Gamification in education: breakthroughs in research and practice
"This book is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums to achieve successful and enjoyable learning activities. Highlighting a range of topics such as learning through play, virtual world...
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
Hershey, PA
IGI Global
[2018]
|
Schlagworte: | |
Online-Zugang: | DE-1050 DE-573 DE-898 DE-1049 DE-188 DE-91 DE-20 DE-706 DE-83 Volltext |
Zusammenfassung: | "This book is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums to achieve successful and enjoyable learning activities. Highlighting a range of topics such as learning through play, virtual worlds, and educational computer games"... |
Beschreibung: | "Editorial Advisory Board: Editor-in-Chief Mehdi Khosrow-Pour, DBA". - Includes bibliographical references |
Beschreibung: | 1 Online-Ressource (677 Seiten) |
ISBN: | 9781522551997 |
DOI: | 10.4018/978-1-5225-5198-0 |
Internformat
MARC
LEADER | 00000nmm a2200000 c 4500 | ||
---|---|---|---|
001 | BV044706095 | ||
003 | DE-604 | ||
005 | 20221220 | ||
007 | cr|uuu---uuuuu | ||
008 | 180109s2018 xxu|||| o||u| ||||||eng d | ||
020 | |a 9781522551997 |c Online |9 978-1-5225-5199-7 | ||
024 | 7 | |a 10.4018/978-1-5225-5198-0 |2 doi | |
035 | |a (OCoLC)1019651641 | ||
035 | |a (DE-599)BVBBV044706095 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-1050 |a DE-1049 |a DE-188 |a DE-91 |a DE-573 |a DE-20 |a DE-898 |a DE-706 |a DE-83 | ||
050 | 0 | |a LB1029.G3 | |
082 | 0 | |a 378.007 |2 23 | |
084 | |a DP 2680 |0 (DE-625)19829:761 |2 rvk | ||
245 | 1 | 0 | |a Gamification in education |b breakthroughs in research and practice |c Information Resources Management Association, USA |
264 | 1 | |a Hershey, PA |b IGI Global |c [2018] | |
264 | 4 | |c © 2018 | |
300 | |a 1 Online-Ressource (677 Seiten) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a "Editorial Advisory Board: Editor-in-Chief Mehdi Khosrow-Pour, DBA". - Includes bibliographical references | ||
520 | |a "This book is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums to achieve successful and enjoyable learning activities. Highlighting a range of topics such as learning through play, virtual worlds, and educational computer games"... | ||
650 | 4 | |a Educational games |x Research | |
650 | 4 | |a Gamification |x Research | |
650 | 4 | |a Education |x Computer-assisted instruction | |
650 | 4 | |a Education, Higher |x Computer-assisted instruction | |
650 | 4 | |a Education |x Simulation methods | |
650 | 4 | |a Education, Higher |x Simulation methods | |
710 | 2 | |a Information Resources Management Association |0 (DE-588)5010976-5 |4 isb | |
776 | 0 | 8 | |i Erscheint auch als |t Gamification in education |n Druck-Ausgabe, hardcover |z 978-1-5225-5198-0 |
856 | 4 | 0 | |u https://doi.org/10.4018/978-1-5225-5198-0 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
912 | |a ZDB-98-IGB |a ZDB-1-IGE | ||
966 | e | |u https://doi.org/10.4018/978-1-5225-5198-0 |l DE-1050 |p ZDB-98-IGB |q FHD01_IGB_Kauf |x Verlag |3 Volltext | |
966 | e | |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5198-0 |l DE-573 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-5198-0 |l DE-898 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-5198-0 |l DE-1049 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-5198-0 |l DE-188 |p ZDB-98-IGB |x Verlag |3 Volltext | |
966 | e | |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5198-0 |l DE-91 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5198-0 |l DE-20 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5198-0 |l DE-706 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-5225-5198-0 |l DE-83 |p ZDB-98-IGB |q TUB_EBS_IGB |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1805079007275778048 |
---|---|
adam_text | |
any_adam_object | |
building | Verbundindex |
bvnumber | BV044706095 |
callnumber-first | L - Education |
callnumber-label | LB1029 |
callnumber-raw | LB1029.G3 |
callnumber-search | LB1029.G3 |
callnumber-sort | LB 41029 G3 |
callnumber-subject | LB - Theory and Practice of Education |
classification_rvk | DP 2680 |
collection | ZDB-98-IGB ZDB-1-IGE |
ctrlnum | (OCoLC)1019651641 (DE-599)BVBBV044706095 |
dewey-full | 378.007 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 378 - Higher education (Tertiary education) |
dewey-raw | 378.007 |
dewey-search | 378.007 |
dewey-sort | 3378.007 |
dewey-tens | 370 - Education |
discipline | Pädagogik |
doi_str_mv | 10.4018/978-1-5225-5198-0 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>00000nmm a2200000 c 4500</leader><controlfield tag="001">BV044706095</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20221220</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">180109s2018 xxu|||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781522551997</subfield><subfield code="c">Online</subfield><subfield code="9">978-1-5225-5199-7</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.4018/978-1-5225-5198-0</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1019651641</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV044706095</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">xxu</subfield><subfield code="c">US</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-1050</subfield><subfield code="a">DE-1049</subfield><subfield code="a">DE-188</subfield><subfield code="a">DE-91</subfield><subfield code="a">DE-573</subfield><subfield code="a">DE-20</subfield><subfield code="a">DE-898</subfield><subfield code="a">DE-706</subfield><subfield code="a">DE-83</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">LB1029.G3</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">378.007</subfield><subfield code="2">23</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">DP 2680</subfield><subfield code="0">(DE-625)19829:761</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Gamification in education</subfield><subfield code="b">breakthroughs in research and practice</subfield><subfield code="c">Information Resources Management Association, USA</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Hershey, PA</subfield><subfield code="b">IGI Global</subfield><subfield code="c">[2018]</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">© 2018</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (677 Seiten)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">"Editorial Advisory Board: Editor-in-Chief Mehdi Khosrow-Pour, DBA". - Includes bibliographical references</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">"This book is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums to achieve successful and enjoyable learning activities. Highlighting a range of topics such as learning through play, virtual worlds, and educational computer games"...