Boost C++ application development cookbook:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing
[2013]
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Schlagworte: | |
Online-Zugang: | FAW01 FAW02 |
Beschreibung: | Includes index Online resource; title from PDF title page (ebrary, viewed September 24, 2013) Print version record |
Beschreibung: | 1 online resource (348 pages) |
ISBN: | 9781849514897 1849514895 9781628704419 1628704411 1849514887 9781849514880 |
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245 | 1 | 0 | |a Boost C++ application development cookbook |c Antony Polukhin |
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505 | 8 | |a Annotation | |
505 | 8 | |a Table of Contents; Boost C++ Application Development Cookbook; Boost C++ Application Development Cookbook; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Starting to Write Your Application; Introduction; Getting configuration options; Getting ready; How to do it ... ; How it works .. | |
505 | 8 | |a There's more ... See also; Storing any value in a container/variable; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Storing multiple chosen types in a variable/container; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Using a safer way to work with a container that stores multiple chosen types; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Returning a value or flag where there is no value; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Returning an array from a function | |
505 | 8 | |a Getting readyHow to do it ... ; How it works ... ; There's more ... ; See also; Combining multiple values into one; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Reordering the parameters of function; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Binding a value as a function parameter; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Using the C++11 move emulation; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Making a noncopyable class; Getting ready; How to do it .. | |
505 | 8 | |a How it works ... See also; Making a noncopyable but movable class; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; 2. Converting Data; Introduction; Converting strings to numbers; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting numbers to strings; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting numbers to numbers; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting user-defined types to/from strings; How to do it ... ; How it works ... ; There's more .. | |
505 | 8 | |a See alsoCasting polymorphic objects; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Parsing simple input; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Parsing input; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; 3. Managing Resources; Introduction; Managing pointers to classes that do not leave scope; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Reference counting of pointers to classes used across methods; Getting ready; How to do it ... ; How it works ... ; There's more .. | |
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Datensatz im Suchindex
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any_adam_object | |
author | Polukhin, Antony |
author_facet | Polukhin, Antony |
author_role | aut |
author_sort | Polukhin, Antony |
author_variant | a p ap |
building | Verbundindex |
bvnumber | BV043779501 |
collection | ZDB-4-EBA ZDB-4-ITC |
contents | Annotation Table of Contents; Boost C++ Application Development Cookbook; Boost C++ Application Development Cookbook; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Starting to Write Your Application; Introduction; Getting configuration options; Getting ready; How to do it ... ; How it works .. There's more ... See also; Storing any value in a container/variable; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Storing multiple chosen types in a variable/container; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Using a safer way to work with a container that stores multiple chosen types; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Returning a value or flag where there is no value; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Returning an array from a function Getting readyHow to do it ... ; How it works ... ; There's more ... ; See also; Combining multiple values into one; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Reordering the parameters of function; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Binding a value as a function parameter; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Using the C++11 move emulation; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Making a noncopyable class; Getting ready; How to do it .. How it works ... See also; Making a noncopyable but movable class; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; 2. Converting Data; Introduction; Converting strings to numbers; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting numbers to strings; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting numbers to numbers; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting user-defined types to/from strings; How to do it ... ; How it works ... ; There's more .. See alsoCasting polymorphic objects; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Parsing simple input; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Parsing input; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; 3. Managing Resources; Introduction; Managing pointers to classes that do not leave scope; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Reference counting of pointers to classes used across methods; Getting ready; How to do it ... ; How it works ... ; There's more .. |
ctrlnum | (ZDB-4-EBA)ocn861526487 (ZDB-4-ITC)ocn861526487 (OCoLC)861526487 (DE-599)BVBBV043779501 |
dewey-full | 005.133 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.133 |
dewey-search | 005.133 |
