Virtual reality: scientific and technological challenges
Gespeichert in:
Format: | Elektronisch E-Book |
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Sprache: | English |
Veröffentlicht: |
Washington, D.C.
National Academy Press
1995
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Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | "Committee on Virtual Reality Research and Development, Commission on Behavioral and Social Sciences and Education, Commission on Physical Sciences, Mathematics, and Applications, National Research Council.". - Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002 Includes bibliographical references (pages 444-515) and index 1 - Some Psychological Considerations -- - 2 - Visual Channel -- - 3 - Auditory Channel -- - 4 - Haptic Interfaces -- - 5 - Position Tracking and Mapping -- - 6 - Whole-Body Motion, Motion Sickness, and Locomotion Interfaces -- - 7 - Speech, Physiology, and Other Interface Components -- - 8 - Computer Hardware and Software for the Generation of Virtual Environments -- - 9 - Telerobotics -- - 10 - Networking and Communications -- - 11 - Evaluation of Synthetic Environment Systems -- - 12 - Specific Applications of SE Systems "Despite widespread popular and professional interest in virtual reality, research and development efforts in synthetic environments (SE) - the field encompassing virtual environments, augmented reality, and teleoperation - have remained fragmented. Virtual Reality is the first serious, integrated treatment of the topic, presenting current knowledge from several disciplines along with thought-provoking vignettes about a future in which SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also charts directions for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure."--Jacket |
Beschreibung: | 1 Online-Ressource (xi, 542 pages) |
ISBN: | 0585023026 9780585023021 |
Internformat
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245 | 1 | 0 | |a Virtual reality |b scientific and technological challenges |c Nathaniel I. Durlach and Anne S. Mavor, editors |
264 | 1 | |a Washington, D.C. |b National Academy Press |c 1995 | |
300 | |a 1 Online-Ressource (xi, 542 pages) | ||
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500 | |a "Committee on Virtual Reality Research and Development, Commission on Behavioral and Social Sciences and Education, Commission on Physical Sciences, Mathematics, and Applications, National Research Council.". - Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002 | ||
500 | |a Includes bibliographical references (pages 444-515) and index | ||
500 | |a 1 - Some Psychological Considerations -- - 2 - Visual Channel -- - 3 - Auditory Channel -- - 4 - Haptic Interfaces -- - 5 - Position Tracking and Mapping -- - 6 - Whole-Body Motion, Motion Sickness, and Locomotion Interfaces -- - 7 - Speech, Physiology, and Other Interface Components -- - 8 - Computer Hardware and Software for the Generation of Virtual Environments -- - 9 - Telerobotics -- - 10 - Networking and Communications -- - 11 - Evaluation of Synthetic Environment Systems -- - 12 - Specific Applications of SE Systems | ||
500 | |a "Despite widespread popular and professional interest in virtual reality, research and development efforts in synthetic environments (SE) - the field encompassing virtual environments, augmented reality, and teleoperation - have remained fragmented. Virtual Reality is the first serious, integrated treatment of the topic, presenting current knowledge from several disciplines along with thought-provoking vignettes about a future in which SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also charts directions for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure."--Jacket | ||
650 | 4 | |a Realidad virtual | |
650 | 7 | |a COMPUTERS / General |2 bisacsh | |
650 | 7 | |a Human-computer interaction |2 fast | |
650 | 7 | |a Virtual reality |2 fast | |
650 | 7 | |a Virtuele werkelijkheid |2 gtt | |
650 | 4 | |a Human-computer interaction | |
650 | 4 | |a Virtual reality | |
700 | 1 | |a Durlach, Nathaniel I. |e Sonstige |4 oth | |
700 | 1 | |a Mavor, Anne S. |e Sonstige |4 oth | |
710 | 2 | |a National Research Council (U.S.) |b Committee on Virtual Reality Research and Development |e Sonstige |4 oth | |
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dewey-ones | 006 - Special computer methods |
dewey-raw | 006 |