</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Educational games</subfield><subfield code="x">Research</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Gamification</subfield><subfield code="x">Research</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Education</subfield><subfield code="x">Computer-assisted instruction</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Education, Higher</subfield><subfield code="x">Computer-assisted instruction</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Education</subfield><subfield code="x">Simulation methods</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Education, Higher</subfield><subfield code="x">Simulation methods</subfield></datafield><datafield tag="710" ind1="2" ind2=" "><subfield code="a">Information Resources Management Association</subfield><subfield code="0">(DE-588)5010976-5</subfield><subfield code="4">isb</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="t">Gamification in education</subfield><subfield code="n">Druck-Ausgabe, hardcover</subfield><subfield code="z">978-1-5225-5198-0</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.4018/978-1-5225-5198-0</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Erstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-98-IGB</subfield><subfield code="a">ZDB-1-IGE</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-5198-0</subfield><subfield code="l">DE-1050</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">FHD01_IGB_Kauf</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5198-0</subfield><subfield code="l">DE-573</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-5198-0</subfield><subfield code="l">DE-898</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-5198-0</subfield><subfield code="l">DE-1049</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-5198-0</subfield><subfield code="l">DE-188</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5198-0</subfield><subfield code="l">DE-91</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5198-0</subfield><subfield code="l">DE-20</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5198-0</subfield><subfield code="l">DE-706</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-5225-5198-0</subfield><subfield code="l">DE-83</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">TUB_EBS_IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV044706095 |
illustrated | Not Illustrated |
indexdate | 2024-07-20T06:38:08Z |
institution | BVB |
institution_GND | (DE-588)5010976-5 |
isbn | 9781522551997 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-030102717 |
oclc_num | 1019651641 |
open_access_boolean | |
owner | DE-1050 DE-1049 DE-188 DE-91 DE-BY-TUM DE-573 DE-20 DE-898 DE-BY-UBR DE-706 DE-83 |
owner_facet | DE-1050 DE-1049 DE-188 DE-91 DE-BY-TUM DE-573 DE-20 DE-898 DE-BY-UBR DE-706 DE-83 |
physical | 1 Online-Ressource (677 Seiten) |
psigel | ZDB-98-IGB ZDB-1-IGE ZDB-98-IGB FHD01_IGB_Kauf ZDB-98-IGB TUB_EBS_IGB |
publishDate | 2018 |
publishDateSearch | 2018 |
publishDateSort | 2018 |
publisher | IGI Global |
record_format | marc |
spelling | Gamification in education breakthroughs in research and practice Information Resources Management Association, USA Hershey, PA IGI Global [2018] © 2018 1 Online-Ressource (677 Seiten) txt rdacontent c rdamedia cr rdacarrier "Editorial Advisory Board: Editor-in-Chief Mehdi Khosrow-Pour, DBA". - Includes bibliographical references "This book is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums to achieve successful and enjoyable learning activities. Highlighting a range of topics such as learning through play, virtual worlds, and educational computer games"... Educational games Research Gamification Research Education Computer-assisted instruction Education, Higher Computer-assisted instruction Education Simulation methods Education, Higher Simulation methods Information Resources Management Association (DE-588)5010976-5 isb Erscheint auch als Gamification in education Druck-Ausgabe, hardcover 978-1-5225-5198-0 https://doi.org/10.4018/978-1-5225-5198-0 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Gamification in education breakthroughs in research and practice Educational games Research Gamification Research Education Computer-assisted instruction Education, Higher Computer-assisted instruction Education Simulation methods Education, Higher Simulation methods |
title | Gamification in education breakthroughs in research and practice |
title_auth | Gamification in education breakthroughs in research and practice |
title_exact_search | Gamification in education breakthroughs in research and practice |
title_full | Gamification in education breakthroughs in research and practice Information Resources Management Association, USA |
title_fullStr | Gamification in education breakthroughs in research and practice Information Resources Management Association, USA |
title_full_unstemmed | Gamification in education breakthroughs in research and practice Information Resources Management Association, USA |
title_short | Gamification in education |
title_sort | gamification in education breakthroughs in research and practice |
title_sub | breakthroughs in research and practice |
topic | Educational games Research Gamification Research Education Computer-assisted instruction Education, Higher Computer-assisted instruction Education Simulation methods Education, Higher Simulation methods |
topic_facet | Educational games Research Gamification Research Education Computer-assisted instruction Education, Higher Computer-assisted instruction Education Simulation methods Education, Higher Simulation methods |
url | https://doi.org/10.4018/978-1-5225-5198-0 |
work_keys_str_mv | AT informationresourcesmanagementassociation gamificationineducationbreakthroughsinresearchandpractice |