Computational drawing: from foundational exercises to theories of representation
This book explores computation, specifically the craft of writing computer code, as a medium for drawing. Exercises, essays, algorithms, diagrams, and drawings are woven together to offer instruction, insight, and theories that are valuable to practicing architects, artists, and scholars. This book...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
[Novato, California]
Applied Research & Design Publishing
[2019]
|
Ausgabe: | First edition |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Zusammenfassung: | This book explores computation, specifically the craft of writing computer code, as a medium for drawing. Exercises, essays, algorithms, diagrams, and drawings are woven together to offer instruction, insight, and theories that are valuable to practicing architects, artists, and scholars. This book can serve as a primer for those new to programming or motivation and context for those with experience. "Computing" and "drawing" are both deeply historical and loaded terms. Although digital media is often positioned in opposition to the "manual" act of drawing, the broader territory of "computing" includes matters of language, rules, procedures, and orders that are very much compatible with the presence of ink on paper. Indeed, the nature of drawing--a temporal medium governed by marks that can be precisely defined, but not easily edited--provides welcome structure for computational methods |
Beschreibung: | Includes index |
Beschreibung: | 290 Seiten Illustrationen 23 cm |
ISBN: | 9781940743264 |
Internformat
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264 | 1 | |a [Novato, California] |b Applied Research & Design Publishing |c [2019] | |
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500 | |a Includes index | ||
505 | 8 | |a Definitions -- Structures -- Strategies -- Form -- Futures | |
520 | 3 | |a This book explores computation, specifically the craft of writing computer code, as a medium for drawing. Exercises, essays, algorithms, diagrams, and drawings are woven together to offer instruction, insight, and theories that are valuable to practicing architects, artists, and scholars. This book can serve as a primer for those new to programming or motivation and context for those with experience. "Computing" and "drawing" are both deeply historical and loaded terms. Although digital media is often positioned in opposition to the "manual" act of drawing, the broader territory of "computing" includes matters of language, rules, procedures, and orders that are very much compatible with the presence of ink on paper. Indeed, the nature of drawing--a temporal medium governed by marks that can be precisely defined, but not easily edited--provides welcome structure for computational methods | |
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Datensatz im Suchindex
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---|---|
adam_text |
~RAL)LE
()F-
:()ILTELLTS
8
ACIINOWLEDGMENTS
10
I'REFACE
12
ADDITIONAL
NOTES
FOR
THE
BEGINNING
PROGRAMMER
12
ARCHITECTURE
AND
OTHER
DISCIPLINES
12
START
15
CHAL)TEL"
-I
ILEFINITIONS
18
WHAT
DRAWI
-
NG
IS
NOT
AND
WHAT
COMPUTING
CANNOT
DO
20 A
DRAWING
CANNOT
BE
EDITED
25
ACOMPUTERCANNOTDRAW
28 A
DRAWING
IS
NOT
FINAL
29
MISUNDERSTANDINGS
ABOUT
COMPUTING
32
IMAGE
FORMATS
IN
THIS
BOOK
33 EXERCISE
1.1/
CODING
A MARK
35 EXERCISE
1.2 /
DRAW
FROM A
FUNCTION
LIBRARY
79
CHAPTER
2
STRUCTURES
79 FROM
DIRTY
MARKS
TO
LINES, SHAPES
&
REPRESENTATIONS
90
A TAXONOMY
OFTAXONOMIES
OF
LINES
92 THE
EXISTENCE
TAXONOMY
102
THE
TEMPORAL
TAXONOMY
108
THE
GEOMETRY-MATERIAL
TAXONOMY
110
THE
BEHAVIOR
SCOPE
TAXONOMY
114
THE
AUTO-WHAT?
TAXONOMY
114
EXERCISE
2
.
1 / ONE MARK,
TWO
READINGS
114
EXERCISE
2.2/
LINE FINDER
114
EXERCISE
2.3
/
LINE-MAKER+LINE-FINDER+LINE-MAKER
173
:HALLTE.'
