Games are not: the difficult and definitive guide to what video games are
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Manchester
Manchester University Press
2017
|
Ausgabe: | First published |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | 214 Seiten |
ISBN: | 9781526121653 |
Internformat
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Datensatz im Suchindex
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adam_text | Contents
Preface page vi
Acknowledgements vu
1 Games are not cooperative 1
2 Games are not designer intentions 17
3 Games are not references (of the
conventional sort) 30
4 Games are not narratives 43
5 Games are not beliefs 65
6 Games are not gameplay 80
7 Games are not toys 95
8 Games are not simulations: part one 110
9 Games are not simulations: part two 130
10 Games are not commodities 145
11 Games are not what you think 161
12 Games are art (because games are not art) 181
References 197
Index 209
; The nascent field of game studies has raised questions
that, so far, it has been unable to answer. Among these
questions is a foundational one: What is a game?
- Despite the widespread appeal of games, and despite
: the rise of digital games as a global cultural phenomenon,
^ vexing problems confront those who design, play, and
- think about games. How do we reconcile a videogame
: industry s insistence that games positively affect
: human beliefs and behaviours with the equally prevalent
: assumption that games are just games? How do we
? reconcile accusations that games make us violent and
: antisocial and unproductive with the realisation that
r games are a universal source of human joy?
I In Games are not, David Myers demonstrates that these
I controversies and conflicts surrounding the meanings and
: effects of games are not going away; they are essential
I properties of the game s paradoxical aesthetic form.
I Buttressed by more than three decades of game
! studies scholarship, Myers offers an in-depth
: examination of games as objects of leisure, consumption,
1 and art. Games are not focuses on games writ large, bound
; by neither digital form nor by cultural interpretation.
Î Interdisciplinary in scope and radical in conclusion,
: Games are not positions games as unique objects evoking
. a peculiar and paradoxical liminal state - a lusory attitude
i - that is essential to human creativity, knowledge, and
; sustenance of the species.
|
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id | DE-604.BV044450638 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:53:18Z |
institution | BVB |
isbn | 9781526121653 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029851572 |
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physical | 214 Seiten |
publishDate | 2017 |
publishDateSearch | 2017 |
publishDateSort | 2017 |
publisher | Manchester University Press |
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spelling | Myers, David Verfasser aut Games are not the difficult and definitive guide to what video games are David Myers First published Manchester Manchester University Press 2017 214 Seiten txt rdacontent n rdamedia nc rdacarrier Bedeutung (DE-588)4005184-5 gnd rswk-swf Wirkung (DE-588)4190021-2 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Bedeutung (DE-588)4005184-5 s Wirkung (DE-588)4190021-2 s DE-604 Digitalisierung UB Augsburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029851572&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Augsburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029851572&sequence=000002&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Myers, David Games are not the difficult and definitive guide to what video games are Bedeutung (DE-588)4005184-5 gnd Wirkung (DE-588)4190021-2 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4005184-5 (DE-588)4190021-2 (DE-588)4010457-6 |
title | Games are not the difficult and definitive guide to what video games are |
title_auth | Games are not the difficult and definitive guide to what video games are |
title_exact_search | Games are not the difficult and definitive guide to what video games are |
title_full | Games are not the difficult and definitive guide to what video games are David Myers |
title_fullStr | Games are not the difficult and definitive guide to what video games are David Myers |
title_full_unstemmed | Games are not the difficult and definitive guide to what video games are David Myers |
title_short | Games are not |
title_sort | games are not the difficult and definitive guide to what video games are |
title_sub | the difficult and definitive guide to what video games are |
topic | Bedeutung (DE-588)4005184-5 gnd Wirkung (DE-588)4190021-2 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Bedeutung Wirkung Computerspiel |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029851572&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=029851572&sequence=000002&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT myersdavid gamesarenotthedifficultanddefinitiveguidetowhatvideogamesare |