Unity 4 Game Development HOTSHOT:
An easy-to-follow hands-on step-by-step project. Each project includes the complete source code and assets having screenshots and diagrams. If you are an experienced user who has a basic knowledge of how to use the Unity game engine, or are an intermediate user who wants to learn more tips and trick...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Olton
Packt Publishing
2014
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Schlagworte: | |
Zusammenfassung: | An easy-to-follow hands-on step-by-step project. Each project includes the complete source code and assets having screenshots and diagrams. If you are an experienced user who has a basic knowledge of how to use the Unity game engine, or are an intermediate user who wants to learn more tips and tricks in using the Unity game engine, this book is ideal for you |
Beschreibung: | Description based on publisher supplied metadata and other sources |
Beschreibung: | 1 online resource (544 pages) |
ISBN: | 9781849695596 9781849695589 |
Internformat
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650 | 4 | |a Computer games -- Programming | |
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Datensatz im Suchindex
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any_adam_object | |
author | Wittayabundit, Jate |
author_facet | Wittayabundit, Jate |
author_role | aut |
author_sort | Wittayabundit, Jate |
author_variant | j w jw |
building | Verbundindex |
bvnumber | BV043608855 |
collection | ZDB-30-PQE |
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dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | DE-604.BV043608855 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:30:52Z |
institution | BVB |
isbn | 9781849695596 9781849695589 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-029022914 |
oclc_num | 885019543 |
open_access_boolean | |
physical | 1 online resource (544 pages) |
psigel | ZDB-30-PQE |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
spelling | Wittayabundit, Jate Verfasser aut Unity 4 Game Development HOTSHOT Olton Packt Publishing 2014 © 2014 1 online resource (544 pages) txt rdacontent c rdamedia cr rdacarrier Description based on publisher supplied metadata and other sources An easy-to-follow hands-on step-by-step project. Each project includes the complete source code and assets having screenshots and diagrams. If you are an experienced user who has a basic knowledge of how to use the Unity game engine, or are an intermediate user who wants to learn more tips and tricks in using the Unity game engine, this book is ideal for you Computer games -- Programming Real-time programming Three-dimensional display systems Erscheint auch als Druck-Ausgabe Wittayabundit, Jate Unity 4 Game Development HOTSHOT |
spellingShingle | Wittayabundit, Jate Unity 4 Game Development HOTSHOT Computer games -- Programming Real-time programming Three-dimensional display systems |
title | Unity 4 Game Development HOTSHOT |
title_auth | Unity 4 Game Development HOTSHOT |
title_exact_search | Unity 4 Game Development HOTSHOT |
title_full | Unity 4 Game Development HOTSHOT |
title_fullStr | Unity 4 Game Development HOTSHOT |
title_full_unstemmed | Unity 4 Game Development HOTSHOT |
title_short | Unity 4 Game Development HOTSHOT |
title_sort | unity 4 game development hotshot |
topic | Computer games -- Programming Real-time programming Three-dimensional display systems |
topic_facet | Computer games -- Programming Real-time programming Three-dimensional display systems |
work_keys_str_mv | AT wittayabunditjate unity4gamedevelopmenthotshot |