Source SDK game development essentials: develop engaging and immersive mods with source SDK
The Source Authoring Tools are the pieces of software used to create custom content for games made with Valve's Source engine. Creating mods and maps for your games without any programming knowledge can be time consuming. These tools allow you to create your own maps and levels without the need...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing
2014
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Schlagworte: | |
Zusammenfassung: | The Source Authoring Tools are the pieces of software used to create custom content for games made with Valve's Source engine. Creating mods and maps for your games without any programming knowledge can be time consuming. These tools allow you to create your own maps and levels without the need for any coding knowledge. All the tools that you need to start creating your own levels are built-in and ready to go! This book will teach you how to use the Authoring Tools provided with Source games and will guide you in creating your first maps and mods (modifications) using Source. You will learn ho |
Beschreibung: | VII, 273 S. Ill., graph. Darst. |
ISBN: | 184969592X 9781849695923 |
Internformat
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Datensatz im Suchindex
DE-BY-863_location | 1340 |
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DE-BY-FWS_call_number | 1340/ST 324 B528 |
DE-BY-FWS_katkey | 527491 |
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any_adam_object | |
author | Bernier, Brett |
author_facet | Bernier, Brett |
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building | Verbundindex |
bvnumber | BV042108539 |
classification_rvk | ST 324 |
ctrlnum | (OCoLC)898180529 (DE-599)GBV779905466 |
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id | DE-604.BV042108539 |
illustrated | Illustrated |
indexdate | 2024-08-01T11:27:34Z |
institution | BVB |
isbn | 184969592X 9781849695923 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027549021 |
oclc_num | 898180529 |
open_access_boolean | |
owner | DE-863 DE-BY-FWS |
owner_facet | DE-863 DE-BY-FWS |
physical | VII, 273 S. Ill., graph. Darst. |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
spellingShingle | Bernier, Brett Source SDK game development essentials develop engaging and immersive mods with source SDK Computergrafik (DE-588)4010450-3 gnd Computerspiel (DE-588)4010457-6 gnd Computeranimation (DE-588)4199710-4 gnd |
subject_GND | (DE-588)4010450-3 (DE-588)4010457-6 (DE-588)4199710-4 |
title | Source SDK game development essentials develop engaging and immersive mods with source SDK |
title_auth | Source SDK game development essentials develop engaging and immersive mods with source SDK |
title_exact_search | Source SDK game development essentials develop engaging and immersive mods with source SDK |
title_full | Source SDK game development essentials develop engaging and immersive mods with source SDK Brett Bernier |
title_fullStr | Source SDK game development essentials develop engaging and immersive mods with source SDK Brett Bernier |
title_full_unstemmed | Source SDK game development essentials develop engaging and immersive mods with source SDK Brett Bernier |
title_short | Source SDK game development essentials |
title_sort | source sdk game development essentials develop engaging and immersive mods with source sdk |
title_sub | develop engaging and immersive mods with source SDK |
topic | Computergrafik (DE-588)4010450-3 gnd Computerspiel (DE-588)4010457-6 gnd Computeranimation (DE-588)4199710-4 gnd |
topic_facet | Computergrafik Computerspiel Computeranimation |
work_keys_str_mv | AT bernierbrett sourcesdkgamedevelopmentessentialsdevelopengagingandimmersivemodswithsourcesdk |
Würzburg Teilbibliothek SHL, Raum I.2.11
Signatur: |
1340 ST 324 B528 |
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Exemplar 1 | nicht ausleihbar Verfügbar |