How gamification can help your business engage in sustainability:
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Bibliographic Details
Main Author: Owen, Paula (Author)
Format: Electronic eBook
Language:English
Published: Oxford Dō Sustainability 2013
Series:DōShorts
Subjects:
Online Access:Volltext
Item Description:How Gamification Can Help Your Business Engage in Sustainability' investigates the current thinking and practice around gamification, drawing together the emerging facts and best practice to help businesses decide whether the theories of gamification can be fruitfully applied in engaging customers, staff and other stakeholders in sustainability
Abstract; CHAPTER 1; Introducing Gamification: A Flash in the Pan or the Next Big Thing?; Chapter 2; Elements of the Theory: The Lego Set of Gamification; Chapter 3; Gamification for Sustainability: Can 'Fun and Games' Really Save the Planet?; Chapter 4; Eco-Gamification in Business: How is it Playing Out?; Chapter 5; Conclusion: Are You Game?; Bibliography and Further Reading; References
Includes bibliographical references and index
Physical Description:1 Online-Ressource (74 pages)
ISBN:9781909293403
1909293407
9781909293410
1909293415
9781909293397
1322070938
9781322070933

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