Once upon a pixel: storytelling and worldbuilding in video games
Gespeichert in:
Hauptverfasser: | , , |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton ; London ; New York
CRC Press
[2020]
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | xxi, 181 Seiten Illustrationen |
ISBN: | 9781138499768 9781138499775 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV046216298 | ||
003 | DE-604 | ||
005 | 20200414 | ||
007 | t | ||
008 | 191025s2020 a||| |||| 00||| eng d | ||
020 | |a 9781138499768 |c pbk |9 978-1-138-49976-8 | ||
020 | |a 9781138499775 |c hbk |9 978-1-138-49977-5 | ||
035 | |a (OCoLC)1135384419 | ||
035 | |a (DE-599)BVBBV046216298 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-355 |a DE-703 | ||
084 | |a AP 15963 |0 (DE-625)6963: |2 rvk | ||
100 | 1 | |a Paterson, Eddie |d 19XX- |e Verfasser |0 (DE-588)1201761867 |4 aut | |
245 | 1 | 0 | |a Once upon a pixel |b storytelling and worldbuilding in video games |c Eddie Paterson, Timothy Williams, and Will Cordner |
264 | 1 | |a Boca Raton ; London ; New York |b CRC Press |c [2020] | |
300 | |a xxi, 181 Seiten |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
650 | 0 | 7 | |a Videospiel |0 (DE-588)4063465-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Erzählen |0 (DE-588)4132307-5 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Videospiel |0 (DE-588)4063465-6 |D s |
689 | 0 | 1 | |a Erzählen |0 (DE-588)4132307-5 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Williams, Timothy |e Verfasser |4 aut | |
700 | 1 | |a Cordner, Will |e Verfasser |4 aut | |
856 | 4 | 2 | |m Digitalisierung UB Regensburg - ADAM Catalogue Enrichment |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031595071&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
856 | 4 | 2 | |m Digitalisierung UB Regensburg - ADAM Catalogue Enrichment |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031595071&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |3 Klappentext |
999 | |a oai:aleph.bib-bvb.de:BVB01-031595071 |
Datensatz im Suchindex
_version_ | 1804180613778898944 |
---|---|
adam_text | Contents Acknowledgments vii Authors ix Introduction: Creative Writers and Video Games xi 1 Interview with Walt Williams 1 2 Interview with Brooke Maggs 17 3 Something to Fight for: The Last of Us and the Language of Linear Games 29 4 Interview with Brendan Keogh 57 5 This is Snake: The Storytelling Legacy of the Metal Gear Series 73 6 Interview with Anna Anthropy 95 7 New Horizons: Open Worlds and Storyfeel 107 8 Interview with Damon Reece 125
CONTENTS 9 Dear Reader: Virtual Reality and the Narrative Frontier 135 10 Interview with Lincoln Davis, Tam Armstrong, and Shauna Sperry 147 11 Interview with Tomasz Bednarz 161 12 Conclusion 171 References 175 Index 179
Once Upon a Pixel examines the increasing sophistication of storytelling and worldbuilding in modern video games. Drawing on some of gaming’s most popular titles, including Red Dead Redemption 2. The Last of Us, Horizon Zero Dawn, and the long-running Metal Gear Solid series, it is a pioneering exploration into narrative in games from the perspective of the creative writer. With interviews and insights from across the industry, it provides a complete account of how Triple-A, independent, and even virtual reality games are changing the way we tell stories. Features • A fresh perspective on video games as a whole new form of creative writing. • Interviews with a range of leading industry figures, from critics to creators. • Professional analysis of modern video game script excerpts. • Insights into emerging technologies and the future of interactive storytelling. About the Authors Eddie Paterson is a senior lecturer in the School of Culture and Communication. University of Melbourne, where he teaches scriptwriting for performance, theatre, gaming and new media. He is the author of The Contemporary American Monologue (Bloomsbury, 2015) and Redactor (Whitmore, 2017). He has returned to gaming in recent years to discover that creative writing is challenging the relationship between gameplay and narrative design. Timothy Williams is a writer and gamer. His Honours thesis explored authorship and player agency in Hideo Kojima’s Metal Gear Solid 2: Sons of Liberty. His writing focuses primarily on the intersection between narrative and play in writing for games. He is an independent
games writer currently working on expanding the creative element of his thesis into a full-length title. Will Cordner is a writer and gamer. He has an Honours degree in Creative Writing from the University of Melbourne, for which his thesis examined the relationship between traditional and interactive storytelling in Naughty Dog’s The Last of Us. He is excited to see how this relationship continues to develop in the future, and is eagerly anticipating The Last of Us Part II.
