Handbook of digital games:
Gespeichert in:
Weitere Verfasser: | , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Piscataway
IEEE Press
[2014]
|
Schlagworte: | |
Online-Zugang: | FHI01 FHN01 UBR01 UBR01 Volltext |
Beschreibung: | "The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"-- |
Beschreibung: | 1 Online-Ressource (xi, 767 Seiten) Illustrationen |
ISBN: | 9781118796443 1118796446 9781118796238 1118796233 9781118796276 1118796276 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV041877709 | ||
003 | DE-604 | ||
005 | 20230807 | ||
007 | cr|uuu---uuuuu | ||
008 | 140523s2014 |||| o||u| ||||||eng d | ||
020 | |a 9781118796443 |c electronic bk. |9 978-1-118-79644-3 | ||
020 | |a 1118796446 |c electronic bk. |9 1-118-79644-6 | ||
020 | |a 9781118796238 |c electronic bk. |9 978-1-118-79623-8 | ||
020 | |a 1118796233 |c electronic bk. |9 1-118-79623-3 | ||
020 | |a 9781118796276 |c electronic bk. |9 978-1-118-79627-6 | ||
020 | |a 1118796276 |c electronic bk. |9 1-118-79627-6 | ||
024 | 7 | |a 10.1002/9781118796443 |2 doi | |
035 | |a (OCoLC)855858314 | ||
035 | |a (DE-599)BVBBV041877709 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
049 | |a DE-Aug4 |a DE-863 |a DE-862 |a DE-861 |a DE-19 |a DE-573 |a DE-92 |a DE-355 | ||
082 | 0 | |a 794.8 |2 23 | |
084 | |a ST 324 |0 (DE-625)143660: |2 rvk | ||
245 | 1 | 0 | |a Handbook of digital games |c edited by Marios C. Angelides, Harry Agius |
264 | 1 | |a Piscataway |b IEEE Press |c [2014] | |
300 | |a 1 Online-Ressource (xi, 767 Seiten) |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a "The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"-- | ||
650 | 7 | |a GAMES / Board |2 bisacsh | |
650 | 4 | |a Computer games | |
650 | 4 | |a Video games | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
655 | 7 | |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Angelides, Marios C. |4 edt | |
700 | 1 | |a Agius, Harry |4 edt | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe, Hardcover |z 978-1-118-32803-3 |
856 | 4 | 0 | |u https://onlinelibrary.wiley.com/doi/book/10.1002/9781118796443 |x Verlag |3 Volltext |
912 | |a ZDB-30-PQE |a ZDB-35-WIC |a ZDB-35-WEL |a ZDB-35-UBC | ||
940 | 1 | |q FWS_PDA_WIC_Kauf | |
940 | 1 | |q UBM_PDA_WIC_Kauf | |
940 | 1 | |q FRO_PDA_WIC | |
940 | 1 | |q UBG_PDA_WIC | |
940 | 1 | |q FHA_PDA_WIC_Kauf | |
940 | 1 | |q FHR_PDA_WIC | |
999 | |a oai:aleph.bib-bvb.de:BVB01-027321892 | ||
966 | e | |u https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6774609 |l FHI01 |p ZDB-35-WEL |x Aggregator |3 Volltext | |
966 | e | |u https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6774609 |l FHN01 |p ZDB-35-WEL |x Aggregator |3 Volltext | |
966 | e | |u https://ebookcentral.proquest.com/lib/uniregensburg-ebooks/detail.action?docID=1638090 |l UBR01 |p ZDB-30-PQE |q UBR_Pick&Choose 2020 69/1 |x Aggregator |3 Volltext | |
966 | e | |u https://onlinelibrary.wiley.com/doi/book/10.1002/9781118796443 |l UBR01 |p ZDB-35-UBC |q UBR EBS Auswahl 2022 |x Verlag |3 Volltext |
Datensatz im Suchindex
DE-BY-FWS_katkey | 597804 |
---|---|
_version_ | 1806179670708715520 |
any_adam_object | |
author2 | Angelides, Marios C. Agius, Harry |
author2_role | edt edt |
author2_variant | m c a mc mca h a ha |
author_facet | Angelides, Marios C. Agius, Harry |
building | Verbundindex |
bvnumber | BV041877709 |
classification_rvk | ST 324 |
collection | ZDB-30-PQE ZDB-35-WIC ZDB-35-WEL ZDB-35-UBC |
ctrlnum | (OCoLC)855858314 (DE-599)BVBBV041877709 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03153nmm a2200613zc 4500</leader><controlfield tag="001">BV041877709</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20230807 </controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">140523s2014 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781118796443</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">978-1-118-79644-3</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1118796446</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">1-118-79644-6</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781118796238</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">978-1-118-79623-8</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1118796233</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">1-118-79623-3</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781118796276</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">978-1-118-79627-6</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1118796276</subfield><subfield code="c">electronic bk.