Gahan, A. (2009). 3ds Max modeling for games: Insider's guide to game character, vehicle, and environment modeling. Focal Press/Elsevier.
Chicago Style (17th ed.) CitationGahan, Andrew. 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling. Amsterdam: Focal Press/Elsevier, 2009.
MLA (9th ed.) CitationGahan, Andrew. 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling. Focal Press/Elsevier, 2009.
Warning: These citations may not always be 100% accurate.