The golden age of video games: the birth of a multi-billion dollar industry
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton, Fla. [u.a.]
CRC Press
2011
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | "This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene"-- Provided by publisher. Includes bibliographical references and index |
Beschreibung: | XXVI, 183 S. Ill. |
ISBN: | 9781439873236 |
Internformat
MARC
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500 | |a Includes bibliographical references and index | ||
648 | 7 | |a Geschichte 1947-1995 |2 gnd |9 rswk-swf | |
650 | 4 | |a Geschichte | |
650 | 4 | |a Video games |x History | |
650 | 4 | |a Electronic games |x History | |
650 | 4 | |a Computer games |x History | |
650 | 4 | |a Video games industry | |
650 | 7 | |a COMPUTERS / Programming / Games |2 bisacsh | |
650 | 0 | 7 | |a Videospiel |0 (DE-588)4063465-6 |2 gnd |9 rswk-swf |
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Datensatz im Suchindex
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adam_text | IMAGE 1
CONTENTS
D FOREWORD D PREFACE
D ACKNOWLEDGMENTS
D TIMELINE
PARTI
A THE BEGINNING
D THE FIRST COMMERCIAL GAME AND THE FIRST HOME CONSOLE
A ATARI, PONG, AND THE JACKALS
* PONG GOES HOME
D HOME CONSOLES
D MEANWHILE, IN JAPAN...
D COMPUTERS GO HOME TOO!
* GAMES THAT PUSHED BOUNDARIES I
14
21
25
40
47
56
PART II
A 1983: THE CRASH
A COMPUTERS, COMPUTERS, COMPUTERS
D ATARI AND COMMODORE: FROM HERE, WHERE?
70
79
92
IMAGE 2
* NINTENDO GIVES CONSOLES AN EXTRA LIFE: THE NES, ROB, AND SUPER MARIO
95
D NEW COMPETITION: THE SEGA MASTER SYSTEM 98
* GAMES THAT PUSHED BOUNDARIES II 100
PART III
A THE BEGINNING OF A NEW ERA 116
A NEW GENERATIONS WITH SOME OF THE SAME OLD PROBLEMS 120
* 1991: SONY AND NINTENDO? 130
D THE PC BECOMES GAMING MATURE 132
A GAMES THAT PUSHED BOUNDARIES III 136
EPILOGUE
* GAME OVER 150
A PRESS START TO CONTINUE 153
* APPENDIX A 162
D APPENDIX B 167
A BIBLIOGRAPHY 171
* PHOTO CREDITS 173
D INDEX 1 7 A
D ABOUT THE AUTHOR 183
|
any_adam_object | 1 |
author | Dillon, Roberto 1973- |
author_GND | (DE-588)141027533 |
author_facet | Dillon, Roberto 1973- |
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author_sort | Dillon, Roberto 1973- |
author_variant | r d rd |
building | Verbundindex |
bvnumber | BV039155053 |
callnumber-first | G - Geography, Anthropology, Recreation |
callnumber-label | GV1469 |
callnumber-raw | GV1469.3 |
callnumber-search | GV1469.3 |
callnumber-sort | GV 41469.3 |
callnumber-subject | GV - Leisure and Recreation |
classification_rvk | SU 500 |
ctrlnum | (OCoLC)741016420 (DE-599)BVBBV039155053 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
era | Geschichte 1947-1995 gnd |
era_facet | Geschichte 1947-1995 |
format | Book |
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isbn | 9781439873236 |
language | English |
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physical | XXVI, 183 S. Ill. |
publishDate | 2011 |
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publisher | CRC Press |
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spelling | Dillon, Roberto 1973- Verfasser (DE-588)141027533 aut The golden age of video games the birth of a multi-billion dollar industry Roberto Dillon Video games Boca Raton, Fla. [u.a.] CRC Press 2011 XXVI, 183 S. Ill. txt rdacontent n rdamedia nc rdacarrier "This book focuses on the history of video games, consoles, and home computers from the very beginning until the mid-nineties, which started a new era in digital entertainment. The text features the most innovative games and introduces the pioneers who developed them. It offers brief analyses of the most relevant games from each time period. An epilogue covers the events and systems that followed this golden age while the appendices include a history of handheld games and an overview of the retro-gaming scene"-- Provided by publisher. Includes bibliographical references and index Geschichte 1947-1995 gnd rswk-swf Geschichte Video games History Electronic games History Computer games History Video games industry COMPUTERS / Programming / Games bisacsh Videospiel (DE-588)4063465-6 gnd rswk-swf Videospiel (DE-588)4063465-6 s Geschichte 1947-1995 z DE-604 SWB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=024172726&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Dillon, Roberto 1973- The golden age of video games the birth of a multi-billion dollar industry Geschichte Video games History Electronic games History Computer games History Video games industry COMPUTERS / Programming / Games bisacsh Videospiel (DE-588)4063465-6 gnd |
subject_GND | (DE-588)4063465-6 |
title | The golden age of video games the birth of a multi-billion dollar industry |
title_alt | Video games |
title_auth | The golden age of video games the birth of a multi-billion dollar industry |
title_exact_search | The golden age of video games the birth of a multi-billion dollar industry |
title_full | The golden age of video games the birth of a multi-billion dollar industry Roberto Dillon |
title_fullStr | The golden age of video games the birth of a multi-billion dollar industry Roberto Dillon |
title_full_unstemmed | The golden age of video games the birth of a multi-billion dollar industry Roberto Dillon |
title_short | The golden age of video games |
title_sort | the golden age of video games the birth of a multi billion dollar industry |
title_sub | the birth of a multi-billion dollar industry |
topic | Geschichte Video games History Electronic games History Computer games History Video games industry COMPUTERS / Programming / Games bisacsh Videospiel (DE-588)4063465-6 gnd |
topic_facet | Geschichte Video games History Electronic games History Computer games History Video games industry COMPUTERS / Programming / Games Videospiel |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=024172726&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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