Beginning C++ through game programming, fourth edition:
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston, Massachusetts
Cengage Learning PTR
2015
|
Ausgabe: | Fourth edition |
Schlagworte: | |
Beschreibung: | Includes index |
Beschreibung: | 1 Online-Ressource (413 pages) |
ISBN: | 9781305258952 9781305109926 |
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020 | |a 9781305109926 |c Online |9 978-1-305-10992-6 | ||
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100 | 1 | |a Dawson, Michael |e Verfasser |4 aut | |
245 | 1 | 0 | |a Beginning C++ through game programming, fourth edition |c Michael Dawson ; senior product manager, Emi Smith ; cover designer, Mike Tanamachi |
250 | |a Fourth edition | ||
264 | 1 | |a Boston, Massachusetts |b Cengage Learning PTR |c 2015 | |
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650 | 4 | |a Computer graphics | |
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700 | 1 | |a Tanamachi, Mike |e Sonstige |4 oth | |
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Datensatz im Suchindex
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any_adam_object | |
author | Dawson, Michael |
author_facet | Dawson, Michael |
author_role | aut |
author_sort | Dawson, Michael |
author_variant | m d md |
building | Verbundindex |
bvnumber | BV042153973 |
collection | ZDB-38-EBR |
ctrlnum | (OCoLC)883801287 (DE-599)BVBBV042153973 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | Fourth edition |
format | Electronic eBook |
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id | DE-604.BV042153973 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T01:14:02Z |
institution | BVB |
isbn | 9781305258952 9781305109926 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027593744 |
oclc_num | 883801287 |
open_access_boolean | |
physical | 1 Online-Ressource (413 pages) |
psigel | ZDB-38-EBR |
publishDate | 2015 |
publishDateSearch | 2015 |
publishDateSort | 2015 |
publisher | Cengage Learning PTR |
record_format | marc |
spelling | Dawson, Michael Verfasser aut Beginning C++ through game programming, fourth edition Michael Dawson ; senior product manager, Emi Smith ; cover designer, Mike Tanamachi Fourth edition Boston, Massachusetts Cengage Learning PTR 2015 1 Online-Ressource (413 pages) txt rdacontent c rdamedia cr rdacarrier Includes index Computer games / Programming Computer graphics Electronic books Smith, Emi Sonstige oth Tanamachi, Mike Sonstige oth |
spellingShingle | Dawson, Michael Beginning C++ through game programming, fourth edition Computer games / Programming Computer graphics |
title | Beginning C++ through game programming, fourth edition |
title_auth | Beginning C++ through game programming, fourth edition |
title_exact_search | Beginning C++ through game programming, fourth edition |
title_full | Beginning C++ through game programming, fourth edition Michael Dawson ; senior product manager, Emi Smith ; cover designer, Mike Tanamachi |
title_fullStr | Beginning C++ through game programming, fourth edition Michael Dawson ; senior product manager, Emi Smith ; cover designer, Mike Tanamachi |
title_full_unstemmed | Beginning C++ through game programming, fourth edition Michael Dawson ; senior product manager, Emi Smith ; cover designer, Mike Tanamachi |
title_short | Beginning C++ through game programming, fourth edition |
title_sort | beginning c through game programming fourth edition |
topic | Computer games / Programming Computer graphics |
topic_facet | Computer games / Programming Computer graphics |
work_keys_str_mv | AT dawsonmichael beginningcthroughgameprogrammingfourthedition AT smithemi beginningcthroughgameprogrammingfourthedition AT tanamachimike beginningcthroughgameprogrammingfourthedition |