3ds max speed modeling for 3D artists: flex your speed modeling muscles using 3ds max
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing Ltd.
2012
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Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | Includes index Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within projects and presentation. The book shows both - the entire flow of asset creation and granular methodology. This book will appeal to anyone interested in 3D modeling who wants to improve their speed modeling ability, particularly artists whose work is relevant to industries where hard surface modeling or model prototyping is required, such as games, films, or visualization |
Beschreibung: | 1 Online-Ressource |
ISBN: | 1283739119 1849692378 9781283739115 9781849692373 |
Internformat
MARC
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245 | 1 | 0 | |a 3ds max speed modeling for 3D artists |b flex your speed modeling muscles using 3ds max |c Thomas Mooney |
264 | 1 | |a Birmingham |b Packt Publishing Ltd. |c 2012 | |
300 | |a 1 Online-Ressource | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
500 | |a Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within projects and presentation. The book shows both - the entire flow of asset creation and granular methodology. This book will appeal to anyone interested in 3D modeling who wants to improve their speed modeling ability, particularly artists whose work is relevant to industries where hard surface modeling or model prototyping is required, such as games, films, or visualization | ||
630 | 0 | 4 | |a 3ds max (Computer file) |
650 | 7 | |a COMPUTERS / Digital Media / Video & Animation |2 bisacsh | |
650 | 7 | |a 3ds max (Computer file) |2 fast | |
650 | 7 | |a Computer animation |2 fast | |
650 | 7 | |a Computer graphics |2 fast | |
650 | 7 | |a Three-dimensional display systems |2 fast | |
650 | 4 | |a Three-dimensional display systems | |
650 | 4 | |a Computer animation | |
650 | 4 | |a Computer graphics | |
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Mooney, Thomas |
author_facet | Mooney, Thomas |
author_role | aut |
author_sort | Mooney, Thomas |
author_variant | t m tm |
building | Verbundindex |
bvnumber | BV043160067 |
collection | ZDB-4-EBA |
ctrlnum | (OCoLC)819633115 (DE-599)BVBBV043160067 |
dewey-full | 006.696 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.696 |
dewey-search | 006.696 |
dewey-sort | 16.696 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | DE-604.BV043160067 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T07:19:20Z |
institution | BVB |
isbn | 1283739119 1849692378 9781283739115 9781849692373 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028584258 |
oclc_num | 819633115 |
open_access_boolean | |
owner | DE-1046 DE-1047 |
owner_facet | DE-1046 DE-1047 |
physical | 1 Online-Ressource |
psigel | ZDB-4-EBA ZDB-4-EBA FAW_PDA_EBA |
publishDate | 2012 |
publishDateSearch | 2012 |
publishDateSort | 2012 |
publisher | Packt Publishing Ltd. |
record_format | marc |
spelling | Mooney, Thomas Verfasser aut 3ds max speed modeling for 3D artists flex your speed modeling muscles using 3ds max Thomas Mooney Birmingham Packt Publishing Ltd. 2012 1 Online-Ressource txt rdacontent c rdamedia cr rdacarrier Includes index Step by step illustrated tutorials are supported by a focused commentary. The examples are designed to proceed from starting to model through model finishing to putting models to work within projects and presentation. The book shows both - the entire flow of asset creation and granular methodology. This book will appeal to anyone interested in 3D modeling who wants to improve their speed modeling ability, particularly artists whose work is relevant to industries where hard surface modeling or model prototyping is required, such as games, films, or visualization 3ds max (Computer file) COMPUTERS / Digital Media / Video & Animation bisacsh 3ds max (Computer file) fast Computer animation fast Computer graphics fast Three-dimensional display systems fast Three-dimensional display systems Computer animation Computer graphics http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=499138 Aggregator Volltext |
spellingShingle | Mooney, Thomas 3ds max speed modeling for 3D artists flex your speed modeling muscles using 3ds max 3ds max (Computer file) COMPUTERS / Digital Media / Video & Animation bisacsh 3ds max (Computer file) fast Computer animation fast Computer graphics fast Three-dimensional display systems fast Three-dimensional display systems Computer animation Computer graphics |
title | 3ds max speed modeling for 3D artists flex your speed modeling muscles using 3ds max |
title_auth | 3ds max speed modeling for 3D artists flex your speed modeling muscles using 3ds max |
title_exact_search | 3ds max speed modeling for 3D artists flex your speed modeling muscles using 3ds max |
title_full | 3ds max speed modeling for 3D artists flex your speed modeling muscles using 3ds max Thomas Mooney |
title_fullStr | 3ds max speed modeling for 3D artists flex your speed modeling muscles using 3ds max Thomas Mooney |
title_full_unstemmed | 3ds max speed modeling for 3D artists flex your speed modeling muscles using 3ds max Thomas Mooney |
title_short | 3ds max speed modeling for 3D artists |
title_sort | 3ds max speed modeling for 3d artists flex your speed modeling muscles using 3ds max |
title_sub | flex your speed modeling muscles using 3ds max |
topic | 3ds max (Computer file) COMPUTERS / Digital Media / Video & Animation bisacsh 3ds max (Computer file) fast Computer animation fast Computer graphics fast Three-dimensional display systems fast Three-dimensional display systems Computer animation Computer graphics |
topic_facet | 3ds max (Computer file) COMPUTERS / Digital Media / Video & Animation Computer animation Computer graphics Three-dimensional display systems |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=499138 |
work_keys_str_mv | AT mooneythomas 3dsmaxspeedmodelingfor3dartistsflexyourspeedmodelingmusclesusing3dsmax |