Designing interactive systems: a comprehensive guide to HCI, UX and interaction design
Gespeichert in:
Späterer Titel: | Benyon, David Designing user experience |
---|---|
1. Verfasser: | |
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Harlow [u.a.]
Pearson
2014
|
Ausgabe: | 3. ed. |
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | XXX, 604 S. Ill., graph. Darst. |
ISBN: | 1447920112 9781292013831 9781447920113 |
Internformat
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245 | 1 | 0 | |a Designing interactive systems |b a comprehensive guide to HCI, UX and interaction design |c David Benyon |
250 | |a 3. ed. | ||
264 | 1 | |a Harlow [u.a.] |b Pearson |c 2014 | |
300 | |a XXX, 604 S. |b Ill., graph. Darst. | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
650 | 4 | |a Human-computer interaction | |
650 | 4 | |a Interactive computer systems / Design | |
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776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe, PDF |z 978-1-292-01384-8 |
785 | 0 | 0 | |i Fortgesetzt durch |a Benyon, David |t Designing user experience |b Fourth edition |z 978-1-292-15551-7 |
856 | 4 | 2 | |m Digitalisierung UB Passau - ADAM Catalogue Enrichment |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=026105480&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
999 | |a oai:aleph.bib-bvb.de:BVB01-026105480 |
Datensatz im Suchindex
_version_ | 1804150522469416960 |
---|---|
adam_text | Contents
Guided
tour
Preface
Publisher s acknowledgements
XII
XV
xxv
Part
Essentials of designing
interactive systems
ι
Introduction to Part I
2
1
Designing interactive systems:
a fusion of skills
5
Aims
5
1.1
The variety of interactive systems
6
1.2
The concerns of interactive systems design
9
1.3
Being digital
13
1.4
The skills of the interactive systems designer
18
1.5
Why being human-centred is important
20
Summary and key points
22
Exercises
22
Further reading
22
Web links
23
Comments on challenges
23
2
PACT:
α
framework for designing
interactive systems
25
Aims
25
2.1
Introduction
26
2.2
People
27
2.3
Activities
33
2.4
Contexts
34
2.5
Technologies
36
2.6
Scoping
а
problem with PACT
43
Summary and key points
44
Exercises
45
Further reading
45
Web links
45
Comments on challenges
46
3
The process of human-centred
interactive systems design
48
Aims
48
3.1
Introduction
49
3.2
Developing
personas
and scenarios
55
3.3
Using scenarios throughout design
62
3.4
A scenario-based design method
66
Summary and key points
73
Exercises
73
Further reading
73
Web links
74
Comments on challenges
74
4
Usability
76
Aims
76
4.1
Introduction
77
4.2
Accessibility
77
4.3
Usability
81
4.4
Acceptability
84
4.5
Design principles
86
Summary and key points
90
Exercises
91
Further reading
91
Web links
91
Comments on challenges
92
5
Experience design
93
Aims
93
5.1
introduction
94
5.2
Engagement
95
5.3
Designing for pleasure
99
5.4
Aesthetics
102
5.5
Service design
104
Summary and key points
107
Exercises
107
Further reading
107
Weblinks
108
Comments on challenges
108
6
The Home Information Centre
(HIC): a
case study in designing
interactive systems
109
Aims
109
6.1
Introduction
no
6.2
Scenarios for the HtC
111
6.3
Evaluating early interface prototypes
119
6.4
A first design
122
6.5
The second interface design
126
Summary and key points
131
Exercises
131
Further reading
132
Web links
132
Comments on challenges
132
Part II
Techniques for designing
interactive systems
135
Introduction to Part II
1
36
7
Understanding
ізб
Aims
138
7.1
Understanding requirements
139
7.2
Participative design
141
7.3
Interviews
142
7.4
Questionnaires
146
7.5
Probes
152
7.6
Card sorting techniques
153
7.7
Working with groups
156
7.8
Fieldwork: observing activities in situ
157
7.9
Artefact collection and desk work
161
Summary and key points
163
Exercises
163
Further reading
164
Web links
164
Comments on challenges
165
8
Environment
166
Aims
166
8.1
Finding suitable representations
167
8.2
Basic techniques
168
8.3
Prototypes
175
8.4
Envisionment in practice
180
Summary and key points
Exercises
Further reading
Web links
Comments on challenges
9
Design
Aims
9.1
Introduction
9.2
Conceptual design
