3D game engine programming:
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Bibliographic Details
Main Author: Zerbst, Stefan (Author)
Format: Electronic eBook
Language:English
Published: Boston, MA Premier Press ©2004
Series:Premier Press game development series
Subjects:
Online Access:FAW01
FAW02
Volltext
Item Description:Accompanying CD-ROM includes Microsoft DirectX 9 SDK; source code from the book; sample chapters from other books in the Game development series. - "Thomson Course Technology PTR"--Title page verso. - Includes index
Physical Description:1 Online-Ressource (xxxi, 860 pages)
ISBN:1592003516
1592004636
9781592003518
9781592004638

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