</subfield><subfield code="9">1-118-79627-6</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1002/9781118796443</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)855858314</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV041877709</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-Aug4</subfield><subfield code="a">DE-863</subfield><subfield code="a">DE-862</subfield><subfield code="a">DE-861</subfield><subfield code="a">DE-19</subfield><subfield code="a">DE-573</subfield><subfield code="a">DE-92</subfield><subfield code="a">DE-355</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8</subfield><subfield code="2">23</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 324</subfield><subfield code="0">(DE-625)143660:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Handbook of digital games</subfield><subfield code="c">edited by Marios C. Angelides, Harry Agius</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Piscataway</subfield><subfield code="b">IEEE Press</subfield><subfield code="c">[2014]</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (xi, 767 Seiten)</subfield><subfield code="b">Illustrationen</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">"The first book to draw the various traditional and emerging facets of gaming together into a single volume, Handbook of Digital Games explores all the necessary facets to design modern digital game, including MPEG-4, MPEG-7, MPEG-21, Virtual Reality, autonomous Artificial Intelligence, social media function, and multi-generational aspect of modern computer games. Featuring over twenty-five international experts from both academia and game industry, this valuable handbook covers all the basics and current trends of computer games for the engineers in the game industry"--</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">GAMES / Board</subfield><subfield code="2">bisacsh</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Video games</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="655" ind1=" " ind2="7"><subfield code="0">(DE-588)4143413-4</subfield><subfield code="a">Aufsatzsammlung</subfield><subfield code="2">gnd-content</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Angelides, Marios C.</subfield><subfield code="4">edt</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Agius, Harry</subfield><subfield code="4">edt</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe, Hardcover</subfield><subfield code="z">978-1-118-32803-3</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://onlinelibrary.wiley.com/doi/book/10.1002/9781118796443</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-30-PQE</subfield><subfield code="a">ZDB-35-WIC</subfield><subfield code="a">ZDB-35-WEL</subfield><subfield code="a">ZDB-35-UBC</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">FWS_PDA_WIC_Kauf</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">UBM_PDA_WIC_Kauf</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">FRO_PDA_WIC</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">UBG_PDA_WIC</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">FHA_PDA_WIC_Kauf</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">FHR_PDA_WIC</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-027321892</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6774609</subfield><subfield code="l">FHI01</subfield><subfield code="p">ZDB-35-WEL</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6774609</subfield><subfield code="l">FHN01</subfield><subfield code="p">ZDB-35-WEL</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://ebookcentral.proquest.com/lib/uniregensburg-ebooks/detail.action?docID=1638090</subfield><subfield code="l">UBR01</subfield><subfield code="p">ZDB-30-PQE</subfield><subfield code="q">UBR_Pick&Choose 2020 69/1</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://onlinelibrary.wiley.com/doi/book/10.1002/9781118796443</subfield><subfield code="l">UBR01</subfield><subfield code="p">ZDB-35-UBC</subfield><subfield code="q">UBR EBS Auswahl 2022</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
genre | (DE-588)4143413-4 Aufsatzsammlung gnd-content |
genre_facet | Aufsatzsammlung |
id | DE-604.BV041877709 |
illustrated | Not Illustrated |
indexdate | 2024-08-01T12:12:42Z |
institution | BVB |
isbn | 9781118796443 1118796446 9781118796238 1118796233 9781118796276 1118796276 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027321892 |
oclc_num | 855858314 |
open_access_boolean | |
owner | DE-Aug4 DE-863 DE-BY-FWS DE-862 DE-BY-FWS DE-861 DE-19 DE-BY-UBM DE-573 DE-92 DE-355 DE-BY-UBR |
owner_facet | DE-Aug4 DE-863 DE-BY-FWS DE-862 DE-BY-FWS DE-861 DE-19 DE-BY-UBM DE-573 DE-92 DE-355 DE-BY-UBR |
physical | 1 Online-Ressource (xi, 767 Seiten) Illustrationen |
psigel | ZDB-30-PQE ZDB-35-WIC ZDB-35-WEL ZDB-35-UBC FWS_PDA_WIC_Kauf UBM_PDA_WIC_Kauf FRO_PDA_WIC UBG_PDA_WIC FHA_PDA_WIC_Kauf FHR_PDA_WIC ZDB-30-PQE UBR_Pick&Choose 2020 69/1 ZDB-35-UBC UBR EBS Auswahl 2022 |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | IEEE Press |
record_format | marc |
spellingShingle | Handbook of digital games GAMES / Board bisacsh Computer games Video games Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4143413-4 |
title | Handbook of digital games |
title_auth | Handbook of digital games |
title_exact_search | Handbook of digital games |
title_full | Handbook of digital games edited by Marios C. Angelides, Harry Agius |
title_fullStr | Handbook of digital games edited by Marios C. Angelides, Harry Agius |
title_full_unstemmed | Handbook of digital games edited by Marios C. Angelides, Harry Agius |
title_short | Handbook of digital games |
title_sort | handbook of digital games |
topic | GAMES / Board bisacsh Computer games Video games Computerspiel (DE-588)4010457-6 gnd |
topic_facet | GAMES / Board Computer games Video games Computerspiel Aufsatzsammlung |
url | https://onlinelibrary.wiley.com/doi/book/10.1002/9781118796443 |
work_keys_str_mv | AT angelidesmariosc handbookofdigitalgames AT agiusharry handbookofdigitalgames |