The Routledge companion to video game studies:
Gespeichert in:
Weitere Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
New York, NY
Routledge
2014
|
Ausgabe: | First published |
Schriftenreihe: | Routledge companions
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | XXIV, 518 Seiten |
ISBN: | 9780415533324 |
Internformat
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245 | 1 | 0 | |a The Routledge companion to video game studies |c ed. by Mark J.P. Wolf and Bernard Perron |
246 | 1 | 3 | |a Companion to video game studies |
246 | 1 | 3 | |a Video game studies |
250 | |a First published | ||
264 | 1 | |a New York, NY |b Routledge |c 2014 | |
300 | |a XXIV, 518 Seiten | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Routledge companions | |
500 | |a Includes bibliographical references and index | ||
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700 | 1 | |a Wolf, Mark J. P. |d 1967- |0 (DE-588)1080317511 |4 edt | |
700 | 1 | |a Perron, Bernard |d 1965- |e Sonstige |0 (DE-588)1058196251 |4 oth | |
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Datensatz im Suchindex
_version_ | 1804151570232770560 |
---|---|
adam_text | THE
ROUTLEDGE
COMPANION TO
VIDEO
GAME
STUDIES
EDITEDBY
MARK].
P.WOLFANDBERNARDPERRON
I~
~~O~:~~N~~UP
NEWYORKAND
LONDON
CONTENTS
LISTOFFIGURES
X
NOTES
ON
CONTRIBUTORS
XI
PREFACE
XXIII
ACKNOWLEDGMENTS
XXV
PART
I
TECHNOLOGICAL
ASPECTS
1
ARTIFACT
3
OLLISOTAMAA
2
ARTIFICIAL
INTELLIGENCE
10
ROBINJOHNSON
3
CONTROLLERS
19
SHEILAC.MURPHY
4
EMULATION
25
SIMON
DOR
5
INTERFACE
32
VINCENT
MAUGER
6
PLATFORMS
41
BOBBYSCHWEIZER
7
RESOLUTION
49
MARKJ.
P.WOLF
PART
II
FORMAL
ASPECTS
57
8
ART
ANDAESTHETICS
59
GRANT
TAVINOR
9
COLOR
67
SIMON
NIEDENTHAL
CONTENTS
10
CONVENTIONS
74
BERNARD
PERRON
11
GAME
DESIGN
83
RICHARD
ROUSE
III
12
DIMENSIONALITY
91
JOHN
SHARP
13
LEVELS
99
MARTIN
PICARD
14
PERSPECTIVE
107
JOHN
SHARP
15
SOUND
117
MARKGRIMSHAW
16
WORLDS
125
MARKJ.
P.WOLF
PARTIII
PLAYFULNESS
ASPECTS
133
17
CASUALNESS
135
JULIAG.
RAZ
18
CHALLENGE
143
ROBERT
FURZE
19
CHEATING
152
MIACONSALYO
20
COMPETITION/COOPERATION
158
EMMAWITKOWSKI
21
CONFLICT
166
MARKO
SIITONEN
22
INTERACTIVITY
173
LORILANDAY
23
LUDOLOGY
185
ESPENAARSETH
24
OBJECTIVES
190
LOUIS-MARTIN
GUAY
VI
CONTENTS
25
PLAYER~/GAMERS,
197
FREDERICCLEMENT
26
REPETITION
204
CHRISTOPHER
HANSON
27
SINGLE-PLAYER/MULTIPLAYER
211
DANIELJOSEPHAND
LEEKNUTTILA
PART
IV
GENERICASPECTS
221
28
ACTION
223
DOMINIC
ARSENAULT
29
ADVENTURE
232
CLARA
FERNANDEZ-VARA
30
ROLE-PLAYING
241
ANDREW
BURN
31
SHOOTING
251
GERALDVOORHEES
32
SIMULATION
259
SETHGIDDINGS