dewey-sort | 15.133 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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spelling | Polukhin, Antony Verfasser aut Boost C++ application development cookbook Antony Polukhin Birmingham Packt Publishing [2013] © 2013 1 online resource (348 pages) txt rdacontent c rdamedia cr rdacarrier Includes index Online resource; title from PDF title page (ebrary, viewed September 24, 2013) Print version record Annotation Table of Contents; Boost C++ Application Development Cookbook; Boost C++ Application Development Cookbook; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Starting to Write Your Application; Introduction; Getting configuration options; Getting ready; How to do it ... ; How it works .. There's more ... See also; Storing any value in a container/variable; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Storing multiple chosen types in a variable/container; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Using a safer way to work with a container that stores multiple chosen types; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Returning a value or flag where there is no value; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Returning an array from a function Getting readyHow to do it ... ; How it works ... ; There's more ... ; See also; Combining multiple values into one; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Reordering the parameters of function; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Binding a value as a function parameter; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Using the C++11 move emulation; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Making a noncopyable class; Getting ready; How to do it .. How it works ... See also; Making a noncopyable but movable class; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; 2. Converting Data; Introduction; Converting strings to numbers; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting numbers to strings; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting numbers to numbers; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting user-defined types to/from strings; How to do it ... ; How it works ... ; There's more .. See alsoCasting polymorphic objects; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Parsing simple input; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Parsing input; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; 3. Managing Resources; Introduction; Managing pointers to classes that do not leave scope; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Reference counting of pointers to classes used across methods; Getting ready; How to do it ... ; How it works ... ; There's more .. C. (Computer program language) Computer graphics COMPUTERS / Programming Languages / C♯ bisacsh COMPUTERS / Programming Languages / Java bisacsh COMPUTERS / Programming Languages / Pascal bisacsh C++ (Computer program language) fast Computer programming fast C++ (Computer program language) Computer programming Erscheint auch als Druck-Ausgabe Polukhin, Antony Boost C++ Application Development Cookbook |
spellingShingle | Polukhin, Antony Boost C++ application development cookbook Annotation Table of Contents; Boost C++ Application Development Cookbook; Boost C++ Application Development Cookbook; Credits; About the Author; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Reader feedback; Customer support; Downloading the example code; Errata; Piracy; Questions; 1. Starting to Write Your Application; Introduction; Getting configuration options; Getting ready; How to do it ... ; How it works .. There's more ... See also; Storing any value in a container/variable; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Storing multiple chosen types in a variable/container; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Using a safer way to work with a container that stores multiple chosen types; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Returning a value or flag where there is no value; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Returning an array from a function Getting readyHow to do it ... ; How it works ... ; There's more ... ; See also; Combining multiple values into one; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Reordering the parameters of function; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Binding a value as a function parameter; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Using the C++11 move emulation; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Making a noncopyable class; Getting ready; How to do it .. How it works ... See also; Making a noncopyable but movable class; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; 2. Converting Data; Introduction; Converting strings to numbers; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting numbers to strings; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting numbers to numbers; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Converting user-defined types to/from strings; How to do it ... ; How it works ... ; There's more .. See alsoCasting polymorphic objects; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Parsing simple input; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Parsing input; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; 3. Managing Resources; Introduction; Managing pointers to classes that do not leave scope; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Reference counting of pointers to classes used across methods; Getting ready; How to do it ... ; How it works ... ; There's more .. C. (Computer program language) Computer graphics COMPUTERS / Programming Languages / C♯ bisacsh COMPUTERS / Programming Languages / Java bisacsh COMPUTERS / Programming Languages / Pascal bisacsh C++ (Computer program language) fast Computer programming fast C++ (Computer program language) Computer programming |
title | Boost C++ application development cookbook |
title_auth | Boost C++ application development cookbook |
title_exact_search | Boost C++ application development cookbook |
title_full | Boost C++ application development cookbook Antony Polukhin |
title_fullStr | Boost C++ application development cookbook Antony Polukhin |
title_full_unstemmed | Boost C++ application development cookbook Antony Polukhin |
title_short | Boost C++ application development cookbook |
title_sort | boost c application development cookbook |
topic | C. (Computer program language) Computer graphics COMPUTERS / Programming Languages / C♯ bisacsh COMPUTERS / Programming Languages / Java bisacsh COMPUTERS / Programming Languages / Pascal bisacsh C++ (Computer program language) fast Computer programming fast C++ (Computer program language) Computer programming |
topic_facet | C. (Computer program language) Computer graphics COMPUTERS / Programming Languages / C♯ COMPUTERS / Programming Languages / Java COMPUTERS / Programming Languages / Pascal C++ (Computer program language) Computer programming C++ (Computer program language) Computer programming |
work_keys_str_mv | AT polukhinantony boostcapplicationdevelopmentcookbook |