Bounce, tumble, and splash! simulating the physical world with Blender 3D - Mullen, Tony (Wiley Pub., 2008)
Includes index
Includes bibliographical references and index
Re-creating the world : an overview -- The nitty-gritty on particles -- Getting flexible with soft bodies and cloth -- Hair essentials : the long and short of strand particles -- Making a splash with fluids -- Bullet physics and the blender game engine -- Imitation of life : simulating trees and plants
"Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender's complex features and full-color visual examples with detailed descriptions of the processes. If you're an advanced Blender user, you will appreciate the sophisticated coverage of Blender's fluid simulation system, a review Blender's latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics"--Resource description p