33
SPORTS
267
ANDREW
BAERG
34
STRATEGY
275
SIMON
DOR
PART
V
CULTURAL
ASPECTS
283
35
CONVERGENCE
285
ROBERTALAN
BROOKEY
36
CULTURE
293
FRANSMAYRA
37
CUT-SCENES
301
RUNEKLEVJER
38
DEATH
310
KARINWENZ
VII
CONTENTS
39 EDUCATION
RICHARD
E.FERDIG
40
MEDIAECOLOGY
KEVINSCHUT
41
RESEARCH
DAVID
MYERS
42
RETROGAMING
MICHAEL
THOMASSON
43
VIOLENCE
PETERKRAPP
317
324
331
339
345
PART
VI
SOCIOLOGICAL
ASPECTS
353
44
CHARACTERS
JESSICA
ALDRED
355
45
COMMUNITY
CARLYA.KOCUREK
364
46
FEMININITY
CARRIE
HEETER
373
47
MASCULINITY
MICHAEL
Z.NEWMAN
ANDJOHN
VANDERHOEF
380
48
PERFORMANCE
MICHAEL
NITSCHE
388
49
RACE
ANNA
EVERETT
396
50
SOCIOLOGY
ANDRAS
LUKACS
407
PART
VII
PHILOSOPHICAL
ASPECTS
415
51
COGNITION
ANDREAS
GREGERSEN
417
52
EMERGENCE
JORISDORMANS
427
VIII
CONTENTS
53
FICTION
434
GRANT
TAVINOR
54
IDEOLOGY
442
MARKHAYSE
55
IMMERSION
451
CARLTHERRIEN
56
MEANING
459
CHRISTOPHER
A.PAUL
57
ETHICS
466
MARKHAYSE
58
NARRATOLOGY
475
DOMINIC
ARSENAULT
59
ONTOLOGY
484
ESPENAARSETH
60
TRANSCENDENCE
493
MARKHAYSE
INDEX
502
IX
FIGURES
13.1 THEFOURSTAGESORSUB-LEVELSINTHEFIRSTWORLDOFSUPERMARIO BROS.
(1985)
100
22.1
STEVESWINK S INTERACTIVITY
INDETAIL DIAGRAMSHOWSSIXSTAGESOFAN
INPUT-OUTPUT
LOOPBETWEEN
PLAYERANDCOMPUTER
176
22.2
WHEATLEY
INPORTAL2(2011)
ISAPROGRAMMED
NPC
REACTING
TOTHEPLAYER S
INPUT,BUTHEHASBEENDESIGNEDANDPERFORMEDTOBEPERCEIVED
BYTHE
PLAYERASANOTHER
AUTONOMOUS
PARTICIPANT
INANINTERACTIVE
EXCHANGE
178
28.1
GENERAL
PROPERTIES
THAT
DEFINETHETHREEACTIONAL
MODALITIES
OF
EXECUTION,
RESOLUTION,
ANDSTRATEGY,ACCORDING
TOWHATTHEYSHAREAND
AREOPPOSEDTO
229
30.1
THEAUTHOR S
AVATAR,NIRVANA,
JOINING
AMISSIONGROUPIN
ANARCHY
ONLINE
(2001)
243
30.2
SCREENSHOT
FROMMACBETH
GAMEBYTWO13-YEAR-OLDGIRLS
248
38.1
ANAVATARDIESINGUN
FIGHT(1975)
312
49.1
WHITENING
RUNDMC:RAINARENAS
THESIMS2(2004)
KINGOFROCK(1985)
MACHINIMA
401
49.2
SHEVAALOMAR
OFRESIDENT
EVILS
(2009)
402
49.3
GRANDTHEFT
AUTO
V(2013)
405
59.1
SIXRESEARCHPERSPECTIVES
ONGAMES
486
59.2
ASIMPLEDIVISIONOFTHEEMPIRICALOBJECT,INTOTHREEMAINCOMPONENTS
488
59.3
TWOSKINS,ONESYSTEM,ONEGAME?
489
Routledge
Companions
The number of publications dealing with video game studies has exploded over the course of the last
decade, but the field has produced few comprehensive reference works. The Routledge Companion
to Video Game Studies, compiled by welt-known video game scholars Mark
J. R
Wolf and Bernard
Perron, aims to address the ongoing theoretical and methodological development of game studies,
providing students, scholars, and game designers with a definitive look at contemporary video game
studies.