9.3
Metaphors in design
9.4
Conceptual design using scenarios
9.5
Physical design
9.6
Designing interactions
Summary and key points
Exercises
| Further reading
Web links
Comments on challenges
10
Evaluation
Aims
10.1
Introduction
10.2
Expert evaluation
10.3
Participant-based evaluation
10.4
Evaluation in practice
10.5
Evaluation: further issues
Summary and key points
Exercises
Further reading
Web links
Comments on challenges
11
Task analysis
Aims
11.1
Goals, tasks and actions
11.2
Task analysis and system design
11.3
Hierarchical task analysis
11.4
GOMS:
a cognitive model of procedural
knowledge
11.5
Structural knowledge
11.6
Cognitive work analysis
Summary and key points
Exercises
Further reading
Web links
Comments on challenges
184
184
185
185
185
187
187
188
188
191
196
202
206
211
212
212
212
213
214
214
215
217
220
224
230
233
234
235
235
236
238
238
239
241
243
245
246
250
252
252
252
253
253
12
Visual interface design
Aims
12.1
Introduction
12.2
Graphical user interfaces
12.3
Interface design guidelines
12.4
Psychological principles and
interface design
12.5
Information design
12.6
Visualization
Summary and key points
Exercises
Further reading
Web links
Comments on challenges
13 Multimodal
interface design
Aims
13.1
Introduction
13.2
Interacting in mixed reality
13.3
Using sound at the interface
13.4
Tangible interaction
13.5
Gestural interaction and surface
computing
Summary and key points
Exercises
Further reading
Web links
Comments on challenges
Part ill
Contexts for designing
interactive systems
Introduction to Part III
14
Designing websites
Aims
14.1
Introduction
14.2
Website development
14.3
The information architecture of
websites
14.4
Navigation design for websites
14.5
Case study: designing the Robert Louis
Stevenson website
255
Summary and key points
339
Exercises
339
255
Further reading
339
256
Web links
340
257
Comments on challenges
340
263
15
Social media
341
270
Aims
341
279
15.1
Introduction
342
282
15.2
Background ideas
345
286
286
15.3
Social networking
351
286
15.4
Sharing with others
355
287
15.5
The developing web
359
287
Summary and key points
361
Further reading
361
288
Web links
361
Comments on challenges
361
288
289
16
Collaborative environments
363
291
294
Aims
363
298
16.1
Introduction
364
16.2
Issues for cooperative working
365
302
16.3
Technologies to support cooperative
305
working
369
305
16.4
Collaborative virtual environments
377
305
16.5
Case study: developing a collaborative
306
tabletop application
379
306
Summary and key points
382
■
Exercises
383
Further reading
383
Web links
383
Comments on challenges
383
307
17
Agents and avatars
385
Aims
385
308
17.1
Agents
386
310
17.2
Adaptive systems
388
310
17.3
An architecture for agents
390
311
17.4
Applications of agent-based
J
1 1
interaction
397
312
17.5
Avatars and conversational agents
400
ΟΊ Ο
Summary and key points
408
J
1
О
Exercises
408
328
Further reading
408
Web links
409
331
Comments on challenges
409
18
Ubiquitous computing
Aims
18.1
Ubiquitous computing
18.2
Information spaces
18.3
Blended spaces
18.4
Home environments
18.5
Navigating in wireless sensor networks
Summary and key points
Exercises
Further reading
Web links
Comments on challenges
19
Mobile computing
Aims
19.1
Introduction
19.2
Context awareness
19.3
Understanding in mobile computing
19.4
Designing for mobiles
19.5
Evaluation for mobile computing
Summary and key points
Exercises
Further reading
Web links
Comments on challenges
20
Wearable computing
Aims
20.1
introduction
20.2
Smart materials
20.3
Material design
20.4
From materials to implants
Summary and key points
Exercises
Further reading
Comments on challenges
Part IV
Foundations of designing
interactive systems
Introduction to Part IV
21
Memory and attention
Aims
21.1
Introduction
410
21.2
Memory
469
410
21.3
Attention
474
411
21.4
Human error
483
ι
1
I
416
Summary and key points
486
t
IU
Exercises
486
420
Further reading
487
425
Web links
487
429
Comments on challenges
487
432
433
22
Affect
489
433
Aims
489
433
22.1
Introduction
490
433
22.2
Psychological theories of emotion
491
435
22.3
Detecting and recognizing emotions
497
435
22.4 Expressingemotion
501
ДОС.
