Workshop on Computer Games New York, NY, Workshop on General Intelligence in Game-Playing Agents, IJCAI, Cazenave, T., Winands, M. H. M., Edelkamp, S., . . . Togelius, J. (2017). Computer games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : revised selected papers. Springer. https://doi.org/10.1007/978-3-319-57969-6
Chicago Style (17th ed.) CitationWorkshop on Computer Games New York, NY, Workshop on General Intelligence in Game-Playing Agents, IJCAI, Tristan Cazenave, Mark H. M. Winands, Stefan Edelkamp, Stephan Schiffel, Michael Thielscher, and Julian Togelius. Computer Games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : Revised Selected Papers. Cham: Springer, 2017. https://doi.org/10.1007/978-3-319-57969-6.
MLA (9th ed.) CitationWorkshop on Computer Games New York, NY, et al. Computer Games: 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016 : Revised Selected Papers. Springer, 2017. https://doi.org/10.1007/978-3-319-57969-6.