Panda3D 1.6 game engine beginner's guide: create your own computer game with this 3D rendering and game development framework
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Pub.
c2011
|
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 Volltext |
Beschreibung: | Includes index |
Beschreibung: | 1 Online-Ressource (vii, 341 p.) |
ISBN: | 1849512728 1849512736 9781849512725 9781849512732 |
Internformat
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245 | 1 | 0 | |a Panda3D 1.6 game engine beginner's guide |b create your own computer game with this 3D rendering and game development framework |c David Brian Mathews |
264 | 1 | |a Birmingham |b Packt Pub. |c c2011 | |
300 | |a 1 Online-Ressource (vii, 341 p.) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
630 | 0 | 4 | |a Panda3D (Computer file) |
650 | 7 | |a GAMES / Video & Electronic |2 bisacsh | |
650 | 7 | |a Computer games / Design |2 local | |
650 | 7 | |a Computer graphics |2 local | |
650 | 7 | |a Computer games / Programming |2 local | |
650 | 7 | |a Three-dimensional imaging / Data processing |2 local | |
650 | 4 | |a Datenverarbeitung | |
650 | 4 | |a Computer games |x Design | |
650 | 4 | |a Computer graphics | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Three-dimensional imaging |x Data processing | |
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Datensatz im Suchindex
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any_adam_object | |
author | Mathews, David Brian |
author_facet | Mathews, David Brian |
author_role | aut |
author_sort | Mathews, David Brian |
author_variant | d b m db dbm |
building | Verbundindex |
bvnumber | BV043137643 |
collection | ZDB-4-EBA |
ctrlnum | (OCoLC)708253778 (DE-599)BVBBV043137643 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-07-10T07:18:36Z |
institution | BVB |
isbn | 1849512728 1849512736 9781849512725 9781849512732 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028561834 |
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publishDate | 2011 |
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publisher | Packt Pub. |
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spelling | Mathews, David Brian Verfasser aut Panda3D 1.6 game engine beginner's guide create your own computer game with this 3D rendering and game development framework David Brian Mathews Birmingham Packt Pub. c2011 1 Online-Ressource (vii, 341 p.) txt rdacontent c rdamedia cr rdacarrier Includes index Panda3D (Computer file) GAMES / Video & Electronic bisacsh Computer games / Design local Computer graphics local Computer games / Programming local Three-dimensional imaging / Data processing local Datenverarbeitung Computer games Design Computer graphics Computer games Programming Three-dimensional imaging Data processing http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=356983 Aggregator Volltext |
spellingShingle | Mathews, David Brian Panda3D 1.6 game engine beginner's guide create your own computer game with this 3D rendering and game development framework Panda3D (Computer file) GAMES / Video & Electronic bisacsh Computer games / Design local Computer graphics local Computer games / Programming local Three-dimensional imaging / Data processing local Datenverarbeitung Computer games Design Computer graphics Computer games Programming Three-dimensional imaging Data processing |
title | Panda3D 1.6 game engine beginner's guide create your own computer game with this 3D rendering and game development framework |
title_auth | Panda3D 1.6 game engine beginner's guide create your own computer game with this 3D rendering and game development framework |
title_exact_search | Panda3D 1.6 game engine beginner's guide create your own computer game with this 3D rendering and game development framework |
title_full | Panda3D 1.6 game engine beginner's guide create your own computer game with this 3D rendering and game development framework David Brian Mathews |
title_fullStr | Panda3D 1.6 game engine beginner's guide create your own computer game with this 3D rendering and game development framework David Brian Mathews |
title_full_unstemmed | Panda3D 1.6 game engine beginner's guide create your own computer game with this 3D rendering and game development framework David Brian Mathews |
title_short | Panda3D 1.6 game engine beginner's guide |
title_sort | panda3d 1 6 game engine beginner s guide create your own computer game with this 3d rendering and game development framework |
title_sub | create your own computer game with this 3D rendering and game development framework |
topic | Panda3D (Computer file) GAMES / Video & Electronic bisacsh Computer games / Design local Computer graphics local Computer games / Programming local Three-dimensional imaging / Data processing local Datenverarbeitung Computer games Design Computer graphics Computer games Programming Three-dimensional imaging Data processing |
topic_facet | Panda3D (Computer file) GAMES / Video & Electronic Computer games / Design Computer graphics Computer games / Programming Three-dimensional imaging / Data processing Datenverarbeitung Computer games Design Computer games Programming Three-dimensional imaging Data processing |
url | http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=356983 |
work_keys_str_mv | AT mathewsdavidbrian panda3d16gameenginebeginnersguidecreateyourowncomputergamewiththis3drenderingandgamedevelopmentframework |