22.5
Potential applications and key
issues for further research
504
437
Summary and key points
506
439
Exercises
506
441
Further reading
506
443
Web links
507
448
Comments on challenges
507
448
448
23
Cognition and action
508
448
Aims
508
449
23.1
Human information processing
509
23.2
Situated action
512
23.3
Distributed cognition
514
450
23.4
Embodied cognition
516
451
J
pp
23.5
Activity theory
519
455
Summary and key points
525
458
Exercises
525
460
Further reading
525
461
Web links
526
462
Comments on challenges
526
462
462
24
Social interaction
528
Aims
528
24.1
Introduction
529
24.2
Human communication
529
24.3
People in groups
536
463
24.4
Presence
542
464
24.5
Culture and identity
546
Summary and key points
548
466
Exercises
548
Further reading
548
466
Web links
549
467
Comments on challenges
549
25
Perception and navigation
Aims
25.1
Introduction
25.2
Visual perception
25.3
Non-visual perception
25.4
Navigation
Summary and key
points
550
550
551
551
559
563
569
Exercises
Further reading
Web
links
Comments on challenges
References
Index
569
570
570
570
571
587
|
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language | English |
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spelling | Benyon, David Verfasser aut Designing interactive systems a comprehensive guide to HCI, UX and interaction design David Benyon 3. ed. Harlow [u.a.] Pearson 2014 XXX, 604 S. Ill., graph. Darst. txt rdacontent n rdamedia nc rdacarrier Human-computer interaction Interactive computer systems / Design Mensch-Maschine-Kommunikation (DE-588)4125909-9 gnd rswk-swf Benutzerfreundlichkeit (DE-588)4005541-3 gnd rswk-swf Mensch-Maschine-Kommunikation (DE-588)4125909-9 s Benutzerfreundlichkeit (DE-588)4005541-3 s DE-604 Erscheint auch als Online-Ausgabe, PDF 978-1-292-01384-8 Fortgesetzt durch Benyon, David Designing user experience Fourth edition 978-1-292-15551-7 Digitalisierung UB Passau - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=026105480&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Benyon, David Designing interactive systems a comprehensive guide to HCI, UX and interaction design Human-computer interaction Interactive computer systems / Design Mensch-Maschine-Kommunikation (DE-588)4125909-9 gnd Benutzerfreundlichkeit (DE-588)4005541-3 gnd |
subject_GND | (DE-588)4125909-9 (DE-588)4005541-3 |
title | Designing interactive systems a comprehensive guide to HCI, UX and interaction design |
title_auth | Designing interactive systems a comprehensive guide to HCI, UX and interaction design |
title_exact_search | Designing interactive systems a comprehensive guide to HCI, UX and interaction design |
title_full | Designing interactive systems a comprehensive guide to HCI, UX and interaction design David Benyon |
title_fullStr | Designing interactive systems a comprehensive guide to HCI, UX and interaction design David Benyon |
title_full_unstemmed | Designing interactive systems a comprehensive guide to HCI, UX and interaction design David Benyon |
title_new | Benyon, David Designing user experience |
title_short | Designing interactive systems |
title_sort | designing interactive systems a comprehensive guide to hci ux and interaction design |
title_sub | a comprehensive guide to HCI, UX and interaction design |
topic | Human-computer interaction Interactive computer systems / Design Mensch-Maschine-Kommunikation (DE-588)4125909-9 gnd Benutzerfreundlichkeit (DE-588)4005541-3 gnd |
topic_facet | Human-computer interaction Interactive computer systems / Design Mensch-Maschine-Kommunikation Benutzerfreundlichkeit |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=026105480&sequence=000002&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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