:3
STRATEGIES
174
FROM
WILLFUL
MISUSE
TO
OPPORTUNISTIC
SURPRISE
174
EXERCISE
3.1
/ RE-CODE A
COMMON
DIGITAL
TOOL
178
MISPLACING
INTELLIGENCE
178
EXERCISE
3.3 / DUMB
ALGORITHM
182 THE COMPUTATIONAL
UNDERLAY
182 EXERCISE
3.4
/ NON-GRID
GRAPH PAPER
215
:HAPTER
",
FORM
215
OBJECTS
AND SPACE
/
MATTER
AND MACHINES
216
DEPTH
&
PROJECTION
218
EXERCISE
4.1
/
AUTOMATIC
DRAWING
218
DEPTH IS
INHERENTLY
DIFFICULT
219
DEPTH
CUES
220 EXERCISE
4.2/
THE
DEPTHY
LINE
220 EXERCISE
4.3/
PURSUIT
OF
FLATNESS
221
OBJECTS
222 SURFACES
223
TWO
AND A HALF
DIMENSIONAL
OBJECTS
AND
PSEUDO-SPACES
220
THE FORM
OF
INK
277
CHAPTER
5
FUTURES
279 STILL
ON PAPE
R,
STILL DIFF
I
CULT
,
SLOWER
,
LONGER
280
CRAFT
281
DRAW
IN
G DISCIPLINE
282
MAKING
AND RE-MAKINGTECHNOLOGY
287
APPENDIX
289
INDEX |
any_adam_object | 1 |
author | Lostritto, Carl |
author_GND | (DE-588)1194476643 |
author_facet | Lostritto, Carl |
author_role | aut |
author_sort | Lostritto, Carl |
author_variant | c l cl |
building | Verbundindex |
bvnumber | BV046088678 |
contents | Definitions -- Structures -- Strategies -- Form -- Futures |
ctrlnum | (OCoLC)1112478748 (DE-599)BVBBV046088678 |
edition | First edition |
format | Book |
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isbn | 9781940743264 |
language | English |
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physical | 290 Seiten Illustrationen 23 cm |
publishDate | 2019 |
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publisher | Applied Research & Design Publishing |
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spelling | Lostritto, Carl Verfasser (DE-588)1194476643 aut Computational drawing from foundational exercises to theories of representation Carl Lostritto First edition [Novato, California] Applied Research & Design Publishing [2019] 290 Seiten Illustrationen 23 cm txt rdacontent sti rdacontent n rdamedia nc rdacarrier Includes index Definitions -- Structures -- Strategies -- Form -- Futures This book explores computation, specifically the craft of writing computer code, as a medium for drawing. Exercises, essays, algorithms, diagrams, and drawings are woven together to offer instruction, insight, and theories that are valuable to practicing architects, artists, and scholars. This book can serve as a primer for those new to programming or motivation and context for those with experience. "Computing" and "drawing" are both deeply historical and loaded terms. Although digital media is often positioned in opposition to the "manual" act of drawing, the broader territory of "computing" includes matters of language, rules, procedures, and orders that are very much compatible with the presence of ink on paper. Indeed, the nature of drawing--a temporal medium governed by marks that can be precisely defined, but not easily edited--provides welcome structure for computational methods Computerkunst (DE-588)4010453-9 gnd rswk-swf Computergrafik (DE-588)4010450-3 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf Zeichnung (DE-588)4127900-1 gnd rswk-swf Computer drawing Graphic arts / Data processing (DE-588)4151278-9 Einführung gnd-content (DE-588)4145395-5 Bildband gnd-content Computerkunst (DE-588)4010453-9 s Zeichnung (DE-588)4127900-1 s DE-604 Computergrafik (DE-588)4010450-3 s Programmierung (DE-588)4076370-5 s V:DE-604 application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031469680&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Lostritto, Carl Computational drawing from foundational exercises to theories of representation Definitions -- Structures -- Strategies -- Form -- Futures Computerkunst (DE-588)4010453-9 gnd Computergrafik (DE-588)4010450-3 gnd Programmierung (DE-588)4076370-5 gnd Zeichnung (DE-588)4127900-1 gnd |
subject_GND | (DE-588)4010453-9 (DE-588)4010450-3 (DE-588)4076370-5 (DE-588)4127900-1 (DE-588)4151278-9 (DE-588)4145395-5 |
title | Computational drawing from foundational exercises to theories of representation |
title_auth | Computational drawing from foundational exercises to theories of representation |
title_exact_search | Computational drawing from foundational exercises to theories of representation |
title_full | Computational drawing from foundational exercises to theories of representation Carl Lostritto |
title_fullStr | Computational drawing from foundational exercises to theories of representation Carl Lostritto |
title_full_unstemmed | Computational drawing from foundational exercises to theories of representation Carl Lostritto |
title_short | Computational drawing |
title_sort | computational drawing from foundational exercises to theories of representation |
title_sub | from foundational exercises to theories of representation |
topic | Computerkunst (DE-588)4010453-9 gnd Computergrafik (DE-588)4010450-3 gnd Programmierung (DE-588)4076370-5 gnd Zeichnung (DE-588)4127900-1 gnd |
topic_facet | Computerkunst Computergrafik Programmierung Zeichnung Einführung Bildband |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031469680&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT lostrittocarl computationaldrawingfromfoundationalexercisestotheoriesofrepresentation |