|
any_adam_object | 1 |
author | Paterson, Eddie 19XX- Williams, Timothy Cordner, Will |
author_GND | (DE-588)1201761867 |
author_facet | Paterson, Eddie 19XX- Williams, Timothy Cordner, Will |
author_role | aut aut aut |
author_sort | Paterson, Eddie 19XX- |
author_variant | e p ep t w tw w c wc |
building | Verbundindex |
bvnumber | BV046216298 |
classification_rvk | AP 15963 |
ctrlnum | (OCoLC)1135384419 (DE-599)BVBBV046216298 |
discipline | Allgemeines |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01839nam a2200385 c 4500</leader><controlfield tag="001">BV046216298</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20200414 </controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">191025s2020 a||| |||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781138499768</subfield><subfield code="c">pbk</subfield><subfield code="9">978-1-138-49976-8</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781138499775</subfield><subfield code="c">hbk</subfield><subfield code="9">978-1-138-49977-5</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1135384419</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV046216298</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-355</subfield><subfield code="a">DE-703</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">AP 15963</subfield><subfield code="0">(DE-625)6963:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Paterson, Eddie</subfield><subfield code="d">19XX-</subfield><subfield code="e">Verfasser</subfield><subfield code="0">(DE-588)1201761867</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Once upon a pixel</subfield><subfield code="b">storytelling and worldbuilding in video games</subfield><subfield code="c">Eddie Paterson, Timothy Williams, and Will Cordner</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Boca Raton ; London ; New York</subfield><subfield code="b">CRC Press</subfield><subfield code="c">[2020]</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">xxi, 181 Seiten</subfield><subfield code="b">Illustrationen</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-588)4063465-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Erzählen</subfield><subfield code="0">(DE-588)4132307-5</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-588)4063465-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Erzählen</subfield><subfield code="0">(DE-588)4132307-5</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Williams, Timothy</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Cordner, Will</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">Digitalisierung UB Regensburg - ADAM Catalogue Enrichment</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031595071&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Inhaltsverzeichnis</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">Digitalisierung UB Regensburg - ADAM Catalogue Enrichment</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031595071&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Klappentext</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-031595071</subfield></datafield></record></collection> |
id | DE-604.BV046216298 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:38:33Z |
institution | BVB |
isbn | 9781138499768 9781138499775 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031595071 |
oclc_num | 1135384419 |
open_access_boolean | |
owner | DE-355 DE-BY-UBR DE-703 |
owner_facet | DE-355 DE-BY-UBR DE-703 |
physical | xxi, 181 Seiten Illustrationen |
publishDate | 2020 |
publishDateSearch | 2020 |
publishDateSort | 2020 |
publisher | CRC Press |
record_format | marc |
spelling | Paterson, Eddie 19XX- Verfasser (DE-588)1201761867 aut Once upon a pixel storytelling and worldbuilding in video games Eddie Paterson, Timothy Williams, and Will Cordner Boca Raton ; London ; New York CRC Press [2020] xxi, 181 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Videospiel (DE-588)4063465-6 gnd rswk-swf Erzählen (DE-588)4132307-5 gnd rswk-swf Videospiel (DE-588)4063465-6 s Erzählen (DE-588)4132307-5 s DE-604 Williams, Timothy Verfasser aut Cordner, Will Verfasser aut Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031595071&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031595071&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Paterson, Eddie 19XX- Williams, Timothy Cordner, Will Once upon a pixel storytelling and worldbuilding in video games Videospiel (DE-588)4063465-6 gnd Erzählen (DE-588)4132307-5 gnd |
subject_GND | (DE-588)4063465-6 (DE-588)4132307-5 |
title | Once upon a pixel storytelling and worldbuilding in video games |
title_auth | Once upon a pixel storytelling and worldbuilding in video games |
title_exact_search | Once upon a pixel storytelling and worldbuilding in video games |
title_full | Once upon a pixel storytelling and worldbuilding in video games Eddie Paterson, Timothy Williams, and Will Cordner |
title_fullStr | Once upon a pixel storytelling and worldbuilding in video games Eddie Paterson, Timothy Williams, and Will Cordner |
title_full_unstemmed | Once upon a pixel storytelling and worldbuilding in video games Eddie Paterson, Timothy Williams, and Will Cordner |
title_short | Once upon a pixel |
title_sort | once upon a pixel storytelling and worldbuilding in video games |
title_sub | storytelling and worldbuilding in video games |
topic | Videospiel (DE-588)4063465-6 gnd Erzählen (DE-588)4132307-5 gnd |
topic_facet | Videospiel Erzählen |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031595071&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031595071&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT patersoneddie onceuponapixelstorytellingandworldbuildinginvideogames AT williamstimothy onceuponapixelstorytellingandworldbuildinginvideogames AT cordnerwill onceuponapixelstorytellingandworldbuildinginvideogames |