Schwab, B. (2009). AI game engine programming (2nd ed.). Course Technology.
Chicago Style (17th ed.) CitationSchwab, Brian. AI Game Engine Programming. 2nd ed. Boston, Mass: Course Technology, 2009.
MLA (9th ed.) CitationSchwab, Brian. AI Game Engine Programming. 2nd ed. Course Technology, 2009.
Warning: These citations may not always be 100% accurate.