dewey-search | 006 |
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indexdate | 2024-07-10T07:18:41Z |
institution | BVB |
isbn | 0585023026 9780585023021 |
language | English |
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spelling | Virtual reality scientific and technological challenges Nathaniel I. Durlach and Anne S. Mavor, editors Washington, D.C. National Academy Press 1995 1 Online-Ressource (xi, 542 pages) txt rdacontent c rdamedia cr rdacarrier "Committee on Virtual Reality Research and Development, Commission on Behavioral and Social Sciences and Education, Commission on Physical Sciences, Mathematics, and Applications, National Research Council.". - Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002 Includes bibliographical references (pages 444-515) and index 1 - Some Psychological Considerations -- - 2 - Visual Channel -- - 3 - Auditory Channel -- - 4 - Haptic Interfaces -- - 5 - Position Tracking and Mapping -- - 6 - Whole-Body Motion, Motion Sickness, and Locomotion Interfaces -- - 7 - Speech, Physiology, and Other Interface Components -- - 8 - Computer Hardware and Software for the Generation of Virtual Environments -- - 9 - Telerobotics -- - 10 - Networking and Communications -- - 11 - Evaluation of Synthetic Environment Systems -- - 12 - Specific Applications of SE Systems "Despite widespread popular and professional interest in virtual reality, research and development efforts in synthetic environments (SE) - the field encompassing virtual environments, augmented reality, and teleoperation - have remained fragmented. Virtual Reality is the first serious, integrated treatment of the topic, presenting current knowledge from several disciplines along with thought-provoking vignettes about a future in which SE is commonplace. This volume discusses all aspects of creating a system that will allow human operators to see, hear, smell, taste, move about, give commands, respond to conditions, and manipulate objects effectively in a virtual environment. The committee of computer scientists, engineers, and psychologists on the leading edge of SE development explores the potential applications of SE in the areas of manufacturing, medicine, education, training, scientific visualization, and teleoperation in hazardous environments. The committee also charts directions for development of improved SE technology, needed studies of human behavior and evaluation of SE systems, and government policy and infrastructure."--Jacket Realidad virtual COMPUTERS / General bisacsh Human-computer interaction fast Virtual reality fast Virtuele werkelijkheid gtt Human-computer interaction Virtual reality Durlach, Nathaniel I. Sonstige oth Mavor, Anne S. Sonstige oth National Research Council (U.S.) Committee on Virtual Reality Research and Development Sonstige oth Erscheint auch als Druckausgabe 0-309-05135-5 Erscheint auch als Druckausgabe 978-0-309-05135-4 http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=846 Aggregator Volltext |
spellingShingle | Virtual reality scientific and technological challenges Realidad virtual COMPUTERS / General bisacsh Human-computer interaction fast Virtual reality fast Virtuele werkelijkheid gtt Human-computer interaction Virtual reality |
title | Virtual reality scientific and technological challenges |
title_auth | Virtual reality scientific and technological challenges |
title_exact_search | Virtual reality scientific and technological challenges |
title_full | Virtual reality scientific and technological challenges Nathaniel I. Durlach and Anne S. Mavor, editors |
title_fullStr | Virtual reality scientific and technological challenges Nathaniel I. Durlach and Anne S. Mavor, editors |
title_full_unstemmed | Virtual reality scientific and technological challenges Nathaniel I. Durlach and Anne S. Mavor, editors |
title_short | Virtual reality |
title_sort | virtual reality scientific and technological challenges |
title_sub | scientific and technological challenges |
topic | Realidad virtual COMPUTERS / General bisacsh Human-computer interaction fast Virtual reality fast Virtuele werkelijkheid gtt Human-computer interaction Virtual reality |
topic_facet | Realidad virtual COMPUTERS / General Human-computer interaction Virtual reality Virtuele werkelijkheid |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=846 |
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