Learning Autodesk 3ds max 2008, Foundation:
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
Oxford
Focal
©2007
|
Schlagworte: | |
Online-Zugang: | FAW01 Volltext |
Beschreibung: | Includes index You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples. Whether you're a game artist or a graphic artist, Autodeskʼ 3ds Maxʼ 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication |
Beschreibung: | 475 pages |
ISBN: | 9780240809274 0240809270 |
Internformat
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discipline | Informatik |
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id | DE-604.BV044379349 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:51:18Z |
institution | BVB |
isbn | 9780240809274 0240809270 |
language | English |
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oclc_num | 499055491 |
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physical | 475 pages |
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spelling | Learning Autodesk 3ds max 2008, Foundation Oxford Focal ©2007 475 pages txt rdacontent c rdamedia cr rdacarrier Includes index You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples. Whether you're a game artist or a graphic artist, Autodeskʼ 3ds Maxʼ 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication 3ds max (Computer file) 3ds max (Computer file) fast Computer animation fast Computer graphics fast Computer animation Computer graphics http://www.sciencedirect.com/science/book/9780240809274 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Learning Autodesk 3ds max 2008, Foundation 3ds max (Computer file) 3ds max (Computer file) fast Computer animation fast Computer graphics fast Computer animation Computer graphics |
title | Learning Autodesk 3ds max 2008, Foundation |
title_auth | Learning Autodesk 3ds max 2008, Foundation |
title_exact_search | Learning Autodesk 3ds max 2008, Foundation |
title_full | Learning Autodesk 3ds max 2008, Foundation |
title_fullStr | Learning Autodesk 3ds max 2008, Foundation |
title_full_unstemmed | Learning Autodesk 3ds max 2008, Foundation |
title_short | Learning Autodesk 3ds max 2008, Foundation |
title_sort | learning autodesk 3ds max 2008 foundation |
topic | 3ds max (Computer file) 3ds max (Computer file) fast Computer animation fast Computer graphics fast Computer animation Computer graphics |
topic_facet | 3ds max (Computer file) Computer animation Computer graphics |
url | http://www.sciencedirect.com/science/book/9780240809274 |