Features include:
new perspectives on video games both as art form and cultural phenomenon;
explorations of the technical and creative dimensions of video games;
accounts of the political, social, and cultural dynamics of video games;
comprehensive and interdisciplinary models and approaches for analyzing video games.
Each essay provides a lively and succinct summary of its target area, quickly bringing the reader
up-to-date on the pertinent issues surrounding each aspect of the field, including references for
further reading. Together, they provide an overview of the present state of game studies that will
undoubtedly prove invaluable to student, scholar, and designer alike.
Contributors:
Espen
Aarseth, Jessica Aldred, Dominic Arsenault, Andrew Baerg, Robert Alan
Brookey, Andrew Burn,
Frédéric
Clement,
Mia Consalvo,
Simon Dor,
Joris Dormans,
Anna Everett,
Richard E. Ferdig, Clara
Fernández-Vara,
Robert Furze, Seth Giddings, Andreas Gregersen, Mark
Grimshaw, Louis-Martin Guay, Christopher Hanson, Mark Hayse, Carrie Heeter, Robin Johnson,
Daniel Joseph, Rune Klevjer, Lee Knuttila, Carly A. Kocurek, Peter
Krapp,
Lori Landay, Julia G.
Raz,
Andras
Lukacs,
Vincent
Mauger, Frans Mäyrä,
Sheila
С.
Murphy, David Myers, Michael Z.
Newman, Simon Niedenthal, Michael Nitsche. Christopher A. Paul, Bernard Perron, Martin
Picard,
Richard Rouse III, Kevin
Schut,
Bobby
Schweizer,
John Sharp,
Marko Siitonen, Olli Sotamaa,
Grant
Tavinor, Carl Therrien, Michael Thomasson, John Vanderhoef, Gerald Voorhees,
Karin Wenz,
Emma
Witkowski, and Mark
J. P
Wolf.
___
|
any_adam_object | 1 |
author2 | Wolf, Mark J. P. 1967- |
author2_role | edt |
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author_facet | Wolf, Mark J. P. 1967- |
building | Verbundindex |
bvnumber | BV041447804 |
classification_rvk | AP 15963 DP 2600 ST 324 |
classification_tum | DAT 758f |
ctrlnum | (OCoLC)865131417 (DE-599)GBV752344412 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport Pädagogik Informatik |
edition | First published |
format | Book |
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spelling | The Routledge companion to video game studies ed. by Mark J.P. Wolf and Bernard Perron Companion to video game studies Video game studies First published New York, NY Routledge 2014 XXIV, 518 Seiten txt rdacontent n rdamedia nc rdacarrier Routledge companions Includes bibliographical references and index Videospiel (DE-588)4063465-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Videospiel (DE-588)4063465-6 s DE-604 Wolf, Mark J. P. 1967- (DE-588)1080317511 edt Perron, Bernard 1965- Sonstige (DE-588)1058196251 oth Äquivalent Druck-Ausgabe, Paperback 2016 978-1-138-65705-2 (DE-604)BV043699530 Erscheint auch als Online-Ausgabe 978-0-203-11426-1 (DE-604)BV041979682 SWB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=026894439&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Augsburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=026894439&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | The Routledge companion to video game studies Videospiel (DE-588)4063465-6 gnd |
subject_GND | (DE-588)4063465-6 (DE-588)4143413-4 |
title | The Routledge companion to video game studies |
title_alt | Companion to video game studies Video game studies |
title_auth | The Routledge companion to video game studies |
title_exact_search | The Routledge companion to video game studies |
title_full | The Routledge companion to video game studies ed. by Mark J.P. Wolf and Bernard Perron |
title_fullStr | The Routledge companion to video game studies ed. by Mark J.P. Wolf and Bernard Perron |
title_full_unstemmed | The Routledge companion to video game studies ed. by Mark J.P. Wolf and Bernard Perron |
title_short | The Routledge companion to video game studies |
title_sort | the routledge companion to video game studies |
topic | Videospiel (DE-588)4063465-6 gnd |
topic_facet | Videospiel Aufsatzsammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=026894439&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=026894439&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
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