Short, T. X., & Adams, T. (2017). Procedural generation in game design. CRC Press.
Chicago Style (17th ed.) CitationShort, Tanya X., and Tarn Adams. Procedural Generation in Game Design. Boca Raton: CRC Press, 2017.
MLA (9th ed.) CitationShort, Tanya X., and Tarn Adams. Procedural Generation in Game Design. CRC Press, 2017.
Warning: These citations may not always be 100% accurate.