Box2d for Flash games - Feronato, Emanuele (Packt Pub., 2012)
"Create amazing and realistic physics-based Flash games using Box2D"--Cover. - Includes index
This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the capabilities of physics in game design using Box2D, then this book is for you. You don't have to be an AS3 hero: if you know how to create classes and functions with AS3, then you can make your first physics game!