Hempe, N. (2016). Bridging the gap between rendering and simulation frameworks: Concepts, approaches and applications for modern multi-domain VR simulation systems. Springer Vieweg. https://doi.org/10.1007/978-3-658-14401-2
Chicago-Zitierstil (17. Ausg.)Hempe, Nico. Bridging the Gap Between Rendering and Simulation Frameworks: Concepts, Approaches and Applications for Modern Multi-domain VR Simulation Systems. Wiesbaden: Springer Vieweg, 2016. https://doi.org/10.1007/978-3-658-14401-2.
MLA-Zitierstil (9. Ausg.)Hempe, Nico. Bridging the Gap Between Rendering and Simulation Frameworks: Concepts, Approaches and Applications for Modern Multi-domain VR Simulation Systems. Springer Vieweg, 2016. https://doi.org/10.1007/978-3-658-14401-2.
Achtung: Diese Zitate sind unter Umständen nicht zu 100% korrekt.