Poly-modeling with 3ds Max thinking outside of the box - Daniele, Todd (Focal Press/Elsevier, 2009)
Includes index
"Poly-modeling is a modeling technique used in 3d modeling. This book is a collection of tips, tricks and techniques on how to create professional models for advertising on T.V and the web. The author has tons of industry experience using Max toward this end, and he shares the secrets of his trade. As Production Modeler for GuerillaFx, one of today's hottest studios, Daniele has high-profile clients that include Coke Zero, MTV, Old Navy, Nike, Target, and HP. Todd Daniele brings this real-world experience to the book. Daniele teaches the technical aspects of poly-modeling, while showing how to ultimately create content in a dynamic, efficient manner." "Those interested in this book will be computer graphic (CG) artists including 3D modelers, animators, game designers, web artists, 3D visualization specialists. Audience level: Intermediate to Advanced."--Jacket