.action?docID=5986870
Zusammenfassung:Cover -- Contents -- List of Figures -- Notes on Contributors -- Acknowledgements -- 1 Introduction: Studying War and Games Philip Hammond and Holger Pötzsch -- 2 Reality Check: Videogames as Propaganda for Inauthentic War Philip Hammond 17 -- 2 Reality Check: Videogames as Propaganda for Inauthentic War Philip Hammond -- 3 Playing in the End Times: Wargames, Resilience and the Art of Failure Kevin McSorley -- 4 The Political Economy of Wargames: The Production of History and Memory in Military Video Games Emil Lundedal Hammar and Jamie Woodcock -- 5 Understanding War Game Experiences: Applying Multiple Player Perspectives to Game Analysis Kristine Jørgensen -- 6 Playing the Historical Fantastic: Zombies, Mecha-Nazis and Making Meaning about the Past through Metaphor Adam Chapman 91 -- 6 Playing the Historical Fantastic: Zombies, Mecha-Nazis and Making Meaning about the Past through Metaphor Adam Chapman -- 7 Machine(s) of Narrative Security: Mnemonic Hegemony and Polish Games about Violent Conflicts Piotr Sterczewski -- 8 National Memories and the First World War: The Many Sides of Battlefield 1 Chris Kempshall -- 9 Let's Play War: Cultural Memory, Celebrities and Appropriations of the Past Stephanie de Smale -- 10 The Wargame Legacy: How Wargames Shaped the Roleplaying Experience from Tabletop to Digital Games Dimitra Nikolaidou 179 -- 10 The Wargame Legacy: How Wargames Shaped the Roleplaying Experience from Tabletop to Digital Games Dimitra Nikolaidou -- 11 Critical War Game Development: Lessons Learned from Attentat 1942 Vít Šisler -- 12 Simulating War Dynamics: A Case Study of the Game-Based Learning Exercise Mission Z: One Last Chance Joakim Arnøy -- 13 Positioning Players as Political Subjects: Forms of Estrangement and the Presentation of War in This War of Mine and Spec Ops: The Line Holger Pötzsch
Beschreibung:Description based on publisher supplied metadata and other sources
Beschreibung:1 Online-Ressource (xi, 268 Seiten) Illustrationen
ISBN:9781501351174
9781501351167