Mildner, P. (2016). Generation of effective serious games with static and dynamic content.
Chicago Style (17th ed.) CitationMildner, Philip. Generation of Effective Serious Games with Static and Dynamic Content. Universität Mannheim, 2016.
MLA (9th ed.) CitationMildner, Philip. Generation of Effective Serious Games with Static and Dynamic Content. 2016.
Warning: These citations may not always be 100% accurate.